// TOWN SCRIPT
//    Town 55: Lair of Khoth


begintownscript;

variables;

int i,j,k,r1,choice;


body;

beginstate INIT_STATE;
	set_name(14,"Khoth");
	set_name(16,"Prisoner");
	set_name(17,"Prisoner");
	set_name(18,"Ghost");
	set_name(19,"Ghost");
	set_name(20,"Ghost");
	set_name(21,"Ghost");
	set_name(22,"Ghost");

break;

beginstate EXIT_STATE;
break;

beginstate START_STATE;
break;

