// TOWN SCRIPT
//    Town 47: Blosk


begintownscript;

variables;

int i,j,k,r1,choice;


body;

beginstate INIT_STATE;
	
	set_name(6,"Jonnhalyn");
	set_name(7,"Leith");
	set_name(8,"Sabrina");
	set_name(9,"Leith");
	set_name(10,"Bruce");
	set_name(11,"Kathy");
	set_name(13,"Royce");
	set_name(26,"Jeff");
	set_name(27,"Statue");
	set_name(40,"Batholomew");
	set_name(42,"Demel");

break;

beginstate EXIT_STATE;
break;

beginstate START_STATE;
break;

