// TOWN SCRIPT
//    Town 56: Black Spire


begintownscript;

variables;

int i,j,k,r1,choice;


body;

beginstate INIT_STATE;
break;

beginstate EXIT_STATE;
break;

beginstate START_STATE;
break;

beginstate 10;
	if (get_terrain(34,30) == 27)
		set_terrain(34,30,0);
break;


