// TOWN SCRIPT
//    Town 79: Bahssikava Deeps

// This is the special encounter script for this town.
// The states INIT_STATE, EXIT_STATE, and START_STATE have
// meanings that are described in the documenation. States you write
// yourself should be numbered from 10-100.

begintownscript;

variables;

int i,j,k,r1,choice;


body;

beginstate INIT_STATE;
break;

beginstate EXIT_STATE;
break;

beginstate START_STATE;
break;

beginstate 10;
	move_to_new_town(78,3,5);
break;

beginstate 11;
	move_to_new_town(78,24,30);
break;

beginstate 12;
	if (get_terrain(42,40) == 26) {
	flip_terrain(42,40);
	flip_terrain(43,40);	
	}
break;
