Yet another collection of logs from the AOL Message Boards. AOL users: Keyword:
MGM. And now you can even see me posting (and my heartfelt goodbye from the message
boards...). Im Madd Maxx7.
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Subj:  Re:few questions Date:  97-01-12 13:08:58 EDT From:  Madd Maxx7 Posted on:
 America Online

1.  Prove your worthiness by stopping either the Slime or Roach plague.

2.  Sharimik, after you do a mission for Mayor Knight.

3.  Dunno.  Sounds like a minor bug to me.

4.  Talk to the inkeeper in Delis or Delan (The one closer to Kriszan).

Maxx

Subj:  Re:My opinion Date:  97-01-12 15:10:48 EDT From:  Giule Posted on:
America Online

Never mind, I already beat him.

Subj:  Quick question... Date:  97-01-12 16:30:43 EDT From:  Lloyd14934 Posted
on:  America Online

Does anybody know where to find the fourth level priest spells?  I've got the
fifth and sixth level spells, but the fourth are eluding me.

Subj:  Re:Quick question... Date:  97-01-12 16:37:51 EDT From:  Jesse 923 Posted
on:  America Online

How do you get into the inner slime sanctum? I cant get past the barrier and I've
looked all over.

Subj:  Re:Quick question... Date:  97-01-12 17:36:28 EDT From:  Scandium21 Posted
on:  America Online

Priest spells can be found in many places-there is no set area for priest spells
of any level. Check with priests or Ahonar in Shayder and see if there are any
there.

To get past the slime barrier you have to destroy all five slime pools in the
cave. You do this with the help of the buttons near where you came in.

-Edward

Subj:  Re:Erika's amulet (and comment Date:  97-01-12 19:12:29 EDT From:  FinbarF
Posted on:  America Online

Oh, come one, must everything be given away???

-Finn

Subj:  X and Solberg Date:  97-01-12 20:16:36 EDT From:  Slacker495 Posted on:
America Online

ok, i'm pretty frustrated with the game.  The reason I'm frustrated is because X
refuses to teach me even though i have permission and i can't find Solberg
anywhere.  I've scraped all the walls looking for secret passsages leading to
solberg and i've tried to complain to anyone that'll listen about X, could anyone
help me out?  I just have to ask though, what happened to X?  In the previous
games he wasn't exactly happy go lucky but now he sounds like a deranged physco.

Subj:  Re:X and Solberg Date:  97-01-13 00:50:51 EDT From:  Seanachai Posted on:
America Online

As I remember, X wouldn't teach spells on the first go around, only Solberg
would.  I believe you really have to make Anaximander proud before X will teach
you anything.  And yes, he is fairly disturbed by this time in Exile history.
Solberg I found in his room, in the mages quarters just SE of the portal chamber.
 He responded quite nicely.  One thing I found about the Tower of the Magi is
that individuals tended to wander a bit, and some characters shared the same
icon, so that when I encountered them I thought they were just another meeting
with characters I'd already talked with.

Subj:  Magic Map spell ... Date:  97-01-13 02:11:22 EDT From:  Vicki969 Posted
on:  America Online

Okay ... where might this (very handy) spell be hiding? I do so hate bumping my
head against walls looking for secret doors ...

Vicki

Subj:  Re:Magic Map spell ... Date:  97-01-13 11:31:41 EDT From:  Scandium21
Posted on:  America Online

Scattered throughout Valorim are some small encounters which talk about stone
circles. If you pray at them you will get a spell. Well, magic map is at one of
these. Unfortunately there are a good number and they're scattered widely. They
also don't look any different from regular encounters. It's in one of them. By
the way, pray at enough of them and you can have great fun near the end of the
game.

There's somewhere else to find it but I wouldn't want to give away too much info
(that is already in the hint book).

-Edward

Subj:  Re:Magic Map spell ... Date:  97-01-13 12:13:38 EDT From:  Astro Nine
Posted on:  America Online

<>

HINT BOOK!?!? I thought there was no hint book! I was a beta tester and was
supposed to get it, but Jeff just said ask the question here and he'd answer it!
What's the deal?

Astro

Subj:  Re:'X' and Solberg Date:  97-01-13 15:22:50 EDT From:  IonBond Posted on:
America Online

In the Tower of the Magi, Solberg is fairly close to where you arrive. From the
teleporter, follow the path to the big laboratory, then go east out the doors
there. From there, go south down the hallway, and then west into the doors you
see. Solberg should be there. He will teach you two spells when you complete the
Slime quest, and two more spells when you complete the 'roach quest. 'X' is in
his library, and he will teach you two spells when you complete each of the next
two quests (i.e. he has the stronger spells, which are rewards for the tougher
missions). Also, don't worry too much about these spells, since I believe I had
already purchased/found every one of the spells Solberg and 'X' taught me
beforehand, with one exception. The Exile bureaucracy are stingy folks, so don't
count on any earth-shaking, stellar rewards from either Levy or the Tower Magi.
You'll have to loot and plunder to get the good stuff....

Subj:  Re:X and Solberg Date:  97-01-13 17:06:12 EDT From:  Madd Maxx7 Posted on:
 America Online

Only one will teach you spells per mission won.  X will teach you spells when you
get both the troglos and giants to stop attacking humans.  Hmm, wonder how you
could do that...

Maxx

Subj:  Re:Magic Map spell ... Date:  97-01-13 17:06:55 EDT From:  Madd Maxx7
Posted on:  America Online

You can get it in the Stone Circles or in the House on a Hill.

Maxx

Subj:  Re:Magic Map spell ... Date:  97-01-13 17:08:46 EDT From:  Madd Maxx7
Posted on:  America Online

Not to sound questioning, but weren't you removed from the beta testing team?  I
never saw your username on the later mailings, and everyone on the beta-testing
team got a copy.

Maxx

Subj:  Re:Magic Map spell ... Date:  97-01-13 17:38:12 EDT From:  DoBu007 Posted
on:  America Online

<<<>>>

You were not a removed BTester--it was vanHengel.  You may notta got one if you
ignored the proofread beta msgs.  Magic Map is best gotten from the stone
circles.  SPOILER BELOW

don

2 easy early ones are on a spit of land NW of Kriszan below the mtns, and inside
a big circle of mtn on SQUIG- STORM PORT courier route.  The stone circles are
not different--you get a certain prize for the 1st, 2nd, etc- not the specific
one (I think this is true in my exp)

Subj:  Re:X and Solberg Date:  97-01-13 17:42:22 EDT From:  DoBu007 Posted on:
America Online

<< what happened to X?>>

He's in the same spot as exile 2 as I recall.  You should visit every square inch
of the T.Magi (on general principles) unless you get a clear rebuff ("a barrier
prevents" massage, etc).  If you just can't find a door--be very sure to look
hard. SPOILER BELOW

don

Think SE

Subj:  Re:Magic Map spell ... Date:  97-01-13 19:53:11 EDT From:  Scandium21
Posted on:  America Online

It arrived attached to an e-mail about 3 weeks before release. Maybe you just
missed the message (although he made references to the hint book in later
mailings). Sounds like a quandary.

-Edward

Subj:  Re:Magic Map spell ... Date:  97-01-13 19:54:35 EDT From:  Scandium21
Posted on:  America Online

As for removed beta testers, I thought only FunkyChese had been kicked off. Oh
well.

Subj:  Re:Magic Map spell ... Date:  97-01-13 20:02:36 EDT From:  Astro Nine
Posted on:  America Online

I was removed, because of that message I sent to all the beta testers.......

But Jeff said I was helpful enough to get my name put in the credits and all the
other stuff that came with being a beta tester. I'll talk to Jeff......

Astro

Subj:  HELP!!!!! Date:  97-01-13 21:36:38 EDT From:  NingaBFett Posted on:
America Online

I went to the crypt hidden in the woods on the Isle of Bigail, and I can't solve
the Ghost's first riddle: I have two knifes, both sharp and red...I want to stick
them in your head...help me solve it!

Subj:  Re:HELP!!!!! Date:  97-01-13 21:56:47 EDT From:  Slacker495 Posted on:
America Online

Think snakes and you'll have your answer.

Subj:  Anama Date:  97-01-13 22:04:24 EDT From:  VICKS20 Posted on:  America
Online

Do you have to join the Anama.  What are its advantages and weaknesses.

Subj:  Re:HELP!!!!! Date:  97-01-14 00:09:27 EDT From:  Leifire ma Posted on:
America Online

Ansering his riddle isn't all that important, Just kill'em. That's what I did!

Subj:  anama/editor Date:  97-01-14 00:13:31 EDT From:  Leifire ma Posted on:
America Online

I read a bunch of people complaning about the anama restrictions, so i thought
i'd post this:

One cool thing about the anama is that if you have the editor, you can get mage
stuff and still keep your anama benifits

Laws of physics be damned! Lefire ma

Subj:  Statue? What statue? Date:  97-01-14 00:32:28 EDT From:  RobinRPH Posted
on:  America Online

O.K., I'm good and stuck. Koriba in Ghikra wants me to find a statue that the
bandits stole. Now I cleaned out the bandits quite a while ago but I obligingly
went back to see if I could find it. No dice. So I checked the hints and it told
me that the statue was in the wolf pit. So where's the wolf pit? I'm getting a
headache from running into all those walls, if anybody could give me a nudge in
the right direction I'd so very much appreciate it.

I do have to add that I LOVE the game! I knew I would like it, but I was a little
uncertain whether it could beat Exile II. I do so love being wrong! (in this case
only) And I think it's great that it's been made easier to play. For people like
me who hate to read directions (no patience) it's perfect. I've fed my children
this week so I'm sending in my registration.Hey, I've got my priorities straight,
Robin

Subj:  Re:Statue? What statue? Date:  97-01-14 01:10:26 EDT From:  Seanachai
Posted on:  America Online

I think people are right, it's time to start doing the spoiler thing, there's way
too much given away up front to do more than annoy those who want to play without
hints...thereore... spoiler below

The Wolf Pit is actually in the Goblin Caverns (lower level) that are south of
the Bandits hideout.  The two dungeons are connected, and you can only get to the
secret room where the statue is stored (at least, so far as I was able to
discover) through the goblin caves.

Subj:  Re:Statue? What statue? Date:  97-01-14 02:42:13 EDT From:  Neal Op Posted
on:  America Online

I've looked high and low for the wolf pit in both dungeons... Two or three times
each...I didn't find but one level... I did end up in a spider pit when I went
"down" one tube drop... but it turned out to be on the same level... and I had
killed the spiders... or was it chitrachs... maybe when I find magic map and some
crystal... I can figure out those dark areas on my maps...

Neal

Subj:  Spiral Crypt Date:  97-01-14 04:10:35 EDT From:  Burksm Posted on:
America Online

2 questions:

1) what is the answer to the riddle?

2) is there a way to get to the center of the crypt?

thanks. mike b.

Subj:  Re:Statue? What statue? Date:  97-01-14 12:32:32 EDT From:  RobinRPH
Posted on:  America Online

O.K., scroll, or if you don't want me to inadvertantly tell you anything about
finding the statue that you don't want to know, skip this message.

I've been all over the goblin pit and I still can't find the wolf pit. Could you
please give me a general direction? Thanks! Robin

Subj:  Re:Anama Date:  97-01-14 12:35:49 EDT From:  FinbarF Posted on:  America
Online

Well....Anama...hmmm...At times it's bliss, at others it's hell.

Benefits-- you get the first five spells in every level, 6 MP (I think),
additional spell levels, access to various Anama sites (discount herb dealers,
scroll sellers, magic item sellers-- shielding crystals, piercing crystals,
summoning statues, powders, etc.) You don't have to spend money on buying a lot
of spells (you get most of the priest ones, and you don't need mage ones).  You
don't need to pay to advance your mage spell level, and you get extra priest
spell levels, so you don't have to pay as much in both spell points and gold.  I
found that, as an Anama, I had a lot of cash quite early on.  It's fantastic
being a relatively low level with most of the 7th level priest spells at hand.
All of your early missions are much simpler, and later missions aren't too bad
either.  One of the best spells to get early on is Mass Charm-- you may be at a
low level, making fighting hard, but you can usually charm foes quite well.
Having every PC with the ability to cast wound is also nice.  There are a number
of nice benefits to having all of your PCs as spell users (although somewhat
limited), and having early access to a number of good spells (all for free!).

Disadvantages-- well, you'll soon discover these.  The spell-type I missed most
is Haste in all of its forms.  Haste certainly helps to shorten battle time, and
it gets you to the nasty magic users or ice/fire/acid/etc. breathers in time to
prevent a lot of damage.  Of course, as an Anama, you can neither slow your
enemies down nor speed yourself up, except with Major Haste scrolls (uncommon and
expensive, and takes up a lot of room in inventory if you want to pack a lot),
potions (again take up space, but they're relatively common), quicksilver rings,
or alchemy (best choice-- Anama get easy access to herbs, you can use your extra
skill points on alchemy, and herbs can be combined, taking up less space.  Best
of all, Weak Energy and Medium Speed use the same two herbs!).  Unfortunately,
you can't do alchemy while in combat, so there are limitations.  You lose some of
the good offensive mage spells, and summoning is also lost (besides guardians,
serpents, and shades).  You lose some of the spells mages may depend most on--
Unlock and Dispel Barrier.  It's good to go out quickly and buy large quantities
of wholesale piercing crystals for these situations.  Depending on your personal
playing style, being an Anama can be a sever hindrance or only a small handicap.
My parties are based on getting everyone to fight, and only relying on spells to
aid in fighting or to do some quick damage in medium amounts.  Although I lost
haste, the other spells made up for this.

Well, this is a basic outline of what being an Anama is like.  I had to learn
that sometimes running away from a fight is necessary-- I found this especially
true with golems, since I can't get close enough fast enough, and often take
wuite a bit of damage.   You'll want to have plenty of spell points in order to
cast a number of Revive Alls, occasional Avatars, numerous Ravage Spirits (helps
a lot!), Mass Charms. Pestilences, Divine Thuds, and others you may need.  Of
course, this is only my experience-- if you want to find out what's best for you,
experiment a little.  Best of all, if you go through the game first as an Anama,
it's a pleasure to go through again as a normal Exile and discover all you may
have missed.  Of course, for those who completed the game the 'easy way,' I dare
you to challenge yourself ;)

-Finn

Subj:  Re:Anama Date:  97-01-14 12:36:35 EDT From:  FinbarF Posted on:  America
Online

Oops... In that rambling message, I forgot to tell you that no, you do not need
to join the Anama.

-Finn

Subj:  Re:Spiral Crypt Date:  97-01-14 12:42:43 EDT From:  FinbarF Posted on:
America Online

Although the quickghast is somewhat crude in it's riddle-making abilities, the
problem is effective.  Look below to see hints on the answer.

Look at the description of the creature.  I believe it mentions something that
can help you.  Also, think of what it's saying-- it's somewhat obvious.  What
two, sharp, knife like thing would it probably love to shove in your head?  If
you don't want a fight, don't insult 'the knives' either ;)

-Finn

Subj:  Re:Spiral Crypt Date:  97-01-14 12:45:57 EDT From:  FinbarF Posted on:
America Online

Sorry, keep forgetting to entirely answer posts.  For your second question: yes,
there is a way to get to the center of the crypt.  In order to do it, though, you
need to get past the quickghast.  For a more precise answer, see below.

-Finn

Upon passing the ghast, you will find a special with a button.  In this area, be
sure to notice the moldy, crumbling, greenish walls  ;)

Subj:  Re:Statue? What statue? Date:  97-01-14 12:47:24 EDT From:  FinbarF Posted
on:  America Online

To get to the wolf pits, I think you need to go on a special saying there is a
stairway down, or there that the tunnel slopes here, or some other similar
phrase.

-Finn

Subj:  Re:Statue? What statue? Date:  97-01-14 15:32:10 EDT From:  RobinRPH
Posted on:  America Online

I found it. Never mind. Now I feel kind of silly, it wasn't that hard. Neal, if
you're still having trouble scroll down for a dead give away.

At the Goblin lair, the stairs are at x-2, y-23. Once in the wolf pit, look for a
hidden area with another set of stairs.

Subj:  Re:Anama Date:  97-01-14 15:33:17 EDT From:  RobinRPH Posted on:  America
Online

Anama. Hmmm, sounds like some fanatical religious cult to me. : )

Subj:  Spiral Cryt, part 2 Date:  97-01-14 15:45:40 EDT From:  Burksm Posted on:
America Online

I have found the area with the ruby skeleton and wight, but cannot find access to
the main guy (Ghir...). Is there a secret passage or such? i'ne used move
mountain on all moldy walls, but still can't find access. thanks.

mike b.

Subj:  Chapters Date:  97-01-14 18:49:53 EDT From:  VICKS20 Posted on:  America
Online

In the directions the game says it is split into chapters.  I have done a lot and
I have seen nothing to tell me I am in chapter 2, also how far can I get with out
registrating the game.  I am going to regester it but not right now.

Subj:  Re:Anama Date:  97-01-14 20:57:02 EDT From:  Seanachai Posted on:  America
Online

Also, there is a way to get many of the benefits of the Anama (not the priest
spells, etc. but access to their herb stores, healing, and the magic-resistance
their rings convey), a kind back-door joining in which you fake being members
through the auspices of some disreputable thieves.  You don't need to give up
your mage abilities, and you gain access to many (but not all) Anama sites.

Subj:  Re:Anama Date:  97-01-14 22:35:12 EDT From:  Scandium21 Posted on:
America Online

The problem there is the spell books which can tell that you aren't really anama
and the books have all the good stuff. Ahonar doesn't give you the spells when
you join, nor is there any bonus. Just some rings to fool people. I tried the
Anama but I couldn't deal with not having unlock or dispel barrier (the piercing
crystals just aren't the same) and the priest's light spell is too short.

The game is not technically divided into "chapters" like in Exile II where you
see a box telling you what chapter you're on, but it has something to do with the
major quests. I think Squiggus is one of the southernmost towns you can't get
into and everything north of there is off limits without registering. By the way,
the Libras-Squiggus trade thing is a good way to earn lots and lots of cash for
those who need it.

-Edward

Subj:  Re:Statue? What statue? Date:  97-01-15 01:55:27 EDT From:  Neal Op Posted
on:  America Online

I did finally find the wolf pit by good old fashion head banging on walls...
since not all specials are marked so... but why should they be?

neal

Subj:  Problems Again... Date:  97-01-15 03:14:21 EDT From:  NingaBFett Posted
on:  America Online

I need to figure out how to get into the slime pit and destroy the Alien Slime.
When I go to the site where it is located, it just says,"You suspect that
something interesting is here, you couldn't possibly navigate through all the
tunnels" and also says "maybe there is a special thing that will help you" or
something like that. How do I get in?

Subj:  Re:Problems Again... Date:  97-01-15 11:55:24 EDT From:  RobinRPH Posted
on:  America Online

Spoiler.....scroll, scroll, scroll.......

Have you been to the Agate tower yet?  Talk to Dawn the sailor in Krizsan, she
tells you about the lights she's seen to the southwest. The tower is right along
the coast. Also you may need to visit the Colchis ruins, there's a couple of
things there that might be handy.

