// TOWN SCRIPT
//    Town 46: Gnass


begintownscript;

variables;

int i,j,k,r1,choice;


body;

beginstate INIT_STATE;
	set_name(6,"Ahss");
	set_name(7,"Brith");
	set_name(8,"Sthah");
	set_name(9,"Ach-Schah");
	set_name(10,"Garthass");
	set_name(11,"Bass-Astha");
	set_name(13,"Skatha");
	set_name(14,"Eath");
	set_name(25,"Sss-Schai");
	set_name(26,"Asp");

break;

beginstate EXIT_STATE;
break;

beginstate START_STATE;
break;

