// TOWN SCRIPT
//    Town 38: Crypt of Drath, Level 1


// This is the special encounter script for this town.
// The states INIT_STATE, EXIT_STATE, and START_STATE have
// meanings that are described in the documenation. States you write
// yourself should be numbered from 10-100.

begintownscript;

variables;

int i,j,k,r1,choice;


body;

beginstate INIT_STATE;
	
break;

beginstate EXIT_STATE;
break;

beginstate START_STATE;
break;

beginstate 10;
	set_terrain(36,21,54);
break;
	
beginstate 11;
	move_to_new_town(39,44,3);
break;

beginstate 12;
	move_to_new_town(39,44,34);
break;