Have fun, Robin

Subj:  giants Date:  97-01-15 15:21:27 EDT From:  April5014 Posted on:  America
Online

I am wondering how to get rid of the giants once and for all.  I have done the
giant dungeon, I think--three levels--there was one room I couldn't figure out
how to get into (I used Magic Map)--the room behind the Treasure Room.  Is this
what I need to do?  Appleton was destroyed....I must say I am feeling a little
guilty (okay, I know that's strange)....Anyone who has finished the giants,
please help! April

Subj:  Destroyed Alien Slime BUT... Date:  97-01-15 21:42:41 EDT From:
NingaBFett Posted on:  America Online

I don't know what to do next! I am a member of the Anama; I am on the floating
island with the Thieves' Castle (the ones who stole the Orb Of Thralini). Every
time I go in, I walk down the hall and defeat the mages, but I can't get the two
doors open! I have 20 Lockpicking Ex. Points, and Magic Lockpicks equipped, but I
still can't get the doors to open! I am also having trouble opening the door that
holds Erika's Amulet so she can give it to me...HELP!

Subj:  Re:Destroyed Alien Slime BUT. Date:  97-01-15 22:32:00 EDT From:
Scandium21 Posted on:  America Online

Use piercing crystals-they are the closest thing to the Unlock spell for Erika's
s tower. In the Sacred Item fort, I think there is a key somewhere that opens
doors. There's no real "trick" involved in opening doors (although some are not
made to be opened).

To destroy the giants/troglos, you need to find a map in the giant's caves. You
can get to them by going through the giants forge. The cave it shows you leads to
the barrier between the giants/troglos.

-Edward

Subj:  Re:HELP!!!!! Date:  97-01-15 23:26:51 EDT From:  Madd Maxx7 Posted on:
America Online

What do ghast's have as weapons.  That are long, sharp, and covered with
something red.  (And you better not be thinking teeth.)

Maxx

Subj:  Re:Spiral Crypt Date:  97-01-15 23:28:19 EDT From:  Madd Maxx7 Posted on:
America Online

1) Fangs.

2) Yes.

Maxx

Subj:  Re:giants Date:  97-01-15 23:33:25 EDT From:  Madd Maxx7 Posted on:
America Online

Easy giant removal solution: What do giants hate more than humans?  Ans:
Troglodytes.  Get the giants to the troglos, and your worries are over.  Problem
is, gettign giants to troglos.  Giants are bumbling idiots, but troglos are
intelligent.  Perhaps you could chat with some...

Maxx

Subj:  What an addiction! Date:  97-01-15 23:37:38 EDT From:  Madd Maxx7 Posted
on:  America Online

Well, its been out for almost 2 weeks now.  I can tell teh buzz of the shareware
industry with the release of this game.  There have been 87 posts here over the
last week (counting those double posts, that is...) and my mailbox is stuffed
full with various tip-seeking newbies.  I must say, this game must be more
addictive than crack.

Maxx

Subj:  Anama no more... Date:  97-01-16 01:34:28 EDT From:  NingaBFett Posted on:
 America Online

I broke up with the Anama so I could use the Mage spells; however, I cannot get
piercing crystals anymore from the Anama shop. Are there any more places that I
could get them from? I am having trouble with locks lately, and I don't have the
Mage "Unlock" spell- I need piercing crystals in order to retrieve Erika's Amulet
from the room (west side, fourth door on the left)...don't I?

Subj:  cools??? Date:  97-01-16 02:30:06 EDT From:  Leifire ma Posted on:
America Online

During the beta testing, in one of jeff's e-letters he mentioned something about
codes, Any know any?

Still hiting himself for not geting in the credits, Leifire ma

Subj:  Re:cools??? Date:  97-01-16 02:36:38 EDT From:  Leifire ma Posted on:
America Online

Fergot to add: And I don't mean reg codes! I don't need reg codes! I have reg.
Codes to spare!

Subj:  Help! Date:  97-01-16 02:41:27 EDT From:  Shadowcatt Posted on:  America
Online

Can anyone tell me what I need to do to get into Blackcrag fortress to talk to
the emperess?

Subj:  Re:cools??? Date:  97-01-16 03:04:43 EDT From:  Astro Nine Posted on:
America Online

umm........remember one helpful one: Spoiler:

Astro

hit > and towns will forgive you if you did something bad, aslong as you are
outside.

Subj:  getting credit Date:  97-01-16 07:58:34 EDT From:  Earthaid Posted on:
America Online

Pray tell me, how does one get credit for the goblin/bandit lairs? I have covered
the whole system, killing everything in sight, found the statue and returned it,
etc. and the big wigs at Ft. Emergence don't seem to notice. Same thing with
orgre/sliths near Erica's. Am I leaving something out that is needed to get
credit? Also...regarding the little nest of basiliks..I was told there were about
10 of the nasty little things around but my skirmish only had about 5 and can't
find anymore. I have the feeling I won't get the amulet until I do. Any ideas?

Subj:  Re:Help! Date:  97-01-16 18:20:23 EDT From:  Madd Maxx7 Posted on:
America Online

Thwart the Giants or kill the Golems.

Maxx

Subj:  Re:getting credit Date:  97-01-16 18:22:19 EDT From:  Madd Maxx7 Posted
on:  America Online

Noone gives you credit for those lairs.  They're just treasure pits where you can
get stuff and gain exp.  As for the basilisks...  If you mean on the Lost Isle,
there's only one skirmish with them, and you don't get the amulet.  It doesn't
matter how many there are...

Maxx

Subj:  Parties Date:  97-01-16 18:35:53 EDT From:  Todd Hitch Posted on:  America
Online

I curious to find out what you think is the best make-up for a party and why.
Where do you put most of your training points and why? I'm about half way through
Exile II and I have an idea of what I think works. I've downloaded III and I'm
holding off unitl I finish the one I started. I'm just curious about what the
rest of you have discovered. Maybe we could post general combat tactics. Also,
since it is such a large world where should a party begin and what should they be
looking for? I know this is a large post and allows for many large answers, but
it could be an on-going discussion.

Thanks, Todd.

Subj:  Re:Anama no more... Date:  97-01-16 18:44:23 EDT From:  Scandium21 Posted
on:  America Online

You lost all your mage skill when you joined anama, and Ahonar doesn't give it
back. Have someone train to level three in mage skills (you will learn all the
base spells again-you don't need to buy them). If I recall, there are maybe one
or two other shops that sell piercing crystals (Blackcrag fortress and the
Vanhatai but I'm not sure on either of those) but they are 'utterly ridiculous'
as far as price-250 gold for one crystal. 18 skill points seems like a bargain.

You can't join the Anama ever again, by the way.

-Edward

Subj:  Trouble with locks Date:  97-01-16 19:00:09 EDT From:  NingaBFett Posted
on:  America Online

I don't have the Mage unlock spell, does anyone know of a good place where I can
gain good experience?

Subj:  Re:Anama Date:  97-01-16 19:50:57 EDT From:  FinbarF Posted on:  America
Online

<>

Oh, please, is this really a substitute for the actual experience?  You can get
herbs and magic items without having Anama rings anyway.  But, as I said. one of
the best points about the Anama are the spells (sure, you need to train in Mage
Lore to read them, but you'd need to do that anyway for other spells and recipes)
and the benefits from them.  Having the rings is no substitute for actually
becoming an Anama, and it is a mistake to tell people that they can get virtually
all the Anama benefits by buying the rings, since the rings themselves only allow
access to some of the most meager aspects.

-Finn

Subj:  Missle Weapons Date:  97-01-16 19:52:18 EDT From:  Astro Nine Posted on:
America Online

Besides the Fury Crossbow, What are the best missle weapons? I am headed for the
crossbow now, and already have a magic crossbow (Amazingly, I got it in my first
fight vs. a plain old GOBLIN!!!! A stupid Goblin had a MAGIC Crossbow! Go
Figure!)

Astro

Subj:  few questions Date:  97-01-16 19:59:29 EDT From:  Slacker495 Posted on:
America Online

i just wanna make sure i've covered everything before my reg. code gets to my
house with a few questions

1. how do i get into that mysterious building in New Cotra? I've tried everything
i can think of except using the orb of thralini.

2. is there any other evidence i can get as to who is troubling the surface
except the dragon scales?

3. what are you suppose to do in the unicorn cave?

4. After going through the entire murder cave and finding pretty much nothing
except a few fireballs, i just can't thing of anything else to do to help.

5. Who was Silverio?  His statue is in the tower of magi next to Patrick's, but i
can't remember silverio from any other exile games.

6. How do i get to erika?

thanking you in advance SLACKER495

Subj:  Re:Anama Date:  97-01-16 21:18:47 EDT From:  Seanachai Posted on:  America
Online

Jeez, it was just an aside on some of the aspects.  Personally, I don't join
religions even in games because of promised rewards.  I didn't intend to indicate
this was the same as joining the Anama, merely that some (yes, limited) aspects
of Anama affiliation were possible without joining.  And one doesn't even
remotely need to join the Anama in order to win the game.   Sorry if I overstated
the stolen rings aspect.

Subj:  Re:Missle Weapons Date:  97-01-16 21:40:39 EDT From:  FinbarF Posted on:
America Online

Archer's Bow is also fairly nice-- I think bonus 3 and defense 5.  Perhaps there
are other, better ones (I didn't look too much).

Finn

Subj:  Re:few questions Date:  97-01-16 21:44:08 EDT From:  FinbarF Posted on:
America Online

It sounds like two of your questions require the Slime Pit mission-- there is
evidence there, and after this mission access will be provided to Erika.

New Cotra building-- talk to Sandra (or Shandra?) in Lorelei or Sharimik.

Murder cave- did you reach the end?  There's a special there...

-Finn

Subj:  Re:Anama Date:  97-01-16 21:47:43 EDT From:  FinbarF Posted on:  America
Online

Please, don't get too defensive :)  I don't mean to put anyone down, even though
they want to take the easy way out ;)  Still, it seems that many people are
saying Anama isn't worth it, and I want to try to 'recruit' more people-- it
really isn't all that bad.  I recommend at least playing through the seconf time
as an Anama, but right now playin through my second time as a regular PC I can't
believe how easy things seem.  If you can make it as an Anama, yer doin' great :)
 (not that it's really hard-- just different).

-Finn

Subj:  Re:Anama Date:  97-01-16 23:21:25 EDT From:  JChing Posted on:  America
Online

I don't know...I think the Anama are cool.  I mean, isn' it nice to have your
WARRIORS cast avatar before going into battle?

JChing

Subj:  Re:Anama no more... Date:  97-01-16 23:34:10 EDT From:  RobinRPH Posted
on:  America Online

I found piercing crystals (fairly reasonable) in the southern lighthouse on the
Isle of Bigail.

I still say the Anama are extremists! But to each their own : )

Subj:  Re:Trouble with locks Date:  97-01-17 00:28:01 EDT From:  Scandium21
Posted on:  America Online

You need 18 skill points for the unlock spell - that's 3 mage levels. It is one
of the spells you know at the beginning of the game. If you want experience, go
up north to Gale and fight around. If you want to survive to reap the rewards of
the experience, fight some troglos. Experience points to remember: the person
that does the killing gets full experience, and everyone else gets a fraction of
that. If you want a "mage," have that character kill a lot. They'll gain levels
faster and thereby get more skill points. It's 5 points a level until you hit
level 20, then it's 4. Finally, _get above ground!_ Moping around Erika's tower
isn't going to net you any experience (although there are 1 or 2 nice fights in
the back), and neither is killings goblins/bandits. If you really can't get
experience, try Knowledge Brew (except you need 19 alchemy skill and its not sold
in stores).

I think you're making this more complicated than it should be, but then, I
haven't seen your party. -Edward

Subj:  Stuck with Roaches Date:  97-01-17 01:07:15 EDT From:  SeanReed Posted on:
 America Online

What is the source of fire I need to destroy the pit? I t recommends I wander
around out of the Factory until I find it. Wander where?

Subj:  Re:Erika's amulet (and comment Date:  97-01-17 01:42:28 EDT From:  XTiger
Posted on:  America Online

>>What all is in Hawke's Manse? All I found was some old garbage and a pittance
of gold. <<

Pay attention to his ghost.

Besides all that, you get to store a bunch of loot there.

Subj:  Re:Stuck with Roaches Date:  97-01-17 01:56:50 EDT From:  XTiger Posted
on:  America Online

>>What is the source of fire I need to destroy the pit? I t recommends I wander
around out of the Factory until I find it. Wander where?<<

Someone in Shayder knows where you should go. . . . . . . .        . .     . .
. . . .

In Shayder, talk to the librarian. He'll tell you about a mage in Kneece named
Puragtos. Be careful when you get there. Nasty critters running about as I
recall.

Subj:  Re:Anama Date:  97-01-17 13:41:33 EDT From:  XTiger Posted on:  America
Online

>> I recommend at least playing through the second time as an Anama, but right
now playing through my second time as a regular PC I can't believe how easy
things seem.  If you can make it as an Anama, yer doin' great :)  (not that it's
really hard-- just different).<<

FinbarF, I'm doing the same thing with my second game. It does seem easier
doesn't it? No need to buy a gazillion piercing crystals or an armored cars worth
of Shielding crystals!   ;-)

Subj:  Re:cools??? Date:  97-01-17 17:37:54 EDT From:  SpidWeb Posted on:
America Online

During the beta testing, in one of jeff's e-letters he mentioned something about
codes, Any know any? >>

They are all gone. No cheat codes left. However, the unregistered editor is
powerful enough.

>>         Still hiting himself for not geting in the credits,

Well, for pete's sake! E-mail me! I'll put you in the credits in the next
release!

- Jeff Vogel Keeper of Exile

Subj:  Slime Pits?? Date:  97-01-17 19:49:27 EDT From:  RSteele323 Posted on:
America Online

I wiped out the two of these via stair cases in the southwest corner vicinity,and
know the stairs to Statue Hall,but where are the other three pools of slimes?
BTW,if you're reading,Jeff,GREAT GAME!!

Subj:  Re:Slime Pits?? Date:  97-01-17 21:31:29 EDT From:  NingaBFett Posted on:
America Online

Keep looking. Look in every tunnel in every direction, and you'll be likely to
find them.

Subj:  Filth Factory-Help! Date:  97-01-17 21:33:32 EDT From:  NingaBFett Posted
on:  America Online

I can't find the place where I drop the egg in the Filth Factory to wipe out all
the roaches. The guy said to drop it in the lowest, most central place...where is
that?

Subj:  sapphires? Date:  97-01-17 23:09:56 EDT From:  Callinus Posted on:
America Online

sapphire n. 1. A clear, hard variety of corundum used as a gemstone that is
usually blue but may be any color except red. 2. A corundum gem. 3. Color. The
blue color of a gem sapphire.

i found a place that sold them early in the game, but forgot where and now i cant
find any. can anyone recommend a reputable gem salesman?

Subj:  Re:Filth Factory-Help! Date:  97-01-17 23:12:25 EDT From:  RobinRPH Posted
on:  America Online

Here's a little push (hopefully in the right direction!)  Find the control room
and turn off the slime flow. Then head to the porticullis that's by the river of
slime. It will be open now. There's a couple more puzzles to figure out but this
should start you out at least.

Subj:   OK... Date:  97-01-18 01:07:57 EDT From:  NingaBFett Posted on:  America
Online

I beat the slime and roach plagues, I solved one part of the Murder mystery, I
retrieved the Orb of Thralni, but X still won't give me any powerful Mage spells.
Why won't he, or when will he? Also, anyone who has a registered version of the
editor, please e-mail me. No, I don't want it, but I was wondering if I could
send my Saved Game file to them, they could edit it, send it back...If you want
something in return, I might have something...

Thanks, Alex

Subj:  The crypt Date:  97-01-18 06:51:07 EDT From:  El Pubster Posted on:
America Online

Anyone know the complete answer to the crypt? I guess I need move mountains to
crumble the moldy walls, where can I find that? Thanks

Subj:  Troglo's Date:  97-01-18 10:58:45 EDT From:  Slacker495 Posted on:
America Online

I just registered so i can now access Castle Troglo, although there is one thing
i just can't quite figure out. Its Elohi's machine, i'm pretty sure it holds the
answer to the barrier, but i can't figure out the combo on the control panel that
would let me in. Could someone help me out?

Subj:  Re:Slime Pits?? Date:  97-01-18 11:59:55 EDT From:  XTiger Posted on:
America Online

>>I wiped out the two of these via stair cases in the southwest corner
vicinity,and know the stairs to Statue Hall,but where are the other three pools
of slimes? BTW,if you're reading,Jeff,GREAT GAME!!<<

They're also on the lower level. Go back to the control panel on L1.

Subj:  weapons/armor/missiles Date:  97-01-18 13:35:00 EDT From:  ExcelsioSW
Posted on:  America Online

Where can you buy the most powerful weapons in the unregistered version?

Subj:  Re: OK... Date:  97-01-18 13:54:46 EDT From:  Madd Maxx7 Posted on:
America Online

X will give you spells when you stop both the giants and troglos and kill the
golems.

Maxx

Subj:  Re:Troglo's Date:  97-01-18 13:55:50 EDT From:  Madd Maxx7 Posted on:
America Online

Play around with the buttons.  Eventually you'll see how each one works...

Maxx

Subj:  Re: OK... Date:  97-01-18 13:55:55 EDT From:  Scandium21 Posted on:
America Online

Solberg gives you spells for defeating the slimes and roaches. X gives you the
spells after you defeat the troglos/giants and the golems. Did you ever find
unlock or is that why you want your game edited?

-Edward

Subj:  Re:Troglo's Date:  97-01-18 13:58:49 EDT From:  Scandium21 Posted on:
America Online

To start you off, the first button moves the wall farthest from you. I suggest
starting with #6, then you can walk your way through and see where you need to
move the walls. The numbers have something to do with where the spaces are.

Subj:  Re:Slime Pits Date:  97-01-18 14:04:20 EDT From:  RSteele323 Posted on:
America Online

Allright,I've searched EVERWHERE for the other three. Where are these things? The
controls look like there's sme stairs going in a Northeast direction. It seems
I've mapped most all of it. Is there a secret door?

Subj:  Help again Date:  97-01-18 15:22:40 EDT From:  NingaBFett Posted on:
America Online

The reason why I want my game edited is because I'm at a point, where some demon
has taken over the Tower Of Magi. I go to the Lake (?) of Rememberance which they
have totally turned into fire, and find ALOT of Mung Demons, and regular demons
of all sorts. My saved game is there, and I need alot of firepower to defeat
them...

Subj:  Re:Help again Date:  97-01-18 19:16:49 EDT From:  Madd Maxx7 Posted on:
America Online

Heheheheh.  DON'T go into that center.  Use the editor to pull out of town and
you should end up outside the Portal Fortress.  Go down again, and try over.

Maxx

Subj:  Re:The crypt Date:  97-01-18 20:56:05 EDT From:  FinbarF Posted on:
America Online

Look in Pergies for Move Mountains.

-Finn

Subj:  Re:weapons/armor/missiles Date:  97-01-18 20:57:36 EDT From:  FinbarF
Posted on:  America Online

Usually, the farther you go, the better then weapon/aromor/missile stores you
find.  So...go as far away from the beginning as you can to find stores.  Also
remember to check the stores with changing inventory.

