// TOWN SCRIPT
//    Town 58: Fort Saffron


begintownscript;

variables;

int i,j,k,r1,choice;


body;

beginstate INIT_STATE;

set_name(7,"Dilbert");
set_name(28,"Mona");
set_name(29,"Commander Novak");

break;

beginstate EXIT_STATE;
break;

beginstate START_STATE;
break;

beginstate 10;
	flip_terrain(22,18);
	flip_terrain(23,18);	
	flip_terrain(24,18);	
	message_dialog("The wheel controls the fort gates.","");
break;

beginstate 11;
	flip_terrain(22,27);
	flip_terrain(23,27);	
	flip_terrain(24,27);	
	message_dialog("The wheel controls the fort gates.","");
break;
