// v1.0.0
// t12ToMRuin.txt
// Xoid (xoid@hotmail.com)

begintownscript;

variables;

int i,j,k,r1,choice;

body;

// This state called whenever this town is entered.
beginstate INIT_STATE;
	// Names must appear first.
	set_name(9,"Carrie");
	set_name(11,"Solberg");
	set_name(38,"Linda");
	set_name(39,"Conrac");
	set_name(79,"Bernard");
break;

// Always called when the town is left.
beginstate EXIT_STATE;
break;

// This state is called every turn the party is in this town.
beginstate START_STATE;
break;

beginstate 10;
	block_entry(1);
break;