-Finn

Subj:  Re:Slime Pits Date:  97-01-18 21:00:13 EDT From:  FinbarF Posted on:
America Online

Well, the position of the buttons on the control panel should give you a hint.
I'll try to remember where they are.  One is in an area with a lot of dead
bodies-- be careful not to step on diseased ones.  One is just a little bit NE of
where you enter.  One is approximately due south of the control panel.  Two are
to the SW, beyond a swampy area, I think.  That's about as good a description as
I can give you.

-Finn

Subj:  Re:Help again Date:  97-01-18 21:02:04 EDT From:  FinbarF Posted on:
America Online

Of course, an Anama with a number of PCs casting Ravage Spirit (approx. 130-160
damage for demons) has no problem  ;) ::chuckling at those who would mock his
faith::

-Finn

Subj:  Re:Slime Pits Date:  97-01-19 02:19:01 EDT From:  Neal Op Posted on:
America Online

Possible spoiler. . .

. . . . . .

One you have to use a boat to get to the pit... then there is the long hallway
with statues and a special that says "ha ha ha ha"  go back down the hallway and
do some good old fashion head banging.

Subj:  Re:The crypt Date:  97-01-19 03:19:03 EDT From:  El Pubster Posted on:
America Online

THANK YOU SO MUCH!

Finn, you are a great help to everyone in this folder!

Ryan

Subj:  Re:sapphires? Date:  97-01-19 13:25:56 EDT From:  DoBu007 Posted on:
America Online

<<<<>>>

The only regular sapphire shop that I found is in Angel's rest and he charges 500
(exorb) for sapphires.  Also the town perishes if you don't finish the
troglo/giant barrier soon enough.  There are 2 large troves of sapphires SPOILER
BELOW, also lots of scattered single sapphires in treasure troves and for sale
from the junkshops on occasion (the junkshops are in Marish, Storm Port, Lorelei,
the Tower Magi, and a caravan on the roads near Sharimik on occasion).  You can
really outfit a  party well if you always keep a few thousand gold and visit
junkshops every opportunity (their stock changes and is usually powerful &
magical--Storm Port's has the best prices).

A peninsula in the SE that has a gremlin hideout in the trees has a tree of
sapphires.  And a mine of sapphires inside a mtn in the far north (need fly/ orb)

Subj:  Re:Filth Factory-Help! Date:  97-01-19 13:29:10 EDT From:  DoBu007 Posted
on:  America Online

<< I can't find the place where I drop the egg in the Filth Factory to wipe out
all the roaches. The guy said to drop it in the lowest, most central
place...where is that?>>

When you're there the game will drop it for you.  Ergo you're not there.  You
must be in the dead center and you can only get there on the lowest level.  While
you wander through the piles of filth toward the center past guardian roaches, be
sure to find the 1 special near the center (BEFORE you throw the egg.)  Magic Map
is extremely Helpful as it is for everyone of the major quest dungeons.

don

Subj:  Re:Trouble with locks Date:  97-01-19 13:32:09 EDT From:  DoBu007 Posted
on:  America Online

<<<>>>>>

Well there is that one store..........

don

Subj:  Mandrake shop Date:  97-01-19 13:35:57 EDT From:  DoBu007 Posted on:
America Online

(Note per the HB there is a shop for every alchemy ingredient in the SE. Jeff
says the mandrake shop is fiendishly hard to find)

Has anyone found the mandrake shop in the SE (finally found all the others- Ember
was last)?   I've even read the full text of the encounter (proofreading in
beta), about a cliffside ocean view.

I've a hunch it is on the unreachable isles below the sapphire peninsula (you can
reach them with the orb but their shore is unpassable trees)

don

Subj:  Re:few questions Date:  97-01-19 13:39:20 EDT From:  DoBu007 Posted on:
America Online

<<<<2. is there any other evidence i can get as to who is troubling the surface
except the dragon scales?  >>>>>

There is evidence in 4 places (all the major quests) with the giant/troglo
evidence only when you finish the barrier.  Where you are now, you probably did
the slimes already --go back down with a Magic Map- you missed it.  There are a
LOT of secret places in the slime pit.

Subj:  Re:few questions Date:  97-01-19 13:42:18 EDT From:  DoBu007 Posted on:
America Online

1. how do i get into that mysterious building in New Cotra? I've tried everything
i can think of except using the orb of thralini.

----that frustrated me too.  Someone later will help you.  Be sure to always talk
to everyone not a guard in cities.

3. what are you suppose to do in the unicorn cave?

------collect a few horns to sell in kriszan

6. How do i get to erika?

-----complete missions, you'll be told when to go.

don

Subj:  Giants + Troglos Date:  97-01-19 13:55:00 EDT From:  Slacker495 Posted on:
 America Online

How do i get rid of that barrier that separates the troglos and giants. I've done
the troglo castle, the giant's forge, and sent all the giant's prisoners back
home.  I'm getting really tired of strolling around the giant's cave headfirst
into DarkWyrms and large forces of giants.  I've magic mapped everything although
if i don't bring down the barrier soon i'm pretty sure the giants will destroy
some empire cities or even me! Just a thought though, that barrier looks quite a
lot like the ones you had to destroy with quickfire in Exile II.

Subj:  Re:Mandrake shop Date:  97-01-19 14:51:16 EDT From:  Madd Maxx7 Posted on:
 America Online

You know, that's the one odd thing about the Orb in Exile III.  You can fly over
mountains, but not trees.  Are we comparing foothills to redwoods or something?

Maxx

Subj:  Re:Giants + Troglos Date:  97-01-19 14:55:05 EDT From:  Madd Maxx7 Posted
on:  America Online

Hmm...  *thinking*...  You need to get into the Caverns of the Giants and get
down to the lower level.  From there, you need to go north, defeat the Nagas and
get the key from their horde.  Then go all the way to the east, use the key, use
the control panel, get into the other horde, and find a piece of paper.  This
will show you a secret tunnel which leads to the barrier.

Also, about that control panel...  Did anyone else notice familiar words?  Owa,
Tah, and Ful?  Seems to me those were in Exile II....

Maxx

Subj:  Re:Giants + Troglos Date:  97-01-19 14:55:21 EDT From:  Astro Nine Posted
on:  America Online

There is a map in the lower caves of the giants. it's in the center right I
believe. It's in a wierd temple. to get in you have to press buttons until 7
names show up. the map points to an outside cave. It is at the south end of the
mountain range, east of the giant caves, on the opposite side.

Astro

Subj:  Re:Anama Date:  97-01-19 22:28:05 EDT From:  Seanachai Posted on:  America
Online

Sorry about the defensive thing, as I remember it, I'd been savaged over at work
that do for doing something I thought was good and helpful, and came home feeling
friendless and unloved :-) PS- They gave me a raise 3 days later.

Subj:  questions Date:  97-01-19 22:47:53 EDT From:  Mocahontas Posted on:
America Online

1. how do you get into garzahd's? can't get past porticullis 2. where is the
rune? you are supposed do get it after you kill alien slime.  I can't find it!!
email me if u know  ~[]:)

Subj:  Golems...? Date:  97-01-20 02:46:18 EDT From:  NingaBFett Posted on:
America Online

I can't find the golems that I have to destroy (collect the crystal shards to
take to Berra so I can enter the southeast corner of Ghikra...) Where are they?
Please e-mail me with the location. Thanks!

AV

P.S. What is the purpose of the mad monks of Gebra?

Subj:  No music Date:  97-01-20 09:52:47 EDT From:  Mouse59207 Posted on:
America Online

This is just a curious question, but is anybody else dissappointed that Exile III
sports no music, and that SpiderWeb has made no plans to add music.  Am I the
only person upset by this?

Subj:  Re:No music Date:  97-01-20 12:20:33 EDT From:  RobinRPH Posted on:
America Online

I can't speak for anyone else but I'm not the slightest bit upset about the
music. Too much noise gets on my nerves when I'm playing. However, I remember
someone else bringing this up before so there are those who miss it. Jeff had a
reason but I don't remember what it was. Anybody else?

Robin (Or maybe that discussion was in the newsgroup, I don't remember)

Subj:  Re:Golems...? Date:  97-01-20 13:29:54 EDT From:  Madd Maxx7 Posted on:
America Online

They're near Gale.  You won't enjoy what you find whe you bring those shards to
Berra.

Maxx

Subj:  Re:Golems...? Date:  97-01-20 13:30:34 EDT From:  Madd Maxx7 Posted on:
America Online

Ooops, almost forgot about the FSOPB (Feisty Slap of Pain Boys).  Stay at the inn
in Lorelei.

Maxx

Subj:  Re:No music Date:  97-01-20 13:31:44 EDT From:  Madd Maxx7 Posted on:
America Online

I think it was in the newsgroup.  Basically, Jeff said that music slows up
gameplay, cost money, and he hates it anyway.  3 good reasons if you ask me.
They don't detract from gameplay, so it doesn't bug me.

Maxx

Subj:  Re:No music Date:  97-01-20 17:21:25 EDT From:  RSteele323 Posted on:
America Online

1 and 2 had great music. Cosidering I usually don't listen to music in games.

Subj:  Gale-HElp ME! Date:  97-01-20 19:27:53 EDT From:  El Pubster Posted on:
America Online

Where is gale?

Subj:  Re:No music Date:  97-01-20 19:57:03 EDT From:  Leifire ma Posted on:
America Online

>>I think it was in the newsgroup.  Basically, Jeff said that music slows up game
play, cost money, and he hates it anyway.  3 good reasons if you ask me.  They
don't detract from game play, so it doesn't bug me. <<

Actually I think Jeff posted something like that here. I don't read the news
group and I remember some thing like that. That's not to say it didn't appear
else where too. Although that's not the real reason for my post. I too was a
little disappointed at first that there was no music. The music in the first one
was ok. But it was the music in the 2nd one that was truly memerable. Exile 2
alone was a really great game, but with the music...   Oh well, enough of my
ranting. If you really want music in exile 3 (and you have enough ram), Have
exile2 playing in the back ground.

Subj:  Capturing Souls Date:  97-01-20 20:22:16 EDT From:  Slacker495 Posted on:
America Online

I was wondering if it is actually possible to capture Erika's and a doomguard's
soul?  I have tried with 2 mages both with 20 intelligence and at level 30
although i can't get it to work. Is that just because they're immune to magic or
do i just have to try another few dozen times?

Subj:  Re: No music Date:  97-01-20 20:42:44 EDT From:  Mouse59207 Posted on:
America Online

I really wish Jeff would reconsider and port the music from Exile II to Exile
III.  I never was really able to enjoy an RPG that didn't have any music.

Subj:  Re:No music Date:  97-01-20 21:05:13 EDT From:  Mr Wiz Posted on:  America
Online

You people have a music problem???

Do what I do.

:)

::opens CD rom drive::

::puts in Iron Maiden, "7th Son of a 7th Son"::

::opens appleCD audio player::

::hits play::

Problem solved.

;)

-Wiz

Subj:   Register? Date:  97-01-20 21:05:31 EDT From:  NingaBFett Posted on:
America Online

I decided to go to Erika's Tower, and kill her. I gave myself cooling amulets
with the editor. Anyway, After taking about 400 hp out of her, she died, and then
the game crashed. Does this have to do with the game being unregistered?

Subj:  Re: Register? Date:  97-01-20 23:28:06 EDT From:  Scandium21 Posted on:
America Online

Probably not-it sounds like maybe a one time thing, or maybe you need to give the
game more memory. I've never tried it; Erika is a relatively important NPC. For a
real challenge, take out your erika amulets if you have them activated and play
through to the end of the game.

-Edward

Subj:  Re:Gale-HElp ME! Date:  97-01-20 23:34:25 EDT From:  Scandium21 Posted on:
 America Online

Gale is far to the north and near the eastern coast. It's also just south of a
dense forest. If you really can't find it, here's what to do:

Get back to Ft. Emergence. Go through the mountain pass a little way east, and
circle back to the west. After some small vales, you should see a hut. Go into
it, pay Ernest 250 gold, and find the Gale teleporter. You can't teleport back to
Ernest, though, but you can figure out where Gale is by finding other cities.
Remember to read the signs-they have good directions.

-Edward

Subj:  Re:No music Date:  97-01-20 23:41:10 EDT From:  Neal Op Posted on:
America Online

Sock an audio CD of your own choice into you stereo... or tape into your
boombox... and VOILA!!! Exile has music.... I like it better that way....
repetitive tracks that you find on computor games went out with disco as far as I
am concerned... They increase download time and take up excess disk space... it
is a distracting  feature that I personally would turn off.

I prefer to pick my own music.

sincerely

neal

Subj:  Re:No music Date:  97-01-20 23:43:39 EDT From:  Seanachai Posted on:
America Online

I can't stand music in games; I've got a decent stereo and I listen to what I
choose when I play (the game Realmz and Breton folk harpist Alan Stivell are
forever conjoined in my mind).  Jeff pointed out in a message here that music
makes for crashes and incompatibilities and most people don't want it.

Subj:  Re: No music Date:  97-01-21 00:16:17 EDT From:  Mouse59207 Posted on:
America Online

I now listen to Mozart while I play Exile III.  The tunes go good with the
gameplay, I think.

Subj:  re:  capturing souls Date:  97-01-21 15:43:02 EDT From:  April5014 Posted
on:  America Online

I am almost finished with the game, both of my mages are 20 intelligence and high
level, and I have not been able to capture any souls at all.  I'm not asking for
advice or whatever, just adding my experience.  In Exile II I remember I had a
salamander, and I couldn't get that...

Subj:  Erika: Possible Bug and more. Date:  97-01-21 16:52:14 EDT From:
JediKniteX Posted on:  America Online

In Ghikra, I seem to be unable to find Erika. I have slain alien slime found the
rune talked to Berra, then talked Anaximander who told me to go to Ghirka to
speak to Erika. Also in Ghirka I can't get this door open. Even with my mage w/
19 int. using unlock can't open it! I can't find "X" either. Some annoying magic
barriers are getting in the way, so how do I get Dispel Barrier? Exile III:
Ruined World is better than a TON of comercial games. I'll register when I get a
chance. - Thanx

PS: All Exile games have taken over my life! effect of exile on me: @_@: WOW!
COOL! Awesome series!

Subj:  Anama help Date:  97-01-21 17:05:02 EDT From:  Shadowcatt Posted on:
America Online

I know this probably sounds like a dumb question, but how do I join the Anama??

Subj:  Re:Erika: Possible Bug and mor Date:  97-01-21 17:57:19 EDT From:  IonBond
Posted on:  America Online

Odd. Erika's not in Ghikra, never was, never will be.... You sure Anaximander
told you to look for her there? She's in her tower northwest of Ghikra. Once
you've found that rune, she'll let you cross the bridge and approach her....
Interesting place, that tower of hers.

Some areas in Ghikra were simply not meant for humans to tread....yet.

'X' is in his dusty old library, same as in the other Exile games. Fortunately,
he doesn't care about those darn anvils anymore! Ah well, I would have sorta
liked to see his research come to fruition....

Dispel Barrier? Speak to Mayor Knight in Sharimik.

Subj:  Re:Anama help Date:  97-01-21 17:59:00 EDT From:  IonBond Posted on:
America Online

The Anama headquarters is on the Isle of Bigail, in the City of Shayder. You
might have to learn a bit more about their beliefs before they accept you,
though.... Think carefully about joining, though.... I have this little pet
theory that the Anama secretly are worshippers of the demonic, but that's just
me. 'sides, I like my mage spells. (If you want a challenge, though....)

Subj:  Re:Erika: Oops. Date:  97-01-21 17:59:59 EDT From:  IonBond Posted on:
America Online

Oops. Erika's tower is northEAST of Ghikra, in the extreme NE of Upper Exile. I
don't know what I was thinking.

Subj:  Bug and a question about time Date:  97-01-21 19:38:37 EDT From:  Neal Op
Posted on:  America Online

I am currently running ExileIII v1.01 and the spell Major Haste does not seem to
work. I have only one mage that can cast this at this point... level 8 w/
encumberance of 1, carrying 199 stones out of 205, and 35 spell points.  All
other spells seem to work... and I get no dialog message... just the normal sound
affect. Characters do not seem to be hasted. Haste symbols do Not show up on the
Party stats.

secondly, when does time start to become a critical factor... Do I speed up
certain events by accepting quests or going different places... Should I
purposely avoid some quests to slow down the time table while finishing other
quests....  or is that all judged by the "current day" from onset of accepting
the commission at Fort Emergence.

Neal

Subj:  Re:capturing souls Date:  97-01-21 20:31:57 EDT From:  Scandium21 Posted
on:  America Online

The only thing I can think of is that the mage casting the spell doesn't have any
soul crystals. You can buy them in Ghirka. Try casting it on the weakest monster
that won't flee when you approach (an easier way to do it: cast it on a summoned
monster) and if it doesn't work you might have a bug.

And whoever wanted to get Erika in a soul crystal is dreaming.

Subj:  Re:Bug and a question about ti Date:  97-01-21 20:37:51 EDT From:
Scandium21 Posted on:  America Online

Hmm.....haste spells take effect at the beginning of the next round after you
cast it. Also enemy mages casting slow spells can bring you back to normal speed.

Time is totally unaffected by anything you do. It doesn't affect your ability to
finish the game, but cities across Valorim will degenerate if you wait. You can't
speed it up/slow it down by doing things, but it does affect what you can do: at
160, something important happens, at (whatever day), Delis gets eaten by slimes,
etc. You can keep the cities from being destroyed by completing the missions to
kill all the monsters that would destroy the cities-Delis stays intact if you
kill the slimes soon enough, and so on and so forth.

That was kind of rambling but the point is hopefully there. -Edward

Subj:  Music Date:  97-01-21 21:16:17 EDT From:  Kjetil Posted on:  America
Online

Try Julian Bream classical Spanish guitar.

Subj:  Major Blessing Date:  97-01-21 21:17:18 EDT From:  Kjetil Posted on:
America Online

Has anyone noticed that it is possible to cast Major Blessing while not in combat
mode, but nothing happens if this is done?

Subj:  Golem Factory Date:  97-01-21 22:33:46 EDT From:  Slacker495 Posted on:
America Online

I'm just having one minor problem with the golem factory. I've destroyed all the
spires and played around with the control panels, but i can't get into the room
with the stairs that'll take me to the big crystal.  My problem is that whenever
i try to enter the room conveyor belts just spit me out. I also need to finish
quickly 'cause it is almost day 180....

Subj:  Re: No music Date:  97-01-22 04:02:58 EDT From:  Mr Wiz Posted on:
America Online

<>

Mozart, Iron Maiden....  It is all good.  ;)

-Wiz

Subj:  Re:Bug Date:  97-01-22 08:05:57 EDT From:  Neal Op Posted on:  America
Online

<>

No that's not it.... I'm a  veteran of the other exile campaigns and I know what
this spell is supposed to do... Major Haste was a good spell in Exile & Exile
II... But here in Exile III it seems to be totally worthless.

Neal

Subj:  Re:Bug Date:  97-01-22 12:13:27 EDT From:  Vicki969 Posted on:  America
Online

I am not having any problems with Major Haste but I am running just 1.0 so maybe
that is it?

