// OUTDOOR SECTION SCRIPT
//    Section: X = 1, Y = 7: Strange Cave

beginoutdoorscript;

variables;

int choice,i,j,k;
string dlgstr;

body;

beginstate INIT_STATE;
// This state called whenever this section is loaded into memory.
break;

beginstate START_STATE;
// Starting state of the section, called every turn the party 
// stands inside this section until you change the state.
break;

beginstate 10;
if (get_skill_total(16) < 21) {
	message_dialog("You find some strange-looking plants. Unfortunately, you don't know enough about Nature Lore to know what they are or how they might be used.","");
	end();
	}
	
if (get_flag(227,0) == 0) {
	reset_dialog();
	add_dialog_str(0,"You find a patch of Toadstools! Your knowledge of Nature Lore extends to how to pick them so that they will keep their vital parts that are useful in potions. Do you wish to pick them?",0);
	add_dialog_choice(0,"No. (Leave them alone.)");
	add_dialog_choice(1,"Yes. (Pick them.)");
	if (run_dialog(1) == 2) {
		set_flag(227,0,reward_give(218));
		}
	}
else
	message_dialog("Toadstools grow back slowly, and these have not yet grown back.","");
break;

beginstate 11;
	if (get_flag(227,1) == 0) {
		message_dialog("In this corner, there is a big rock pile. At one point, it must have been something; it looks too organized and arranged just to be random. However, its ancient purpose is obscure to you.","");
		set_flag(227,1,1);
		}
break;