
begintalkscript;

variables;

begintalknode 1;
	state = -1;
	nextstate = 1;
	question = "Captain";
	text1 = "The captain grins at you. _You wouldn't know how many times the mercenaries just attack. It's maddening,_ he says. _But you seem alright._";
	text2 = "_So, are you ready for your next mission?_";

begintalknode 2;
	state = 1;
	nextstate = -1;
	question = "What are we supposed to do?";
	text1 = "He pauses dramatically. _Kill King Smiley,_ he says. _It's as simple as that._";
	action = END_TALK;
	code = 
		toggle_quest(6,1);
		toggle_quest(5,2);
		set_flag(5,2,1);
	break;