Vicki

Subj:  Re:boat problem:Me too Date:  97-01-22 17:15:21 EDT From:  SerSpense
Posted on:  America Online

Slacker495, on 1/11/97, said:

>...in New Cotra you can buy a boat and find silverlocke in a circle of rocks. So
i edited myself some money to buy some stuff, but i couldn't get out of the
circle so i had to use the editor to bring myself to the start and reset the boat
i was on.  My problem is that i can't get the boat to show up at the docks again.
Could someone help me?<

Well, I surely wish I had seen this earlier!  Same thing has happened to me.
Using V1.0 of Exile III and V1.0 of the editor (both as yet unregistered).
Editor WILL NOT reset boats and horses, even if I'm standing on the island
instead of in the boat.  I can return my party to the start (outside Ft.
Emergence), and it's actually a blessing that the horses are still there, but now
there's that poor lost boat sitting in the middle of the lake (I left it where I
can see it from shore) , and poor lost me, who really likes Silverlocke's
company, as well as her goods...!!  How will I ever get back to her?

Jeff-- you posted a response to Slacker495 that said you were working on this--
any luck?  Should I just look for new versions in which this is fixed? Oh- it's
only been 11 days.  That's the problem with being a miracle worker...we start
expecting it.  Oops.

Does the 'reset boats and horses' just not work in this situation?  It's in Free
Extras in the editor-- so being unregistered shouldn't be the problem, right?
And is it a bug that makes you unable to get back out of the circle of rocks if
you've saved and quit while sitting there? *I* sure feel buggy about it!  ; )

I loved Exile I and II, registered for everything, have been loving Exile III and
planning to register, but I am perturbed about this.  I 'save as' frequently
before hitting specials or making choices, but it never occurred to me to get
back out of that circle of rocks before hitting the hay after a long night of
adventuring!!  IS THERE ANY HOPE FOR ME AND MY BOAT???

Thanks. ::working on my composure:: --Ser

Subj:  Re:boat problem:Me too Date:  97-01-22 17:55:58 EDT From:  Slacker495
Posted on:  America Online

I actually had to start over 'cause i just couldn't get it to work.

Subj:  Re:boat problem:Me too Date:  97-01-22 18:37:19 EDT From:  SerSpense
Posted on:  America Online

Wail!!  Don' wanna start over!  =(

Oh, well, maybe I can get by without the boat?  Or maybe I will *seriously*
regret that decision later, when it becomes clear that I need the boat for that
mysterious building in New Cotra?

I don't really want a spoiler about the building, but I'd kinda like to know
whether to start over or not-- anybody have any suggestions on my chances without
the boat?

Thanks. --Ser

Subj:  Re:Bug Date:  97-01-22 19:37:09 EDT From:  Scandium21 Posted on:  America
Online

Really? I've used it in all three games and the major haste spell was one of the
best ones in all three. I've never had any problems with it-I can get a lot of
APs using it enough. I have yet to see how it's worthless (especially around
quickfire).

Subj:  Re:boat problem:Me too Date:  97-01-22 19:40:25 EDT From:  Scandium21
Posted on:  America Online

You don't have to restart your game to get to the building in New Cotra. If you
had a boat you would notice that it is convieniently impossible to get to it. And
the door isn't even on the water, anyway. You'll know when you can get into it.

Subj:  How to get the lost boat Date:  97-01-22 20:06:02 EDT From:  Kjetil Posted
on:  America Online

If you REALLY wanna know how to get your boat back, first I'll give a hint, then
the answer. . . . . . . . . . Hint: You need the Orb of Thralni . . . . . . . . .
. Spoiler: You'll have to return to the Fort via the editor.  Fly out over the
water toward the spot where the rocks opened up when you boated in.  When you get
close, they'll open up again.  Immediately fly back to land.  Now go to the
square directly south of Ghirka.  From there you can fly to the island, and
retrieve your boat.

To keep from losing your boat again, make sure you don't save the game unless you
sail outside the ring of stones first.

Subj:  Re:Erika: Possible Bug and mor Date:  97-01-22 20:13:26 EDT From:  Madd
Maxx7 Posted on:  America Online

<>

Heh.  *casts Anvil Pain on unsuspecting golem*

Take that.

Maxx

Subj:  Linda Date:  97-01-22 22:21:59 EDT From:  GreatWizrd Posted on:  America
Online

Is there any way to stop Linda's "research" and prevent what happens later?
Vincent, the potion seller, told me that I may be able to something, but there
seems to be no way of  stopping her.

Subj:  Bug? Date:  97-01-23 00:00:01 EDT From:  MrtinMouse Posted on:  America
Online

I seem to have run into a bug...or maybe not...I don't know...I don't know
anything any more.  Annnyways, I digress.  I (foolishly) chose to search every
room in Erika's tower *before* I got the amulet (in the fourth room on the left
to the west, remember?).  Therefore, my entire inventory was full when I went
into the *fifth* room on the left (the one with all the pillars).  Stupidly not
counting the doors was a bad thing, I guess...So I go through all the secret
doors inside the pillars to get the amulet sitting on a pedestal, right.
Thinking this is the one she wants me to get, I grab it.  I kill the Ur-basilisk
that materializes when I grab it, thinking "It was a trap! Erika was trying to
kill me!"  Then I enter the *fourth* door on the left on my way back to Erika,
and, low and behold there's an amulet on that pedistal, too.  So I look back
through my inventory to find the first amulet, and the only necklace I see is a
"Fire Orb Necklace."  I am almost positive that I got that necklace in another
encounter in erika's tower, but I'm not sure, so I come here and post.  Thoughts?
Still grinning from the "Drake Lord" encounter, John Sitar Martin the Warrior
Mouse

Subj:  More Anama stuff Date:  97-01-23 01:56:12 EDT From:  Shadowcatt Posted on:
 America Online

Okay, I managed to join the Anama. But for some reason, even though I read those
books in the upper floor of the church, my fighters and former mages only have
the most basic spells. Someone earlier mentioned having fighters cast avatar
before entering battle, but that doesn't look like it's going to happen. Anyone
got any ideas? Also, in the Filth Factory, I got to the center of the trash, and
it told me to go outside and find something that I could use to destroy it. Any
tips on this would be appreciated. Lastly, In that "spiral crypt" thing, am I
actually supposed to do anything there? I managed to get out, but I never met
that Undead guy that the Quickghast told me about.

Subj:  Any more? Date:  97-01-23 03:07:56 EDT From:  NingaBFett Posted on:
America Online

I can't afford $25 dollars to register Exile III. It is my favorite RPG game for
Mac AND PC (when it comes out for PC this will be official). I was wondering if I
could do anything else in the game being unregistered-I have beaten the Slimes,
Roaches, and the demons from the Tower Of Magi...anything else?

Subj:  Boat and Re:More Anama stuff Date:  97-01-23 14:08:51 EDT From:  SerSpense
Posted on:  America Online

Thanks to Scandium21 and Kjetil for your responses about my darn boat.  I think
I'll just keep tootling along, then, hoping that someday I'll do something worthy
of Levy's respect!

I dunno about the Anama question (I really like my mage spells, so I'm not a
member), but: The Filth Factory:  Talk to people in Shayder about seeing someone
who knows more. The Spiral Crypt:  Yes, if you haven't met the big guy, there is
more to do, although I don't remember it being vital to plot or quest
development.  Have you really searched the place thoroughly?

Hope I've been some help. --Ser

Subj:  Re:Bug? Date:  97-01-23 14:30:49 EDT From:  RobinRPH Posted on:  America
Online

I'm guessing here, but I would think the only way you're going to get that amulet
is if Erika gives it to you. After all, this is supposed to help her keep track
of you so that she can help you at some point. I don't think she'll do that if
you tick her off. Try leaving the castle and then come back after you've done
some other things and she should forget she's mad at you.

Robin BTW, is Martin the Warrior Mouse a reference to Redwall? I've read a couple
of those books! : )

Subj:  Re:crypt Date:  97-01-23 16:36:40 EDT From:  Mocahontas Posted on:
America Online

i'm stumped! i have no idea what the riddle answer is....please email me!! thanx
~[]:(

Subj:  Re:Erika Date:  97-01-23 17:26:34 EDT From:  IonBond Posted on:  America
Online

The amulet will show up in your special items menu as "Erika's Amulet." *grin*

Subj:  Re:That darn boat Date:  97-01-23 17:28:31 EDT From:  IonBond Posted on:
America Online

That boat on the Upper Exile lake has one other use besides getting to
Silverlocke.... It's a use you'll greatly appreciate, unless yer an Anama member.
If ya ever get that boat back, explore the lake thoroughly, and try to go
everywhere--and into every place--you can....

Subj:  Re:That darn boat Date:  97-01-23 19:11:04 EDT From:  Madd Maxx7 Posted
on:  America Online

*thinks*...  Oh that!  =)  Yeah, that's cool.

Maxx

Subj:  Re:Anama help Date:  97-01-23 20:27:31 EDT From:  FinbarF Posted on:
America Online

Those demonic magic users you mean?  Hey, you mages are the ones bringing them
here anyway...  Look at Linda!  And you all do it a little with Daemon...
Please, give us a basis fer yer theory ;)

-Finn

Subj:  Re:More Anama stuff Date:  97-01-23 20:35:05 EDT From:  Scandium21 Posted
on:  America Online

I know what the problem is: Becoming Anama gives all your characters priest skill
but only about 3 levels. The spells in the books are 5, 6, and 7. Your fighters
and mages will not have the skill to cast the spells, but if you had any
dedicated priests before joining they should be able to. -Edward

Subj:  Re:More Anama stuff Date:  97-01-23 20:36:53 EDT From:  FinbarF Posted on:
 America Online

To get those good spells in the books, you'll need to raise your Mage Lore.  This
does not mean you should go out and make one PC 20 in that skill, spread it
around your PCs with about 4-5 each.  You'll need this not only here, but for
other spells and potion recipes.

-Finn

Subj:  Re:Erika: Possible Bug and mor Date:  97-01-23 20:40:10 EDT From:  FinbarF
Posted on:  America Online

I dunno... It seems 'X' has had some type of personality change...a bit of a
darker character.  Perhaps he DID get the spell right;  now if only AIMING it was
as easy (look at that big hood he's got on.  What's he covering?).  Just one of
my little suspicions...

-Finn

Subj:  Ghikra Date:  97-01-23 21:07:29 EDT From:  Galis Blin Posted on:  America
Online

I returned to Ghikra to show evidence to Berra, and the place was abandoned.
What do I do?

Subj:  Farewell... Date:  97-01-23 22:25:20 EDT From:  Madd Maxx7 Posted on:
America Online

I've had a great time playing the Exile series and discussing it here.  Alas, all
good things must come to an end, and so has my time on AOL.  Effective
immediately, I'm deleting my AOL account.  Any replies to this should be sent to
kwteach@probe.net.  Again, thank you all for the great time I've had here.  I'd
like to hear from you occasionally.

Goodbye, Jake Wallace Madd Maxx7

Subj:  Re:More Anama stuff Date:  97-01-23 22:34:00 EDT From:  Shadowcatt Posted
on:  America Online

Thanks to all who answered my questions, though I managed to figure some of it
out on my own. Know though, I've got a couple more questions. First, Judith the
healer told me I could find the fury crossbow to the east of bremerton. All I
found was a town or something that seemed to contain some alchemists.
Unfortunately, the guards proved to tough for me. Second, someone in Lorelei told
me to ask Foxfire about the knowledge brew. Where can I find Foxfire?

Subj:  Re:More Anama stuff Date:  97-01-23 23:33:22 EDT From:  DoBu007 Posted on:
 America Online

<<<<>>>>.

I have no idea what town you refer to.  I've been to everywhere.  The Fury
Crossbow is in the Pit of the Wyrm on a spit of land at a river fork (perhaps
must be orbed to- don't recall).  The pit entrance requires having paid Judith to
appear.  Cave doors are very subtle in Ex3 though visible.  And like all 5 of the
special item quests, its pretty hard (not as hard as most "main quests" though).

<<<<>>>>>

She moves, but around Lorelei (think smaller towns and multiscreen radius).
She's the one who juggles fire entrancing you (that's all she does unless you
know to ask more).  And like all major item quests its pretty hard (ie you ain't
done when you find her.....)

don

PS--sorry to see maddmaxx leave--he was a fun  & smart gamer during b-testing and
always helpful with hints here.

don

Subj:  Re:Ghikra Date:  97-01-23 23:34:42 EDT From:  DoBu007 Posted on:  America
Online

<<>>>

Berra is not in Ghikra but in Fort E.  And look around closely at Ghikra
now----something might be different.

don

Subj:  Re:crypt Date:  97-01-23 23:35:56 EDT From:  DoBu007 Posted on:  America
Online

<>

read this folder--the answer and hints have come up repeatedly.

don

Subj:  Re:Any more? Date:  97-01-23 23:37:24 EDT From:  DoBu007 Posted on:
America Online

<<>>

You're about done until you cough up $25.  Just wait--soon the NEED will move
you.  Plus the $$$ encourages Jeff on his next game.

don

Subj:  Re:Linda Date:  97-01-23 23:39:23 EDT From:  DoBu007 Posted on:  America
Online

<<>>

I've tried- I don't think so.  But I've never been THERE at day 180.  Try asking
her before about "demons" for a laugh.  Her laboratory is totally blocked prior
to the change, though she wanders about.

don

Subj:  HELP! Date:  97-01-23 23:59:59 EDT From:  El Pubster Posted on:  America
Online

Hi, I NEED TO KNOW ABOUT THE COTRA BUNKER!

Sorry for all caps, I am frustrated!

Also, info on roaches would be appreciated (all of it)

Thanks! Mergdon

Subj:  The True Nature of Anama Date:  97-01-24 17:15:50 EDT From:  IonBond
Posted on:  America Online

Since there's been a request for an explanation of my theory about the Anama, I
will oblige.

In the beginning, there were the Daemons. Magic was the domain of the Daemon-kin,
and their mastery of it was complete, for there were as of yet none to rival them
in its use. However, as time passed, the humanoid races of the universe began to
evolve (the humans, of course, and the Vahnatai, the sliths, the nephilim,
nepharim, giants, raksashi, and so on and so forth), and as they learned the
secrets and mysteries of existence, they came across the secret of magic. In
time, great scholars had surpassed even the Daemon-kin in the arcane arts, and
were able to imprison them, and bend them to their will, summoning them for
battle, keeping imps as watchdogs, and hordlings as pets. Thus the order of
things had been reversed, as creator was bound and ruled over by student, and
this reality was not acceptable to the fiery, proud hearts of the Daemon-kin.
Groups of Daemons, under the leadership of the fearsome haakai lords, began to
concoct schemes whereby they might wrest control from the humanoids once again.
One group, led by the great lord Grah-Hoth, and a unique monstrous Adze-Haakai,
beguiled the soul of the mighty enchantress Linda into assisting them, but their
plans were thwarted. Another group of haakai and foul mung demons plotted and
devised a Great Circle which could lure unsuspecting humans to their doom. Yet
still, the humans proved too powerful to conquer. So, the Dark Conclave of the
Daemon-kin assembled once more to discuss their dilemma. Examining humanoid
history, one sage Daemon observed the great dependance upon magic which the
humanoids had developed over the years. Mages were the backbone of great armies,
the great magic libraries of the realm were massive centers of learning for all,
and most importantly of all, those who truly had power in the world derived it
from magic. After Hawthorne's assassination (via the magic of Erika, of course),
it was the great archmage Garzahd who seized power. And in Exile, while King
Micah was theoretically the ruler, he was little more than a figurehead, as the
Triad of the Tower truly held the fates of Exile in their hands. And so, a great
plan was devised, whereby humans would be persuaded to abandon their magic, and
be lulled into complacency. Of course, some sort of incentive had to be created
to entice humans to abandon such a mainstay of their existence, and so the
pretense was established that the "foul magicks" would be replaced with a pure,
holy power. Little would the humans know that when the deciding hour came, and
the flames of Gehenna would once again lick the earth, these powers would fail
them in the time of their greatest need, and without the vital magic, the only
true force, to support them, the humans would perish. The Daemon-kin searched the
lands for the ideal place to begin their plot, and a small island at the center
of the continent of Valorim was selected. A cult was established, which quickly
won many followers, to the Daemons' delight. Soon after, a cohort of intrepid
explorers from the underworld Exile were duly subverted and joined the "Church,"
bringing the promise that the ideology would spread to the caverns below the
surface. So, the plan was in motion, and the Daemon-kin observed from the fires
of the netherworld with satisfaction, and waited with eternal patience for the
inevitable day. The Anama would be the means for accomplishing their ultimate
triumph.

Subj:  Re:The True Nature of Anama Date:  97-01-24 17:41:17 EDT From:  FinbarF
Posted on:  America Online

:::sigh:::  Nice story, but what's the basis?  Your opinion is only as good as
the evidence which supports them, and your pure speculation offers no comforting
proof whatsoever.  I would in fact maintain that priest spells can prove to be a
much more powerful ally than mage spells.  In providing the best defense combined
with a number of powerful offensive capabilities, a powerful priest could compete
with many of the best mages.  Your apocryphical text, while entertaining, seems
sorely lacking...

-Finn ;)

Subj:  Re:HELP! Date:  97-01-24 17:43:08 EDT From:  FinbarF Posted on:  America
Online

For the Bunker, talk to people in the big cities.

As for roaches, the hints to defeating them are to be found in Shayder, Kneece,
and the Friendly Spiders/Roaches (friendly roaches??!!!!   NOOOOO!!!).

-Finn

Subj:  Re:The True Nature of Anama Date:  97-01-24 17:59:26 EDT From:  Slacker495
Posted on:  America Online

interesting point

Subj:  Re:The True Nature of Anama Date:  97-01-24 19:01:54 EDT From:  IonBond
Posted on:  America Online

Well yes, my opinion is in no way substantiated by anything in the game. That's
just a justification for not joining the fanatical Anama. You have to admit, it
sounds just a tad better than saying, "But, but, I love my mage spells! I don't
want to give them up!"

Subj:  Re:formello murders Date:  97-01-24 19:47:42 EDT From:  Mocahontas Posted
on:  America Online

i'm totally stuck!! i killed all of the bugs and risk my life leaving with all of
the fireball traps!! no more secret entrances either.  help!!!!!!!  ~[]:O

Subj:  Re:formello murders Date:  97-01-24 20:14:58 EDT From:  Scandium21 Posted
on:  America Online

You're not stuck; try resting to restore your strength for each fireball trap.
They don't take off that much health anyway, unless your party is painfully
underequipped or weak. -Edward

Subj:  Re:The True Nature of Anama Date:  97-01-24 20:50:49 EDT From:  GreatWizrd
Posted on:  America Online

I think that priest spells would be a great help in fighting demons. Demons are
immune or resistant to most mage spells, and priests get to cast Ravage Spirit,
Divine Thud, Avatar, and also healing spells that counter mage spells like
Paralysis and Poison, which a Haakai might use.

Subj:  Re:The True Nature of Anama Date:  97-01-24 21:31:05 EDT From:  Seanachai
Posted on:  America Online

Not that is a story-line.  Hey, Jeff, if you read this, when are you going to
start up Exile: the Novels (a lucrative side-show to another gaming company that
shall remain unbought for unnamed reasons)?  Get Ionbond  to write the opening
title in the series.  The immense world, multiple races, and already
well-developed story of Exile cries out for the stories, both greater and lesser,
to be told!  Or we could start a folder here, with players supplying chapters.
Anyway, can licensing be far behind?

