// Town 5: Neoss
begintownscript;

variables;

short choice,i,j,k;
string dlgstr;

body;

beginstate INIT_STATE;
	set_crime_tolerance(2);
	
	set_name(8,"Danoss");
	set_name(9,"Pokhess");
	set_name(10,"Thenekh");
	set_name(11,"Fakhth");
	set_name(12,"Voness");

if (get_flag(5,0) == 0) {
	force_instant_terrain_redraw();
	message_dialog("You enter a town that is little more than a hole in the cave wall with a few mud huts. You see sliths who look almost normal, except for a slight bluish tint to their skin, and they look at you nervously. None of them make any move toward you, though.","This is your first chance to speak on friendly terms with living sliths of the homeland not from Vasskolis! Perhaps they know something about how far you must travel to reach civilization.");
	set_flag(5,0,1);
	}
break;

beginstate EXIT_STATE;
break;

beginstate START_STATE;
break;

beginstate 10;
if (get_flag(5,1) == 0) {
	set_flag(5,1,1);
	message_dialog("In this corner is a small graveyard with three graves. Each has a cross at its head. Prior to your dealings with Legare, you thought that the cross was an exclusively human image, but now you know that it is an ancient slith image as well.","The tombs in this town are the nicest part of it.");
	}
break;