// TOWN SCRIPT
//    Town 14: Fort Draco

// This is the special encounter script for this town.
// The states INIT_STATE, EXIT_STATE, and START_STATE have
// meanings that are described in the documenation. States you write
// yourself should be numbered from 10-100.

begintownscript;

variables;

int i,j,k,r1,choice;


body;

beginstate INIT_STATE;
	
	set_name(6,"Doc");
	set_name(7,"Bill");
	set_name(8,"Bill");
	set_name(9,"Boutell");
	set_name(12,"Brandon");
	set_name(13,"Sue");
	set_name(17,"Carlos");
	set_name(20,"Aife");
	set_name(21,"Frank");
	set_name(27,"Grant");
	set_name(28,"Smart Lizard");


break;

beginstate EXIT_STATE;
break;

beginstate START_STATE;
break;