Subj:  Exile: Stories from the Pit Date:  97-01-25 01:10:34 EDT From:  NingaBFett
Posted on:  America Online

I agree that they should make Exile novels, but rather little stories in each
"book". For example, the adventures of Solberg and Cheeseball; and the origin of
"X", stuff about King Micah, etc...

Subj:  Re:Bug Date:  97-01-25 01:41:15 EDT From:  MrtinMouse Posted on:  America
Online

In the words of that AT&T guy on TV, "Am I just being unclear?" Sorry.  I guess I
did not correctly state my problem.  I have the Erika amulet and I activated it
(is there a bad side to getting it activated?), but it's the amulet I got in the
pillar room that I cannot find.  Erika was not mad at me in the slightest.  Guess
she figures if I go to all the trouble to kill the Ur-Basilisk, than I deserve
the non-existant amulet.  BTW, what does that "Ur" stand for?  I seem to remember
it from Exile I or II, but I have never figured out what it refers to. John Sitar
Martin the Warrior Mouse

P.S.  REDDDDDWWWAAAAAAALLLLL!!   MOSSSSSFLLLLOWER!  EULIAAAAAAA! SALAMANDASTRON!
(Sorry, I may have gotten carried away there.)

Subj:  A tiny problem, and a friend Date:  97-01-25 01:50:24 EDT From:  Kevin1393
Posted on:  America Online

Ok guys. Now promise you won't laugh! I am just a kid but Exile 3 is my favorite
computer game (That is a great honor to have from a kid)! My problem is that
every time I find a secret place or a town with only easy monsters and lots of
stuff, I usally can't find it again. Any ideas that will help me remember. Also
all the people I talk to aren't into downloading games or even EXILE! I can't
believe it either! I want to know if someone that is from about 10-16 wants to be
my, how should I put it, Exile friend! So please someone answer to my questions!
Thanks!!!!

Subj:  Re:A tiny problem, and a frien Date:  97-01-25 12:13:30 EDT From:
RSteele323 Posted on:  America Online

Well,you can leave the map window open as you move around and that might help.
Also,when you find one of these places save your game with THE SAME NAME as the
place you are in. Hope that helps!:)

Subj:  Re:Exile: Stories from the Pit Date:  97-01-25 13:20:33 EDT From:  Madd
Maxx7 Posted on:  America Online

Welp, I've still got my account for a little while, so I may as well promo my
page's big thingamabob.  I'm in the process of writing Exile: Journeys.
Basically, its stories which will comprise all of the Empire's and Exile's
history.  Everything from how Earth became the Empire and hte First Expedition to
The Empire War and attles with the Vahnatai and beyond.  Right now, I'm writing
the detailed history of the archmagi of Exile, and Micah and how they ere cast
down into Exile.  Visit my page often to see if I have put a chapter up...

Maxx

Subj:  Fire 'n' Roaches Date:  97-01-25 18:49:57 EDT From:  Thyco Posted on:
America Online

::Sigh::  I set off the Pheonix Egg or whatever, but now I can't make it out of
the Filth Factory!  That huge circle of filth is just making the journey too
long, and the Qucikfire gets me!  Is there any way out of the Circle of Filth
such as a fake wall or spell or SOMETHING? Thanks,

Matt

Subj:  Re:Exile: Stories from the Pit Date:  97-01-25 19:00:01 EDT From:  DoBu007
Posted on:  America Online

<<<>>>

To check a monster's stats, cast Scry Monster on it.  I ALWAYS do this on new
powerful monsters with one of my weaker mages (it is a 1st level spell)- Plus
then it will be added to your monster list menu.  An important factor in monsters
that hit really hard (or have a powerful nonmagical power like stoning) is SKILL.
 That means they hit wellarmored resistant guys (like my party) better.
Ur-Basilisks are like a Basilisk lord- better armored, more HP,  and they have a
higher likelihood to stone you each try.

From SCRY MONSTER you also learn what the monster is IMMUNE to--don't bother with
magic spells on magic immune monsters (except wierd spells like antimagic cloud
which is a great spell on most magic immune monsters).  SLOW ALL won't slow
wizards or gazers for instance.  And you will be unable to capture the soul of
any magic immune monster.

don

Subj:  Re:Fire 'n' Roaches Date:  97-01-25 19:02:48 EDT From:  DoBu007 Posted on:
 America Online

<<<<>>>>

2 considerations-- go into combat mode (you move about 5 times per round) and
remember that SW stairway up special (don't ever fail to explore every special in
a dungeon- they aren't there for no reason).

don

Subj:  Re:Fire 'n' Roaches Date:  97-01-25 22:37:01 EDT From:  Scandium21 Posted
on:  America Online

You have to cast multiple haste spells too. The quickfire will catch up with you
if you go on the standard 4 moves/round. Also remember to kill all the monsters
in the way before (duh) so they don't slow you down. -Edward

Subj:  Re:Fire 'n' Roaches Date:  97-01-26 13:34:49 EDT From:  DoBu007 Posted on:
 America Online

<<<<>>>>

That's silly--I didnt even go into combat mode.  If you know exactly where you
are going & the route & have killed the guardian roaches, you just walk there.

Quickfire moves 1 space per round and often less involving corners (since it
doesn't move diagonally).  The only way to be caught is to take a longer route
than the quickfire does.

don

Subj:  Re:More Anama stuff Date:  97-01-26 14:19:22 EDT From:  XTiger Posted on:
America Online

>> Okay, I managed to join the Anama. But for some reason, even though I read
those books in the upper floor of the church, my fighters and former mages only
have the most basic spells. Someone earlier mentioned having fighters cast avatar
before entering battle, but that doesn't look like it's going to happen. Anyone
got any ideas?<<

You'll need to increase each PC's priest level beyond where its at now, they
can't cast the higher skills until they have the appropriate priest level--even
if they know the spell. Then they'll need enough spell points to cast Avatar.

I played through the game as an Anama team and never had all the PC's with enough
skill to cast Avatar.

Subj:  Re:Linda Date:  97-01-26 14:20:43 EDT From:  XTiger Posted on:  America
Online

>>Is there any way to stop Linda's "research" and prevent what happens later?
Vincent, the potion seller, told me that I may be able to something, but there
seems to be no way of  stopping her.<<

Have you tried killing her? Just kidding. Of course,it does raise some
interesting possibilities about the game!

Subj:  Those having roach trouble Date:  97-01-26 15:54:39 EDT From:  NingaBFett
Posted on:  America Online

For the people who are having trouble getting out after dropping the Phoenix Egg,
try saving the game after you drop it, and then go into the editor (doesn't have
to be registered) choose "Leave Town" and save. Restart the saved game, and you
should be right outside of the filth factory. Notice that you can't go back
inside, because it has been destroyed! Go to Shayder and talk to the mayor to get
your reward.

Hope this helps, AV

Subj:  Beyond Blackcrag Date:  97-01-26 18:53:54 EDT From:  Slacker495 Posted on:
 America Online

Did ya ever wanna get past Blackcrag and into central Empire? Well, you  can get
past Blackcrag but not into central empire.  To get past Blackcrag first go
inside, save, and use the editor's leave town option.  You'll pop up right on
Blackcrag and from there you just go up. I couldn't find anything interesting and
I doubt there is anything there but I may be wrong.

Subj:  Re:A tiny problem, and a frien Date:  97-01-26 19:03:57 EDT From:  Neal Op
Posted on:  America Online

I like to drag the map over to the right and leave it open while navigating
through dungeons, towns and the outdoors. I close it during combat.

neal

Subj:  Re:Quickfire Date:  97-01-27 12:15:11 EDT From:  IonBond Posted on:
America Online

Unlike in previous Exile versions, going into combat mode will only help you if
you do a mass haste. If you do not know either Major Blessing, or Major Haste, it
will have no effect, and may even hinder you as some characters lag behind and
are caught in the quickfire, which expands at a rate of four squares per turn in
combat mode.

Subj:  Re:murders Date:  97-01-27 17:49:55 EDT From:  Mocahontas Posted on:
America Online

i am having trouble finding the key in this cave. where exactly is it? help!!!

Subj:  Re:Fire 'n' Roaches Date:  97-01-27 18:11:24 EDT From:  Shadowcatt Posted
on:  America Online

Hmm. I managed to run out of there in normal mode without getting caught.

Subj:  Re:The True Nature of Anama Date:  97-01-27 19:33:20 EDT From:  El Pubster
Posted on:  America Online

So Ion, Has anyone signed you  to a book deal?

Subj:  Re:Bug-MRTINMOUSE Date:  97-01-27 19:37:13 EDT From:  El Pubster Posted
on:  America Online

THAT AT&T GUY ON TV?  THATS PAUL REISER YOU IDIOT!  HE IS ONE OF THE BEST
COMEDIANS OF HIS GENERATION!

Subj:  Fourth golem spire Date:  97-01-27 22:02:06 EDT From:  Ali BlaBla Posted
on:  America Online

I am going nuts searching for the fourth golem spire...you know the one...the
north one.  Any hints?  I'm searching around the north for what the flying mage
said to look for.  No such luck.  Is it related to the closed-off 3rd Empire army
area to the north?  What's that about anyway?  Why are they "stranded"?

Ali

Subj:  Re:Fourth golem spire Date:  97-01-28 00:01:44 EDT From:  Scandium21
Posted on:  America Online

Getting to the fourth golem spire is hard.

You can only get to it by going through a passage under their main tower. Look
around.

No, it has nothing to do with Blackcrag. They are stranded because Valorim is
under quarantine and they don't what to get killed by the monsters. -Edward

Subj:  Re:Bug-MRTINMOUSE Date:  97-01-28 00:29:33 EDT From:  MrtinMouse Posted
on:  America Online

>>THAT AT&T GUY ON TV?  THATS PAUL REISER YOU IDIOT!  HE IS ONE OF THE BEST
COMEDIANS OF HIS GENERATION!

The best comedians of *HIS* generation.  Exactly.  ;)

I sauntered right out of the filth pit and waited at the stairway for ten turns
before the quickfire caught up to me (well, OK.  That was after I tried to find
the way out *after* throwing the phenox egg in and got insinerated - "Firewalk"
doesn't work on Quickfire[Doh!])

Subj:  perfect flower Date:  97-01-28 05:50:41 EDT From:  RCooke123 Posted on:
America Online

I gave the perfect flower to the nymph or dryad? who wanted it and found what
"looks like it could be the place I was supposed to go" but I couldn't detect
that anything happened.  What's up?

please e-mail if you can help thanks

Subj:  Re:perfect flower Date:  97-01-28 11:19:32 EDT From:  IonBond Posted on:
America Online

Well, the dryad there gave you directions to retrieve a gift that was hidden. You
were supposed to look for a certain formation.... from your post, I would guess
that you found that formation.... when you stand in the middle of it, if you have
spoken to the dryad, it will say "this looks like the place the dryad was talking
about." But if you remember correctly, the special item was not supposed to be
buried in that location.... from the center of that formation, you were supposed
to walk in a certain direction.....

Subj:  Re:Fourth golem spire et al. Date:  97-01-28 11:26:02 EDT From:  IonBond
Posted on:  America Online

This is something that had frustrated me when I played through this part of the
game.... I had discovered the connection between the spires and the Tower of
Moving Floores, so I figured: "Alright, if I don't destroy all four spires, it's
pointless to even go near the tower, since I won't be able to complete it." There
is absolutely no way to get to the north spire without going through the tower.
There's a staircase... hmm... alright, let's say the center of the first floor
was the origin of a compass. The staircase you want to look for is at the SSE
end, maybe 15 degrees or so east from due south.... Oh, and if you can't cross
the conveyor belt once you get there, you might want to take a note of the
marking near the conveyor, which will come in handy on a higher floor in the
tower.... In case other adventurers haven't figured this out, the golem tower is
the hardest dungeon in Exile III. It's also one of the most interesting. The
secret to it, if there is one, is never to just loiter around and explore on the
first floor. You can loiter and explore on the other levels (yes, there's four).
But, figure out exactly which staircase you want to go to (they all show up as
specials), and make a bee-line for it. Demon Golems and Jeweled Golems are in
constant production on the ground floor, and no matter how strong your party is,
you simply can't fight them forever. The other floors are much "calmer," with the
normal monster regeneration rate, which means that searching every nook and
cranny is a good idea (as always in Exile dungeons).

Subj:  Eagle rock Date:  97-01-28 19:43:26 EDT From:  Shadowcatt Posted on:
America Online

Okay, I found a little slip of paper in some town (can't remember which) Which
told me to go to the eagle rock, then to the square of stones, then somewhere
else, and then I would find some kind of wierd metal. But where is the eagle
rock?? Also, I found some guy in a secret in another city, who I think I'm
supposed to give the metal to. But where is he? P.S. Thanks to everyone who's
answered all my questions. Shadow.

Subj:  Re:Bug-MRTINMOUSE Date:  97-01-28 19:54:26 EDT From:  Kjetil Posted on:
America Online

I don't know how this got started, but here goes:

<<>>

Paul Reiser is the most talentless, anti-comedian I have ever seen.  I can truly
say that no utterance that has ever left this man's lips has ever so much as
caused the corner of my mouth to twitch.  I have, however, found myself annoyed
by him on occasion.  His longevity is a mystery, but not nearly so big a mystery
as how he ended up contaminating my TV screen in the first place.  I would rather
watch re-runs of that stupid Urkel show.  Make that much rather.

I just had to do that...

Subj:  Re:Bug-MRTINMOUSE Date:  97-01-28 21:38:51 EDT From:  DoBu007 Posted on:
America Online

<<<<>>>>> SPOILERS BELOW

you got the note in Aminro. Eagle rock is WAYYYYY north and not only did I
immediately recognize the formation (though 50+ days had gone by), but there's a
sign nearby too about eagle rock.  Unless you're in a hurry, just wait till its
time to explore the far north.  The golems there may be beyond you now

The smith is hidden in the town a little NW of Squiggus (I always forget the
names because neither city nor that SE peninsula area is on any of the Province
maps sold in the game.).

don

Subj:  Re:Bug-MRTINMOUSE Date:  97-01-28 22:35:43 EDT From:  El Pubster Posted
on:  America Online

yeah, HIS generation, the generation that entertains all of us you idiot

Subj:  Re:Bug-Kjetil Date:  97-01-28 22:40:41 EDT From:  El Pubster Posted on:
America Online

You are a worthless human with no assistance to mankind

Subj:  Paul Reiser-Can we move on? Date:  97-01-28 23:48:37 EDT From:  NingaBFett
Posted on:  America Online

This Paul Reiser thing is getting way out of hand- can we just talk about Exile
III? By the way, calling people idiots is not the idea...

Subj:  Re:Bug-Kjetil Date:  97-01-29 03:22:56 EDT From:  Seanachai Posted on:
America Online

This name calling seems way over the top over something as trivial as Paul
Reiser.  Take it elsewhere, please.

Subj:  ingredients for brew? Date:  97-01-29 06:05:31 EDT From:  RCooke123 Posted
on:  America Online

what are the ingredients for knowledge brew and more importantly where are the
easiest/cheapest places to buy them

Subj:  Super Spell Date:  97-01-29 11:18:32 EDT From:  RobinRPH Posted on:
America Online

Here I am, traipsing merrily through the tower of shifting floors. I don't really
have too much to do so it's so nice to be able to look around, smell the flowers,
feel the sunshine on  my face, you know, that sort of thing. On my happy go lucky
meanderings I found some literature. Of course, having nothing better to do, I
stopped and spent some quality time pouring over this reading. It tells me that
there is one spell that is very effective on the golems. Now of course, you
understand, I'm not all that interested in what it is, but merely to satisfy a
scientific curiousity I was wondering if anyone else has figured out what this
spell was. No hurry what so ever, I'm having such a marvelous time here. I invite
all of you to check out this wonderful vacation spot.

hugs and kisses, Robin

P.S. HELP!!!! I'M GOING TO DIE!! DIE!!!DIE!!!! I MEAN IT!!! GET ME OUT OF
HERE!!!!

Subj:  Re:Super Spell Date:  97-01-29 12:07:07 EDT From:  IonBond Posted on:
America Online

One spell that's effective on the golems? Cold hard steel. That book refers to a
spell that's effective on their MACHINES (you remember, those contraptions on the
ground floor at the end of every conveyor belt, that churn out golems)....
Honestly, this is one of maybe two or three things that I didn't "get" on my own
when playing through the beta, and Jeff had to tell me. It's not such a big
mystery, but I simply never even thought to try the one spell that works.... In
any case, SPOILERS BELOW

Keep going.

Alright, those machines are held together by a magical energy field.

Perhaps that field could be dispelled?

Dispel Barrier.

Subj:  Re:murder Date:  97-01-29 16:48:16 EDT From:  Mocahontas Posted on:
America Online

someone please email me!! i'm stuck!!!!!!!!!

Subj:  Exile 3 questions Date:  97-01-29 16:55:58 EDT From:  RSteele323 Posted
on:  America Online

1. Is improving weapons worth 450 GP?

2. Where should I sell (or what should I do) with luck charms,sapphires,and metal
bars?

3. I can sell books for 1 GP? Is it OK to do this?

Thanks!:)

Subj:  Re:Fourth golem spire et al. Date:  97-01-29 19:20:28 EDT From:  Ali
BlaBla Posted on:  America Online

Ion wrote:  <>

This is exactly what I thought....that I shouldn't even try the moving floors
until the 4th spire was annihilated.  I peeked my head in the moving floor level,
got my butt whupped by the constantly regenerating demon golems, and hightailed
it outta there obsessing about the location of the 4th spire.  Very tricky, Mr.
Vogel.....

So now that I know, I'm heading down to the dungeon for my leasurely vacation, as
Robin would say.  See ya on the other side!

Ali

Subj:  Re:Exile 3 questions Date:  97-01-29 21:38:18 EDT From:  Scandium21 Posted
on:  America Online

The answers:

1. "If you have to ask, its too expensive." If you worry about 450 gold, you
don't need enhanced weapons.

2. Luck charms increase your luck by a tiny amount. If you are really lucky, you
can save against death and being stoned. Sapphires are spell components and you
need them to cast Magic Map (I'm expecting to be rebuked on this but I think it's
right). As for the metal bars, they can be sold for cash, depending on the metal.

3. There are a grand total of about 4 different books and you don't need them for
any reason. Sell them if you want, I really don't bother to pick them up.

-Edward

Subj:  Re:Fourth golem spire et al. Date:  97-01-30 00:56:13 EDT From:  Ali
BlaBla Posted on:  America Online

This is tough.  I'm in the 2nd level Lava pit, and essentially can't get out of
the pit and onto any conveyor belts or safe ground, except for the brief passage
to south.  At this point, I cannot make any sense out of the shape carved in the
basement...and usually these things are a breeze for me.  Ugh.  I've been walking
on lava and belts in that pattern (DON'T laugh...there have been stranger
rituals) cuz it's the only siginficant thing I can think to do with it. As far as
I can tell my only other option is to go back to the entry level floor of doom.
I've done that and can't find any other specials or teasure boxes of significance
to help me on my merry way.

Well, I might as well just say it.  I need another clue for moving beyond the 2nd
level lava pit.

Ali

Subj:  Re:Bug-MRTINMOUSE Date:  97-01-30 02:09:35 EDT From:  Shadowcatt Posted
on:  America Online

Okay, thanks (and yes, I thunk the golems are a little to tough for me right
now).

Subj:  Knowledge brew Date:  97-01-30 02:20:57 EDT From:  Shadowcatt Posted on:
America Online

Yep! you guessed it! I have ANOTHER question! (Please bear with me here. I'm not
the type who likes to wander for hours trying to find little stuff like this) Now
for the question. I think I have the ingredients for knowledge brew now (mandrake
root and a whole buncha other stuff). So wheres the freakin' recipe?? Any help on
this would be appreciated.

Subj:  Re:Fourth golem spire et al. Date:  97-01-30 11:52:30 EDT From:  RobinRPH
Posted on:  America Online

Eeuuhh, I don't know, I tried very hard to stay out of the lava pit because it
looked as if there was no way out. In fact, the one time I got caught on the
conveyer that was heading straight toward the pit, I cheated and used the editor
to get myself out and started all over again. (sigh) Here's  a little spoiler:
(you know what to do!)

On the second level you need to get into the control room that is in the SE
corner. In order to do that there is a switch you need throw so you can change
the direction of the conveyer belt. The switch is a little north of the control
room. After you figure out the control panels, then you head to the basement and
through the tunnel.

have fun, fun, fun, Robin

Subj:  Re:Fourth golem spire et al. Date:  97-01-30 11:57:52 EDT From:  RobinRPH
Posted on:  America Online

No , this isn't a repeat message, I just thought of something else I wanted to
say. And that is the tower of shifting floors is NASTY!! It's a diabolical
excursion into terror!! What kind of a twisted mind could unleash such a horror
on humanity?? It's sick, sick, sick!!

I loved every minute of it.

Never denied being twisted and sick, (help me I'm wacko!) Robin

Subj:  Re:Exile 3 questions Date:  97-01-30 13:14:49 EDT From:  IonBond Posted
on:  America Online

1) Re: Weapon Improvements. Personally, I think it's a waste of money to get any
improvements on your weapons, since only steel-grade and lower weapons can be
improved in the first place. Since you will eventually replace those weapons with
magic weapons and unique weapons (Alien Blade, Mithral Broadsword, etc.) that
money is effectively wasted. Yes, this is just my opinion, and I know there are
those (DoBu007 comes to mind) for whom weapon enhancements--mostly flaming--are
the mainstay of their combat strategy.

2) I'm not sure if the luck charm really does anything.... But that woman will
identify your items for you..... Scandium21 is correct about sapphires.

3) There are a number of different books, and they're almost all amusing. Once
you've played through maybe the first 10% of the game, if you are observant, you
will most likely have seen all of them. After that, don't bother picking them
up--it's a waste of valuable inventory space. But, make sure you take a look at
some of 'em for a fine sample of Jeff's wit.

Subj:  Re:Fourth golem spire et al. Date:  97-01-30 13:20:27 EDT From:  IonBond
Posted on:  America Online

You used the editor to get out of the lava pit? *scoff* Anyway, I took numerous
plunges into that lava pit when I went through the Tower, and it was still fun.
Yes there's a very simple way out of the lava pit (a staircase at the south end,
that leads you back to the first level). But in any case, about those darn
conveyor belts in the basement. That "symbol" you describe is the Greek letter
Beta. There are two other belts elsewhere in the tower marked with an Alpha and a
Gamma. SPOILERS TO FOLLOW:

On the second floor of the tower (i.e. going UP from the ground floor, most
conveniently done by heading to the far NW corner of the ground floor and going
up there), there's a control panel in the SE corner. This control panel has three
levers marked Alpha, Beta, and Gamma. You should be able to figure it out from
there....

Subj:  Re:Fourth golem spire et al. Date:  97-01-30 13:22:49 EDT From:  IonBond
Posted on:  America Online

>>I just thought of something else I wanted to say. And that is the tower of
shifting floors is NASTY!! It's a diabolical excursion into terror!! What kind of
a twisted mind could unleash such a horror on humanity?? It's sick, sick,
sick!!<<

Yep, that was more or less my reaction at the time. As a beta-tester, when Jeff
first sent out the update with this section of the game, I believe I was the
first person to finish the Tower, and I sent him E-Mail stating, simply, "The
Tower of Moving Floors is truly evil." His reply: "Good."

Oh, and by the way, there's another dungeon full of conveyor belts in the
endgame.

Subj:  Re:Fourth golem spire et al. Date:  97-01-30 16:16:15 EDT From:  RobinRPH
Posted on:  America Online

>>You used the editor to get out of the lava pit? *scoff*<< O.K., you shamed me.
Especially since I didn't even bother to check and see if there was any escape,
I just panicked and bailed out. But I had to fight the battle at the beginning
all over again so I was somewhat punished for my cowardice. BTW-did ANYBODY get
through this without cheating at least once? Normally I take great pride in never
using the editor, but as I have already confessed, I failed. I can't believe I
asked that question, I'm just inviting everyone to shame me some more

duh, Robin

Subj:  Weapons Date:  97-01-30 19:20:48 EDT From:  Slacker495 Posted on:  America
Online

I just have a few questions concerning which weapons to choose. I have one PC
using the black halbred, another using a steel wave blade +3 and the alien blade,
and my last warrior is using a mithral broadsword and a steel blade +3. This
seems to work fine but any suggestions would be appreciated. Also i have my
priest using a steel broadsword B that is supposed to heal me, the problem is
that whenever i try to use it nothing happens except losing a charge. My last
question is about flaming. In Exile 2 you could get things flamed for a hefty
price, can you get weapons flamed anywhere in Exile III?

Subj:  Re:Weapons Date:  97-01-30 19:31:41 EDT From:  Shadowcatt Posted on:
America Online

Yes, I believe there is a mage who will flame your weapons in Sharimik, though I
could be mistaken.

Subj:  Re:Exile 3 questions Date:  97-01-30 21:40:29 EDT From:  Mda921 Posted on:
 America Online

Weapon enhancements could make you some $$$ if you find the right place to buy
and sell.

Subj:  Paul Reiser - FINAL THOUGHT Date:  97-01-30 23:46:18 EDT From:  El Pubster
Posted on:  America Online

I apologize, I am just one of Paul Reisers biggest fans, I have nearly every "Mad
About You" taped, and I love and suggest to anyone who likes good comedy and semi
practical advise to read "Couplehood".  Its a great book. Anyhow, Paul Reiser is
really neat, and I am sorry i behaved like a child.

Subj:  Re:Paul Reiser - FINAL THOUGHT Date:  97-01-30 23:54:29 EDT From:  Kjetil
Posted on:  America Online

<<>>

Obviously, you and I have radically different outlooks on life...

Hmm...we both seem to like Exile, though.

See, this post DID contain something about Exile.

-K

P.S. - I like Helen, perhaps she could be in the next Exile game.

Subj:  Uranium bar Date:  97-01-31 02:12:23 EDT From:  Shadowcatt Posted on:
America Online

Is this thing good for anything other than just to sell?

Subj:  Re:Uranium bar Date:  97-01-31 09:32:30 EDT From:  Scandium21 Posted on:
America Online

It's a good way to get a disease.

I have to agree with everybody on the Tower of Moving Floors. The whole place was
a nightmare. Endless switching in and out of combat mode to get past stubborn
conveyer belts, mindless pressing of buttons in the control panel, more fighting
that I'd done in the entire game up to that point, and so on and so forth. And
then the dark factory near the end is worse.

-Edward

Subj:  Re:Fourth golem spire et al. Date:  97-01-31 12:40:30 EDT From:  IonBond
Posted on:  America Online

>>BTW-did ANYBODY get through this without cheating at least once?<<

Without bragging TOO much, I finished the Tower (the whole game too, actually)
before there WAS an Editor.

Subj:  Re:Uranium bar Date:  97-01-31 12:45:57 EDT From:  IonBond Posted on:
America Online

>>Endless switching in and out of combat mode to get past stubborn conveyer
belts, mindless pressing of buttons in the control panel.<<

This really isn't what the Tower of Moving Floors is supposed to be, in my
opinion. I never once used the "combat mode trick" to get past the conveyor
belts. The amount of work Jeff put into making this dungeon is truly
mind-boggling (he also mentioned that it consists of the most raw code that any
        dungeon in any Exile game has ever required), and everything "works"
perfectly--every single conveyor belt and switch, if you figure out the right
patterns in which to walk....

Oh, any by the way, you DON'T need to finish the Tower of Moving Floors to win
the game. You just need to do either that mission or the Giant/Troglo mission in
order to gain access to Footracer Province, which is all that really matters in
the end.

Subj:  Re:Exile 3 questions Date:  97-01-31 21:07:31 EDT From:  DoBu007 Posted
on:  America Online

<<1. Is improving weapons worth 450 GP?>>

To answer this question and the other  weapon Q, Ion is right--our strategies
differ.  I think 2 flaming steel wave blades is the best armament for a warrior.
Don't bother with assass skill (only 1 bonus per hit & flame bonus predominates).
 You will hit for 20+20 or so against AC25 monsters with EACH HAND, multple times
per round (if you are hasted).  All 6 of my characters carry 2 flaming WBs.  I've
never gotten 12 STL WBs though.  To do that you gotta really hit the junkstores a
lot.  You'll find about 3-5 max.

The downside-- 1. You must have 6 ambidextrous characters to fight like this. 2.
Flaming STL WBs cost 10K (Iron 4K) and can only be done in Tevrono or the castle
(ie not too early in the game). 3. You get only +3 bonus to hit for steel (+5
magic, +6 mithral- but they can't be improved) so it requires some fighting skill
(or ring) against tough monsters. 4. STL WBs aren't real plentiful (though Iron
ones are sold in Ghikra). 5. Beastblade, Smite, etc hit better in approp fights,
though as general use weapons, I love the flaming WBs. 6. To fight 2 handed,
can't use a shield.

I don't think much of the other improvements offered.  By late in game you are
wasting $ if you don't flame as you cant carry >30K so you just constantly drop
it.  The SWB(F!) is "worth" 10K to sell.  I sold other "magic" weapons (Alien
Blade, Mithral BS's, etc) as they didn't hit hard enough without the bonus &
can't be enhanced- your milage may vary.

Picking your fave weapons/ armor/ professions is one of the true joys of Exile,
so do what you like!

don

Subj:  Re:Exile 3 questions Date:  97-01-31 21:08:32 EDT From:  DoBu007 Posted
on:  America Online

You don't need to go in the control room in the Golem tower or reverse any
conveyors- I consider it a waste of time.

don

Subj:  Re:Exile 3 questions Date:  97-01-31 22:22:40 EDT From:  IonBond Posted
on:  America Online

>>You don't need to go in the control room in the Golem tower or reverse any
conveyors<<

What?!? Unless I'm seriously flipping out, I'm 99% sure that the staircase up to
the fourth (top) floor of the tower on the level with the control panel, at the
top central area, is in a large room, and the only entrance to that room is at
the south end, via a conveyor belt (gamma, I believe), that is initially moving
"out" of the room.... Thus, to get in to that area, you need to reverse the
conveyor belt. How did you manage to access the top floor of the tower without
reversing that conveyor belt?

Subj:  Chat Tonite (FRIDAY) Date:  97-01-31 22:46:03 EDT From:  AFL Rod Posted
on:  America Online

The chat tonite with Tim Phillips of Fantasoft will be discussing classic RPG
Realmz 4.1.2, and Jeff Vogel of Spiderweb Software  about the popular Exile
series and new release Exile III will be at 10pm EST in the Mac Games Chat room

Subj:  Re:Fourth golem spire et al. Date:  97-02-01 00:21:38 EDT From:  RobinRPH
Posted on:  America Online

>>Without bragging TOO much, I finished the Tower (the whole game too, actually)
before there WAS an Editor.<<

Excuse me, I was NOT talking to YOU!!!!

Ah sorry, jealousy does not look pretty on me. I'm very happy for you. Really.
Honest. See, I'm smiling : )

Subj:  Re:Exile 3 questions Date:  97-02-01 03:23:38 EDT From:  XTiger Posted on:
 America Online

>>Thus, to get in to that area, you need to reverse the conveyor belt. How did
you manage to access the top floor of the tower without reversing that conveyor
belt? <<

Could it be the reference was to the ENTIRE tower? It isn't necessary to defeat
the golems to "win" the game as I recall. And it is a tough dungeon. Of course if
people do want to wimp out,,,,,,

Subj:  Re:murder Date:  97-02-01 03:24:12 EDT From:  XTiger Posted on:  America
Online

The Key you're looking for is on a special at the end of the dungeon. Its a bit
of a battle to get there. If you haven't had to fight too much yet, you're not
there. Keep looking.

Subj:  Slimes Date:  97-02-01 11:31:40 EDT From:  Mouse59207 Posted on:  America
Online

I just started the game, that's why i'm  soooo behind.  Well anyway, up on the
surface, I steped on a special encounter.  I helped a group of Empire soldiers
fight a bunch of slimes.  When I defeated the slimes, the Empire soldiers were
impressed and told me to go to Gydden for a reward.  I went to her (she's a
preist, right?) but she wouldn't give me anything.  I typed in everything from
"reward" to "help soliders".  She just keeps on saying "what?"  What do I say to
her?

Subj:  Re:Conveyors Date:  97-02-01 22:23:21 EDT From:  DoBu007 Posted on:
America Online

.<<>>

I think you're right and I erred--I forgot that conveyor.  I did the other
adverse conveyors (to 4th spire, Library, to control rm) with the combat mode
trick.  I don't really remember the conveyor to the top floor stairs at all -
perhaps I did reverse that one and it is necessary.   Your memory for game
details really is exceptional Ion.

don

Subj:  weapons, please help Date:  97-02-02 01:37:49 EDT From:  Kevin1393 Posted
on:  America Online

Hi guys. I have one little question on my quest to conquer, I mean save exile :)!
I would like to know what are the best weapons you can buy, what are the best
weapons you can get, and how or what do you do with all that holly and glowing
nettle etc? What I mean to that question is how do you use it. Just so I don't
only take I will give a little back by answering some of your questions. I don't
know why you guys complain about gold because you can get as much gold as you
want with the Exile 3 Editor. Maybe just because I am a kid I don't understand if
you have a destiny to beat Exile 3 with no editor. Anyway PLEASE help me with my
questions. Thanks!!!! Your Exile 3 Pal, Kevin1393

Subj:  Re:weapons, please help Date:  97-02-02 12:52:42 EDT From:  RSteele323
Posted on:  America Online

Glowing Nettles and Holly are for alchemy,which allows you to make healing
potions,etc. Buy the recipies from sages,mage shops,etc in towns. There may be
some at the Mage Tower (accessible via Portal Keep). Good Luck :)

Subj:  Re:weapons, please help Date:  97-02-02 13:40:20 EDT From:  Kevin1393
Posted on:  America Online

Thanks Rsteele323. But how do you do the Alchemy? I have bought the recipes
already.

Subj:  Weapons As I Know Them Date:  97-02-02 15:25:34 EDT From:  Trevmyst Posted
on:  America Online

Ok I got the game explored some and found some pretty cool and effective weapons.
 While I was in exile I went to that town where you can get the wave blades and
such.  So I brought my new iron wave blade to the surface and had it improved.
WOW that is one deadly weapon.  Also i found this guy he will buy all kinds of
junk from you and other people.  He had all kinds of cool items like items to
make one persone immune to magic.  But what whats this, a magic halbred.  An item
that does 18 damage +3.  I've had this weapon do 23 damage befor.  Also there is
this great place for bow/crossbows/ect.  If you search around enough i'm sure you
can find them. Oh and one question.  I go into this room with a wizard and she
does summon sprit  and starts attcking.  What the deal!  I didn't attack back
caus I didn't want the town to be mad at me because we all know that if you make
a town mad you're as good as dead.

Trevor

Subj:  Re:Weapons As I Know Them Date:  97-02-02 19:11:20 EDT From:  IonBond
Posted on:  America Online

>>Oh and one question.  I go into this room with a wizard and she does summon
sprit  and starts attcking.  What the deal!  I didn't attack back caus I didn't
want the town to be mad at me because we all know that if you make a town mad
you're as good as dead.<<

Two things here:

1) If anything ever attacks you inside a town, it's fair game. Either, a) you
already upset the whole town, in which case killing one more person isn't going
to make any difference, or b) there are hostile critters inside an otherwise
peaceful town, which should be killed, and which won't get the town angry at you.

2) If a town does get angry at you, visit three other towns/dungeons to make them
forgive and forget. Note: if you rob the Anama treasury, they will never forgive
you.

Subj:  Re:weapons, please help Date:  97-02-02 20:08:59 EDT From:  Seanachai
Posted on:  America Online

I've never understood the whole editor phenomenon.  To me, the only reason to
ever use the editor is because a bug/fluke/unforeseen bad thing has occured which
makes necessary the use of an editor to make things right without beginning the
game over again, or to correct an extreme error in judgement (which would also
necessitate same, such as killing a dragon with necessary things to say, as in
Exile I).  For the rest of it, are people playing the game to play and be
entertained by it, or are they playing it just to be finished?  For me, using the
editor in well-designed games like Realmz or any of the Exile series is like
using a time machine to reach the end of your life to find out what death is
like.  Anything you can't beat now means there are other places to
explore/battles to be fought, that will allow you to gain the skills you need to
win that seemingly unwinable battle, solve that unsolvable puzzle.  I have had
occasion to come to these message areas to get hints (or sometimes bloody
outright solutions) to battles or encounters I just couldn't otherwise work out,
but I have never once in either Realmz or Fantasoft even kicked-up the editors,
let alone used them to get somewhere in the games.  What's the difference between
using the editor to gain gold/experience/abilities/whatever, and taking an arcade
game, editing yourself 8 trillion points, and declaring yourself the all-time
greatest player, without ever having actually played it through?  Without wishing
to put anyone down, I figure editors are for chumps, real gamers work it through.
 Are you there to play the game, or quickly dismiss it so you can go on to the
next non-met challenge?  Personal opinion only, and no put-down meant to anyone.
I had the hardest time convincing the 12 year old son of a friend as to the lack
of honour inherent in an editor, who's take on it was "but it'll let me finish
the game quicker".  Putting a 9mm in your mouth and pulling the trigger will let
you finish life quicker, but if all you want is for things to be over, then why
even start?

Subj:  Re:weapons, please help Date:  97-02-02 21:08:37 EDT From:  Kevin1393
Posted on:  America Online

Thanks Snifit!

Subj:  Re:Weapons As I Know Them Date:  97-02-02 21:10:53 EDT From:  Kevin1393
Posted on:  America Online

thanks trev! About your question, Kill her. The town doesn't get mad.

Subj:  barrel puzzle Date:  97-02-02 23:26:50 EDT From:  Halebo Posted on:
America Online

Currently, I'm stuck at the barrel puzzle leading to the Giant's barrier. I need
to find five barrels and dispose of them to pass, but can only find three. I've
been searching for secret passages, but no luck. Anyone have a hint(or two)?

Halebo

Subj:  Re:barrel puzzle Date:  97-02-03 11:50:59 EDT From:  RobinRPH Posted on:
America Online

You're on the right track with the secret passage idea. Keep looking along all
the passage ways. It's there.

Subj:  Re:Weapons As I Know Them Date:  97-02-03 17:33:03 EDT From:  Snifit4 3
Posted on:  America Online

About that stupid mage in that one town... use charm on him/her and (s)he will go
back to normal. You can then talk to him.

Subj:  How to get a lot of weapons Date:  97-02-03 17:41:19 EDT From:  Snifit4 3
Posted on:  America Online

Skip this post if you hate cheating. Otherwise, there are two "codes" below for
the game which will help a lot. Spoilers below....

If you've stolen something or commited a crime, but nobody's seen you, press
Shift-. (or >) to make them forget it. To get many items, go to any junk store.
Buy from it what you want and click done. Next, press Shift-W and check it again.
Voila! New items! In conjunction with the Edit Gold of the Editor (unless you
have a problem with it), you can have almost all the great stuff! (Hint: Your
mages and priests can wear Mithral Chain Mail without spell-casting problems!
Also, Skill potions are similar to Knowledge Brew!)

Subj:  Weapons Defined Date:  97-02-03 19:55:44 EDT From:  Trevmyst Posted on:
America Online

Ok I told ye about all the great weapons you can get and where.  So I might as
well tell you my source for bows/arrows/crossbows/ect.  Ok in my other message I
ask about the mage the at attacks me.  Well there are a whole bunch of great
shops there that sell all kinds of great stuff.  This is my main source for
bows/arrows/crossbows/ect.  The got all kind of gadgets you can throw around
there. Also not to sound mean  but Jeff,  Please check your little machine that I
had to talk into to register my copy of the game.  E-mail me the keys so I can
expore onward into the realm.

Trevor

Subj:  Just corecting my error Date:  97-02-03 20:01:09 EDT From:  Trevmyst
Posted on:  America Online

In that message I just posted.  Where it says "the at" befor I mention that mage
I meant to say "that."  Sorry for the confused look on your face.

Trevor

Subj:  Demonslayer Date:  97-02-03 23:51:40 EDT From:  VICKS20 Posted on:
America Online

Hi is this sword in the game and if it is where is it.

Subj:  Re:Demonslayer Date:  97-02-04 00:13:11 EDT From:  IonBond Posted on:
America Online

To my knowledge, Demonslayer is in the code, but not actually in the game. You
can edit the weapon into your inventory, but I do not believe it's actually
obtainable via normal means. I COULD be wrong about this, but I have never heard
a single word about Demonslayer anywhere in the game, except for the empty case
in the Cult of the Sacred Item. It's not really necessary, in any case, due to
the huge boost to the spell Ravage Spirit. Now, a hasted priest can take out two
Haakai in a single round, something that even the best fighter could never do
with Demonslayer in any of the other Exile games.

Subj:  Smite Date:  97-02-04 16:43:33 EDT From:  Shadowcatt Posted on:  America
Online

I was told that Smite was in the giants forge, but I've looked around quite a bit
and didn't see it. I didn't try going over the lava though. Could anyone tell me
where to find the thing?

Subj:  Troglo altar Date:  97-02-04 18:34:20 EDT From:  Shadowcatt Posted on:
America Online

Okay, I'm standing right in front of the altar. I got the ritual of cleansing,
but even when I go right up to the altar, I can't seem to use it. Can anybody
tell me what to do?

Thanks Shadowcatt

Subj:  Re:Troglo altar Date:  97-02-04 20:04:33 EDT From:  Astro Nine Posted on:
America Online

it's a spell. just click cast priest, then select it and cast it on the alter. it
takes 50 spell points, level 1.

Astro

Subj:  Roaches Date:  97-02-04 20:14:54 EDT From:  Mouse59207 Posted on:  America
Online

I can't seem to find the circle rock that the Happy, Friendly Spiders were
talking about.  I found Roach Beach where I have heard lots of hissing sounds,
but i can't find a way in.  I talked to the mage that tells me how to kill the
spiders, but won't give me his "gift" until I find the roach factory. HELP!!!

Subj:  Help! Date:  97-02-04 20:58:04 EDT From:  KaareO Posted on:  America
Online

1.  Behind Erika's throne is a door and behind her tower there is another door
that I cannot open.  How do I open it if I can.

2.  Where is the alien blade?

3.  I killed the bandits in upper exile before the person in Ghikra asked me for
the statue. What do you do with the statue?

Subj:  EMERGENCY!! Date:  97-02-04 21:10:56 EDT From:  RSteele323 Posted on:
America Online

How do I get off the KNEECE island?? Am I stuck?? Will the ferry come?? IM or
e-mail!

Subj:  Re:EMERGENCY!! Date:  97-02-04 23:36:30 EDT From:  Scandium21 Posted on:
America Online

Of course the ferry will come! Just go up to the docks at the north end of the
town (unless, of course, you have a nasty bug which could create understandable
panic).

Subj:  Re:Smite Date:  97-02-04 23:38:10 EDT From:  Scandium21 Posted on:
America Online

It's over a large pit of lava. Cast magic map and you will see a small island in
the southernmost part of the forge. Walk over a good amount of lava and you will
come to it (I think there is a combat there too). -Edward

Subj:  Re:Roaches Date:  97-02-04 23:57:31 EDT From:  RobinRPH Posted on:
America Online

You've found the mean nasty roaches, you want to find the nice friendly roaches.
They are directly north of the nice big friendly intelligent spiders. The
particular nice friendly roach you want to talk to is known by the charming name
of Filth Spreader. Chat with him and then you can move on to the mean nasty
roaches.

Subj:  Re:Slime Pit... HELP! Date:  97-02-05 00:31:38 EDT From:  IonBond Posted
on:  America Online

>>1.  Behind Erika's throne is a door and behind her tower there is another door
that I cannot open.  How do I open it if I can.<<

Not all door may be opened. You can access the back of Erika's tower though. How?
Enter from the north side.

>>2.  Where is the alien blade?<<

After it was wielded in the battle against Garzahd, it fell into the hands of a
man named Hawke. Unfortunately, he was crushed by a giant's boulder rather
recently. Hmm, I wonder where he stashed that blade....

>>3.  I killed the bandits in upper exile before the person in Ghikra asked me
for the statue. What do you do with the statue?<<

Well, talk to the crystalsmith again, and try asking him about "statue" or some
similar item.... he SHOULD recognize it in your inventory and reward you....

Subj:  Drakes Lair Date:  97-02-05 00:41:32 EDT From:  VICKS20 Posted on:
America Online

How do I enter the drakes lair on the little island off of the isles of bigail.
there is supposed to be some legendary armor in that lair.  Please help me.

Subj:  Re:Slime Pit... HELP! Date:  97-02-05 00:41:32 EDT From:  NingaBFett
Posted on:  America Online

You haven't beaten it yet...go back to the field of webs in that cave, and search
around near the statue on the right...there should be a secret door that leads to
Alien Slime, but only if you have destroyed all of the slime pits.

Subj:  Re:Weapons As I Know Them Date:  97-02-05 03:17:38 EDT From:  XTiger
Posted on:  America Online

Ion:

>>Note: if you rob the Anama treasury, they will never forgive you.<<

True, but it was really cool being an excomunicated member of the Anama!

Subj:  Re:stuck again Date:  97-02-05 22:07:45 EDT From:  Mocahontas Posted on:
America Online

i have no idea what to do after i showed anaximander the key i found in the
murder cave.  give me a lead please!!

Subj:  Help- Spells Date:  97-02-05 22:22:25 EDT From:  Snifit4 3 Posted on:
America Online

Three questions: 1.How (or where) do I find certain Mage and Priest Spells
(Ritual-Sanctify and other similarly rare ones)? 2. I have a problem with those
Anama spells. How do I understand those books on the right end of the library? I
have a player with 20 Mage Lore! 3.How do I finish the problem with those demons
in the Mage Tower?

Subj:  Fire Walk Date:  97-02-05 22:23:36 EDT From:  Skunk16 Posted on:  America
Online

Where do i get the spell to walk on lava. if you know e-mail me please

bye

Subj:  Re:Slime Pit... HELP! Date:  97-02-05 23:51:33 EDT From:  Kevin1393 Posted
on:  America Online

Ninga, Thanks! I beat the Alien Slime. Thanks again!

Subj:  More Slime Pit trouble Date:  97-02-05 23:56:53 EDT From:  Kevin1393
Posted on:  America Online

I have one more question about the stupid slime pit, which I have practically
spent the last month in! What a vacation! Anyway, I beat the alien slime and now
I need to find the evidence of who made the slimes or something. I would like it
if you helped me. Also please don't give me an answer like," If you go south and
another direction which is ___ you will find it. Please tell me where it is or
the location. Sorry that I said that it is just with my friends I ask for help
and they tell me the plot of the game! I know you aren't like that, right?
Thanks!!!! Great game Jeff! Thanks again!!!!

Subj:  Vicous Goo Date:  97-02-06 11:48:16 EDT From:  Mouse59207 Posted on:
America Online

Help!  I can't find a vicous goo that I need for one of my jobs.  Does anyone
know where I can find one.  Any help will be appericated.  Thanks

By the way Jeff,  I just love that phrase you put on the statue in the Tower of
the Sacred Item:  To (i forgot the name), who was accidently teleported into
rock.  Our sincerest apologies.

Subj:  Re:More Slime Pit trouble Date:  97-02-06 15:54:07 EDT From:  NingaBFett
Posted on:  America Online

Kevin,

Go back into the main lair where you found the Alien Slime and go North, you
should be able to find a hidden passage...

Subj:  Erika's Tower Date:  97-02-06 16:45:05 EDT From:  Slacker495 Posted on:
America Online

I am extremely frustrated with 2 areas in Erika's Tower, the area behind the
locked door and the room done in Vahnatai style.  I can't acces either of 'em!
The room with treasure is behing in my opinion an unpassable door (both of them).
 And the other doesn't even have doors but i can't find a way in.  I know there
are there because i magic mapped her tower.

Subj:  Re:Smite Date:  97-02-06 19:38:25 EDT From:  Shadowcatt Posted on:
America Online

Thanks, although walking over lava doesn't sound like to much fun. Shadow

Subj:  Anama? Date:  97-02-06 19:47:02 EDT From:  RSteele323 Posted on:  America
Online

I hear you can get their treasure without joining. How? I've tried "Move
Mountans",etc. But the voice always says "Anama members only". What's up??

Subj:  Where is Move Mountain? Date:  97-02-06 19:52:06 EDT From:  ChrisDeWan
Posted on:  America Online

okay maybe I'm just dumb or lazy, but I need someone to help me find the move
mountains spell.  I'm in kind of a jam right now: the demons are all over the
tower of magi and I'd kind of like to help them, but I don't have that spell to
get through the last crumbling wall and into the portal area.    Some
experimentation seems to indicate that no matter how soon you rush to the aid of
the tower of magi, it will always be the same dungeon.  Is this true? ~Chris

Subj:  Re:Where is Move Mountain? Date:  97-02-06 19:59:50 EDT From:  Scandium21
Posted on:  America Online

Since move mountains is so important, there is an easy way to get it during the
disaster. Hidden in a corner somewhere is a ghost-there are actually 2 or 3. One
of the ghosts will give you the spell. You can also get it from Paulo, in the inn
in Pergies.

As for the rooms in Erika's tower, I have on good authority (read: e-mail from
Jeff) that you can't get into the room behind her throne. I didn't ask about the
Vanhatai room but there's probably not much in there anyway.

As for the person who wanted smite, the level 4 priest spell Firewalk is a
convenient answer to a huge bed of lava.

-Edward

Subj:  Re:Anama? Date:  97-02-06 23:34:24 EDT From:  RobinRPH Posted on:  America
Online

You can  get up to the second floor in the Anama tower only if you have Anama
rings.

Can you have the rings without being an Anama? Where can you find the rings? How
do you acquire them? For the answer to these and other exciting Anama ring
answers-check out the Thieve's Guild in Lorelei.

Subj:  Re: Free Money Date:  97-02-06 23:52:22 EDT From:  Ali BlaBla Posted on:
America Online

I just thought I would add my 2 gold pieces to the conversation on the Exile
Editor.

I used to be of the purist philosophy, and in Exile 1 I did not use the editor at
all.  Then the second time I played Exile II, I had a revelation:

I work long hard days (in my real life).  I scrounge for cash (in my real life).
Most of the time, I can't get what I want, if I'm strolling by a window and see
something luscious (in my real life).

Why on earth would I want to deny muself a groovy magical item if I really really
wanted it in Exile and was short on cash???  Sounds too much like my real life.
It IS a fantasy game!!!  If I see something I want, and I don't have the cash, I
use the unregistered editor to make things keen again.  Don't feel bad...feel
glad!

Subj:  Erika Date:  97-02-07 11:54:53 EDT From:  RSteele323 Posted on:  America
Online

How do I enter her tower. I am told I'm unwelcome. :(

Subj:  Re:Erika Date:  97-02-07 12:15:58 EDT From:  XTiger Posted on:  America
Online

>>How do I enter her tower. I am told I'm unwelcome. :( <<

Anaxmainder will tell you when to go there. You'll be welcomed then and not
before.

Subj:  Re: Free Money Date:  97-02-07 13:06:44 EDT From:  RobinRPH Posted on:
America Online

I feel as though maybe I might have started this when I asked if anyone else
cheated and used the editor while playing the golem tower. So here's my two
pieces of gold too. : )

The point of this game is that you should have fun! Now that shouldn't be so much
of a revelation, but apparently people occasionally forget that what's fun for
them may not be fun for other people. Some players love to be challenged at every
turn and to get so frustrated that they start banging their heads into the walls.
Why? Because when they can do it all on their own it's a great high for them.

Others, while they enjoy being challenged, really don't want to loose sleep at
night because they can't figure out a particular puzzle. Extreme frustration
holds no pleasure for them. If you fall into this category, don't feel guilty for
using the editor and the hints, remember, you're supposed to be having FUN!

I think it's great that the editor and the tips exist. That way you get to decide
how frustrated you want to be. This should be up to the individual. While we
value the comments from the die-hard, purist players, there's nothing that says
you have to do everything the hard way. Personally, most of the time I really
enjoy hard challenges and I want to work them out myself. But there have been
times when it stopped being fun, and if the editor and the tips hadn't been
around I would have thrown the computer out the window. Since this would cause
extreme marital discord in my household, I'm very glad that the editor and the
tips exist.

I'm done! Wasn't this long? I usually don't have that much to say. (well, that's
not true, I do, but I don't always say it)

Back to the game, (and I'm having fun!) Robin

So everyone have fun, fun, fun,

Subj:  Loreli Date:  97-02-07 14:31:00 EDT From:  RSteele323 Posted on:  America
Online

How do I get to Loreli (in relation to Port Townsend)?? Or..in relation to any
other major city?? Thanks!

Subj:  Re:Lorelei Date:  97-02-07 16:43:18 EDT From:  IonBond Posted on:  America
Online

From Sharimik (I'm assuming you know where this is--if you don't you shouldn't be
going anywhere near Lorelei yet). Follow the road west and north up the coast.
It's the next city you'll come to, though you have to go through troglo/giant
territory to get there, and some of those wandering squads can be fairly nasty
for a young party.

Subj:  Anaximander Date:  97-02-07 19:54:36 EDT From:  RSteele323 Posted on:
America Online

He never tells me about the Formello murders. How do I get on with the game??

Subj:  Help me please with jordan Date:  97-02-07 19:56:12 EDT From:  Trevmyst
Posted on:  America Online

ok i went in to the tower with brigaders and and slimes, and found this jordan
guy. i killed him and his slim pit now how do i get out!!!!! please help me

Subj:  Re: Tinraya Date:  97-02-08 00:27:26 EDT From:  Ali BlaBla Posted on:
America Online

<>

Well put, Robin!

Now on to my dilemma.... Hope I spelled it right...Keep of Tinraya

This keep is driving me nutso.  Been down to the breeding pit with no avail.
Switched the crusty lever to no avail.  I would like a hint on how to enter the
lovely towering organic architectural masterpiece, but not the outright answer.

Aliblabla

Subj:  Darn Demons Date:  97-02-08 00:47:53 EDT From:  MastrBelch Posted on:
America Online

This is kinda sad, buthow do I destroy the demon teleporter in the Tower of the
Magi?  I attack it and nothing happens and I enter it and I die.  I've even tried
fireballing/firestorming it!  HELP!

Subj:  Need Help with Halberd Quest Date:  97-02-08 01:42:44 EDT From:  TXMG
Posted on:  America Online

Hi! I am what appears to be the final area before reaching the Halberd. I've just
gone down into a series of rooms. Using True Sight, I can tell that there are
rooms to the east of the stairway, but I can't seem to get in them. Any
suggestions?          Lisa

Subj:  Re:Need Help with Halberd Ques Date:  97-02-08 12:48:00 EDT From:  Kjetil
Posted on:  America Online

<<>>

As I recall...Stalag is the key.

Subj:  artifact quests Date:  97-02-08 12:48:40 EDT From:  JFUTRAL Posted on:
America Online

I am a little concerned here. Each time I went up to the people who could tell me
about certain artifacts it was always by accident and I never had enough gold at
the time. So ifigure I would come back later when I have the money. Well, now I
have the gold but I can't seem to find them any where. Am I just out of luck or
has my timing just been off since my fiirst encounter with these folks? The two
that I have come accross so far are the mage in the locked room at Sharimak (I
believe) and the priestess in Shaydar (again I am not certain since it seems I
can only come across these people once.)

Thanks, Joe

Subj:  Re:artifact quests Date:  97-02-08 13:09:55 EDT From:  Kevin1393 Posted
on:  America Online

In the future you might want to use the editor for 25000 gold and food. Also some
other neat stuff about the editor is... Check it out!

Subj:  Re: Tinraya Date:  97-02-08 14:35:38 EDT From:  IonBond Posted on:
America Online

Keep of Tinraya: Fun place. Unfortunately, I can't recall having any problem with
it (as far as getting where I needed to go), so I'm not sure exactly what the
problem you're having is, so I'll give you a somewhat vague (as requested)
overview....

Well, if you've gotten to the lower level, I assume you found the trapped
staircase down into the basement of the Keep (in that building in the SE
area)....

Once you're down on the lower level, you never really need to come back up until
you're almost completely done with the Keep. Your goal is the huge chamber in the
SW corner of the basement. You'll know it when you get there.

To get there, you need to go through an obscene number of secret tunnels through
the cave walls of the basement--search EVERY inch of the walls.

About halfway through, you will need to swipe a boat which is conveniently
stashed at the end of the major river that runs through the basement.

That's basically it. If there's something else in particular you're having
difficulty with, I'll try and come up with something more specific....

Anyway, enjoy the Keep, and the best is yet to come. Oh, and say hi to the Pack
Leaders for me *wink*.

Subj:  Re:Darn Demons Date:  97-02-08 14:39:35 EDT From:  IonBond Posted on:
America Online

That's a magic portal to another dimension that has been shaped from Linda's very
soul. You don't REALLY think some crude sword is going to be able to destroy that
thing, do you? And entering it, well, isn't the option either, as you have
already discovered, it seems. So, it seems you need a special weapon for cutting
magical things. In Exile I, this weapon broke the seal on Grah-Hoth's prison, in
Exile II it cut the deadly runes in Garzahd's tower. Now, in Exile III,
fortunately for you, it happens to be sitting on an altar in the very Tower
you're in.

(More Spoiler-esque information below)

You need the Blessed Athame.

It's Blessed, right? So where would it be?

Try the Tower's temple. It's on the altar there.

Oh, and be ready for a large fight when you actually seize the Athame. Good luck.

Subj:  Re: Tinraya Date:  97-02-08 14:55:35 EDT From:  Ali BlaBla Posted on:
America Online

<>

Oh.  I thought I had searched every crack.  Well, it is a very dark place.  Back
to the basement >crunch< (35 damage)

Ali

Subj:  Why An Editor? Date:  97-02-09 04:10:16 EDT From:  Todd Hitch Posted on:
America Online

I use the editor to create a specific party with specific strengths. I have a
basic party structure and like to be able to give certain atributes to certain
characters. With an editor my group doesn't have to start out as a novices, since
as far as I'm concerned, my guys have earned the right over the years of playing
to continue to grow and develop. (BTW that's their name, Todd's guys, ever since
the original Wizardry on 128k.) However, I do create weaker versions of them.
They would be demi-gods by now.  : )   Just my two silver peices!

Subj:  Hint for Exile Three Date:  97-02-09 05:54:43 EDT From:  King Taru Posted
on:  America Online

Spent much time trying to figure out how to find way down to bottom of filth
factory to nuke it to ground, but could not figure way out.  Solution would be
greatly appreciated.

Subj:  Erika Date:  97-02-09 12:43:33 EDT From:  Kevin1393 Posted on:  America
Online

Help! I am at Erika's tower and I can't get into a room. I found the secret
passage directly behind Erika. It keeps saying you don't have the right key, or
something like that! Please tell me where I can find this "Key". Thanks!

Subj:  New Formello Murders Date:  97-02-09 12:47:51 EDT From:  Kevin1393 Posted
on:  America Online

I need more help. Along with Erika I am now having trouble with the murders. I
can't find the murder cave! Where is it? Thanks!!!!

Subj:  Filth Factory Date:  97-02-09 12:51:58 EDT From:  RSteele323 Posted on:
America Online

Where is it?? I can't find it.

Subj:  Answers Date:  97-02-09 12:59:21 EDT From:  Scandium21 Posted on:  America
Online

About the filth factory- in the filth circles, there is a passage in the
southwest corner that leads to a staircase. The staircase leads up to the entry
hallway of the factory.

According to Jeff, there is no way to get into the back room of Erika's tower.
It's like Blackcrag fortress (although I would love to be proved wrong on this).

The murder cave is a ways north of New Formello, tucked back in a narrow space.
You can only find it if you talked to Flannagan in the inn.

And... The filth factory is north of Shayder. Go along the coast and when you
come to "roach beach" you're near. You can find its location from the friendly
roaches (God forbid), whose location you can find from the friendly spiders.

-Edward

Subj:  Re:Hint for Exile Three Date:  97-02-09 13:04:11 EDT From:  Leifire ma
Posted on:  America Online

This is one that got me too. The exit is around the south-west corner. Look for
it.

Leifire ma

Subj:  Small Party Date:  97-02-09 14:28:27 EDT From:  Kjetil Posted on:  America
Online

Anybody else like running around with less than six characters?  I have a party
of two at the moment, and I like it much better than a party of six.

-K

Subj:  Hint on Filth Factory Date:  97-02-09 18:03:22 EDT From:  King Taru Posted
on:  America Online

I can't figure out how to get to the lower level of the filth factory- let alone
where you need to use the pheonix egg.  I would greatly appreciate help!

Subj:  What Else? Date:  97-02-09 18:16:13 EDT From:  Skunk16 Posted on:  America
Online

Ok i have the unregistered version of Exile III and i have done almost everything
there is to do. I've done this much so far: Beaten the bandit and goblin dungen
in upperexile, beaten the slime pit, and the roach factory, cleared out the mine
by goldale, helped the drake lord in the volcano, and done almost every thing
else; what else is there to do and don';t worry im going to register as soon as
possible.

if you can help me email me or post it here

Subj:  Re:Hint on Filth Factory Date:  97-02-09 19:44:00 EDT From:  RobinRPH
Posted on:  America Online

You need to make it to the control room. (I believe it's in the NW part of the
factory) Only one of your party will be allowed in. When you find the buttons,
hit the one that turns off the flow of garbage. That will open up an area to the
east that was previously closed to you (the area where the porticullis had
blocked you from the river of garbage) I may not have the directions right,
(story of my life) so if anyone sees something to correct, please do.

There's still some more puzzles to figure out but maybe this will get you
started.

Robin

Subj:  Re:Small Party Date:  97-02-09 20:22:34 EDT From:  Neal Op Posted on:
America Online

Second time thruogh exile II I started out with 3 spell casters.... but later
added others... as mules to tote extra gear and treasure... and let them do some
grunt fighting.

neal

Subj:  Re:Small Party Date:  97-02-09 23:30:42 EDT From:  Callinus Posted on:
America Online

i never have parties of more than three characters.  i just dont like to control
a lot of guys.  i have done exile 1 and 2 with one pc parties.  i did exile 3
once through with a 3 pc group, now i am trying it with one character.  guess
what golem infested dungeon i am struggling through now.. ahh!!

also.. i never use the editor.. but i do "restore" a lot.

Subj:  Khoth's dungeon Date:  97-02-10 14:08:54 EDT From:  CHillerXF Posted on:
        America Online

I was just wondering if anyone had been able to get to the two bookshelves
protected by the magic lightning in Khoth's dungeon.  I have killed everyone in
there, and have tried all walls for secret doors, but I can't figure it out.

C Hiller

Subj:  Paulsbo Date:  97-02-10 14:43:21 EDT From:  JFUTRAL Posted on:  America
Online

Or however the town is spelled. In the most extreme NW corner of the screen when
in town, there is a barrier. I can't dispel the barrier because the game tells me
I can't affect barriers outside of town or something to that effect. Has anyone
else found this and is there a way to see what it is hiding, if anything? Or is
this a cruel trick by the author?

Joe

Subj:  Tower of Magi Date:  97-02-10 15:33:41 EDT From:  RSteele323 Posted on:
America Online

Can I get into the room in the southwest? It says "Triad Members Only" Also,what
good is the Vahnati transporter?

Subj:  Re:Tower of Magi Date:  97-02-10 17:16:47 EDT From:  IonBond Posted on:
America Online

>>Can I get into the room in the southwest? It says "Triad Members Only"<<

Are you a Triad member? I thought not. No. *smirk* But, if something cataclysmic
were to happen to the tower, some of those magic safeguards might disappear....

>>Also,what good is the Vahnati transporter?<<

Again, the obvious: it is a link to the Vahnatai lands. Can you go through it?
No. Ah well.

Subj:  help! Date:  97-02-10 17:27:59 EDT From:  Mocahontas Posted on:  America
Online

I'm in the anama and just got the orb of thralni back.  What should I do?  I'm
really stuck! help!! e-mail me or post it here.

Subj:  erika's tower Date:  97-02-10 18:07:46 EDT From:  Swimingguy Posted on:
America Online

how do I get into the tower and why would I want to?

Subj:  Orb of Thralni Date:  97-02-10 19:58:50 EDT From:  RSteele323 Posted on:
America Online

Is it in this game?

Subj:  Berra and Golems? Date:  97-02-10 20:33:23 EDT From:  Skunk16 Posted on:
America Online

In the hint sheet that comes with the unregistered version it say to get into the
southeast section in Ghikra u have to destroy some kind of golems and take some
crystal shards i find there to Berra but my question is Who and Where is Berra
and Where are these golems im supose to kill?

Subj:  Ritual of Sancitification Date:  97-02-10 20:34:07 EDT From:  Mouse59207
Posted on:  America Online

Can someone please tell me where the Ritual of Sancitification is?

Thanx in advanze

Subj:  Getting out of Anama? Date:  97-02-10 20:35:14 EDT From:  Skunk16 Posted
on:  America Online

Is there a way to get out of being a Anama and Where can u buy piercing crystal?

e-mail me of post it here please. Thanks Eddie

Subj:  Boat Bug?? Date:  97-02-10 21:42:30 EDT From:  RSteele323 Posted on:
America Online

In New Cotra,a guy sold me a boat. I can't find it on the water in OR out of
town. Why is this and how can I solve it?

Subj:  Orb of Thralni help Date:  97-02-10 21:42:33 EDT From:  Kevin1393 Posted
on:  America Online

I have just been through the murder cave and recieved the key. Now I need to get
to the room of The Orb of Thralni. I see that the bandits already have stolen it.
How do I get in? Thanks!!!!

Subj:  Re:Getting out of Anama? Date:  97-02-10 23:42:41 EDT From:  RobinRPH
Posted on:  America Online

If you want to get out of the Anama, just buy a mage spell. You're out. Simple.
Piercing crystals can be found several different places, the Anama temple in
Shayder and the Southern Lighthouse are two that come to mind. But I'm sure there
are others.

Subj:  Re:Orb of Thralni help Date:  97-02-10 23:44:40 EDT From:  RobinRPH Posted
on:  America Online

You need to speak to Anaximander and then to Levy. They will direct you where you
need to go.

Subj:  Re:Berra and Golems? Date:  97-02-10 23:51:58 EDT From:  RobinRPH Posted
on:  America Online

Berra is in Fort Emergence. He's in one of the rooms in the SE corner.

As for the golems-are you sure you're ready? If you've done the slimes and the
roaches (and really should do the giants and trogs) and you feel you have a
pretty strong party then maybe you are. There was evidence from the slime pit and
the roach factory that you were supposed to take to Berra too, but I don't think
it's critical if you missed it, although I'm not absolutely certain.

As for where the golems are, (heaven help you) begin with the city of Gale.

Subj:  Re:Ritual of Sancitification Date:  97-02-10 23:54:01 EDT From:  RobinRPH
Posted on:  America Online

The Ritual of Sanctification can be received from the hermit in the Adobe Hut,
which is north of Softport.

Subj:  Urisagi Date:  97-02-11 00:13:49 EDT From:  Mouse59207 Posted on:  America
Online

The mayor of Goldendale wants me to find and destory an urisagi nest. I hve
searched everywhere, even using the orb of tharlin to search for secrets, but to
no results.  Could some please tell me where this nest is.

Thanks

Subj:  Re:SE Corner of Ghikra Date:  97-02-11 00:21:37 EDT From:  IonBond Posted
on:  America Online

Honestly, I never understood why Jeff put this hint in the hint sheet that comes
with the unregistered version--it's simply tantalizing, and that's about it. Yes,
you need to eliminate the golems (far NE region of Valorim) to access this area,
but in the unregistered version, you can't go anywhere CLOSE to that region, much
less actually reach Gale and the Tower of Moving Floors. Don't worry about it
now. There's no nifty treasure or anything in that area, just a plot device that
will answer some questions once you reach that part of the game. Yet another
reason to register, as if there weren't enough already.

Subj:  Tower Date:  97-02-11 08:24:48 EDT From:  Earthaid Posted on:  America
Online

Oops! I killed off all the demons in the tower of magi and destroyed the gate BUT
I am left with nagging feelings and a regret....I never did reunite Bernard and
his love...was she still alive and did I goof? I really hate that, being a
sentimentalist and all... Also, what was this about day 180 at the tower? I never
did hear what that was about...finished on day 160. Who would have told me about
that?

Subj:  Greendale Dragon being coy.. Date:  97-02-11 15:44:30 EDT From:  Basilix
Posted on:  America Online

I have read over the whole folder here, and am still stumped... I've completed
almost all the major quests, and I even finished the game, but I wanted to go
back and do ONE thing... eliminate the golems... I had no problem trashing three
of the four golem towers, but I have one stumbling block in front of me. I have
spoken to the magician who loves to fly... he wants me to take care of a pesky
drake who's been chasing him. The drake is west of a big pile of rubble that is
south of Greendale (yup, I've re-read that text many, many times) I've Orbed all
over the place in that mountain range that's west of the town, and I can NOT find
that dang drake! Can anyone pass me a little secret note on where the shy thing
is? I'd be eternally grateful. :)

Many thanks! Susan

Subj:  registration Date:  97-02-11 15:54:01 EDT From:  Swimingguy Posted on:
America Online

I'm seriously considering regestering but I have one question before I do:  will
regestering take up anymore space on my hard drive?  I only have about 3 megs
free and I really want to register. post a message if you know. thanks.

Subj:  Re:Greendale Dragon being coy. Date:  97-02-11 17:34:44 EDT From:
Scandium21 Posted on:  America Online

The pile of rubble in question in the BIG pile, a ways south (not the small pile
directly south, like I thought). You'll see it when you get there.

-Edward

Subj:  Re:registration Date:  97-02-11 17:36:14 EDT From:  IonBond Posted on:
America Online

>>Will registering take up more HD space?<<

Nope. All the code is already sitting there on your HD, it's just that without
the proper registration key, you can't access two-thirds of it. The only thing
that'll take up more HD space is the new saved games you'll inevitable have as
you keep playing. *grin*

Subj:  Re:Urisagi Date:  97-02-11 20:10:07 EDT From:  Kevin1393 Posted on:
America Online

Lets make a deal. I will tell you how to get to the nest (or help you cause I
ain't to sure) and you help me get the orb of thralni. I know where it is but
can't get it. E-mail me back moose. bye!!!!

Subj:  I still need HELP Date:  97-02-11 21:53:12 EDT From:  Trevmyst Posted on:
America Online

How do i get out of that place with jordan.  I killed Jordan and destroyed his
slime pit now how do i get out.  please try to tell me the exact location.  All
responses will be appriciated. PS: Red Hot Chilli Peppers Rock!!!!!!!!

Subj:  Gale? Date:  97-02-11 22:14:55 EDT From:  Skunk16 Posted on:  America
Online

Where is Gale and can i get there with the unregistered version?

Subj:  Re:Gale? Date:  97-02-11 23:33:58 EDT From:  RobinRPH Posted on:  America
Online

Gale is in the NE, and as it's been said, nope you cannot get there without
registering. (feel like you're talking to the wall Ionbond?)

Subj:  Tinraya help Date:  97-02-11 23:54:08 EDT From:  VICKS20 Posted on:
America Online

Some one please help me.  I have gone to the keep of Tinraya.  When i was
arrested someone helped me and told me to go to the cave beyond the great wall to
meet him.  Where the heck is that  darn cave.  someone please help me.

Subj:  Stealing anama's treasure Date:  97-02-12 01:29:50 EDT From:  ChrisDeWan
Posted on:  America Online

Just for fun (and for the purpose of religious-zealot bashing), I got the anama
rings from the thieves guild and proceeded to rob the anama blind.  Questions:
First I noticed that sometimes in combat the anama rings try to slow me down
(hardly an effect anyway as I use M. Blessing in every major combat).  So I was
wondering is there anyway to *remove* the anama rings now?  The little buy a mage
spell trick doesn't work because I was never in their faith to begin with.
Second, are the people of sheyder now going to be permanently mad at me?  Third,
I've noticed empire troops attacking me in northern valorim sometimes, are these
related to my theivery or do they just hate exiles?

also, where else can I get ravage spirit from besides by joining the anama
(already found out the hard way that you can't read the tomes with stolen rings)?

having nothing to do with that, what is it that the "Glove Saleswoman" at the
thieves guild is interested in?  I tried giving her skribbane herb, but she
wasn't interested in it.

Subj:  I'm Lost! Date:  97-02-12 13:23:42 EDT From:  RSteele323 Posted on:
America Online

I have been to Bigail Island before,but now when I head west all I find is coast.
I've been from one end to the other trying to find the ferry to Bigail! If
someone could give directions from Pergies or Krizsan,please post. Thanks. :)

Subj:  Re:I'm Lost! Date:  97-02-12 15:59:07 EDT From:  RobinRPH Posted on:
America Online

You can get to the Island by taking a ferry from Farport. I can see how you got
turned around by going west, actually   you can just follow the coast line as it
winds to the north and east from Pergies and you should run right into Farport.

Subj:  Re:Stealing anama's treasure Date:  97-02-12 16:09:53 EDT From:
Slacker775 Posted on:  America Online

You can get Ravage Spirit in Khoth's library, Shayder will always be mad at you,
you can get the package that the glove lady wants by asking Irvine from Shayder
about shipping, and I don't know about the other 2 questions.

Subj:  The New Factory Date:  97-02-12 18:48:37 EDT From:  Ali BlaBla Posted on:
America Online

I am slip-sliding all over the conveyor belts to get inside the safe house in the
NE corner of the New Factory.  Of course, I can't get in.  Where is the dang
switch?  This has tortured me for a week.  I am fairly sure the 2 directional
switches and one portucullis switch at the south of the are unrelated...or at
least they appear to be....

Subj:  Super mega curse Date:  97-02-12 18:50:06 EDT From:  Ali BlaBla Posted on:
 America Online

In which town/encounter can I find the priest spell major curse (or whatever it
is called.... the one that curses and slows)?  S'pose I've gotten all the way the
the New Factory without it, but I sure would like to get it eventually!

Subj:  HHHHEEEELLLLPPPP Date:  97-02-12 18:59:14 EDT From:  Trevmyst Posted on:
America Online

Ok I got out of the place with jordan and am now in the slime pit.  I did
something so stupid you might want to consider this a puzzel in the game and try
to figer it out.  Im in the slime pit by the guy who you find in that place
hiding from slims.  He attacks me so I cast quickfire on him not nowing what
quick fire does.  Befor i know it he's dead I'm dieing and i'm so deep in the pit
that i'd be dead befor I make it.  I have the editer so I can go a little
distance and edit myself some life.  All of my spell people have all spell and
116 life. I'll upload the saved game to the File library in the Mac Games Forum
so you can try your ideas for getting out.  Just go to find file and type in
EXILE3 and go to the file named EXILE3 FIRE HELP and down load it.  Who knows you
might even have fun solving this problem and if you do you get a copy of this
cool saved game with skilled people and little explored.  Please post your
answers here.  I thank you for your help. Trevor

Subj:  Urisagi Date:  97-02-12 20:41:25 EDT From:  Mouse59207 Posted on:  America
Online

I still can't find the Urisagi nest. Help.

Subj:  Spiral crypt, etc. Date:  97-02-12 20:50:38 EDT From:  Shadowcatt Posted
on:  America Online

Okay, I came back to the spiral crypt and magic mapped it, but I can't find a way
to the center. Head banging's gotten me nowhere. How do I get in?? Also, what's
with this skribbane stuff?

Subj:  Re:HHHHEEEELLLLPPPP Date:  97-02-12 21:43:27 EDT From:  Scandium21 Posted
on:  America Online

Several lessons to be learned from your unfortunate mistake:

If a spell costs 50 SP to cast, it's not one to be tossed around lightly at one
person who a party of 6 could defeat without too much stress. I'm also assuming
you used the editor to help yourself to all the spells, seeing as you can't get
quickfire until Blackcrag fortress and even then its over 12000 GP (Utterly
Ridiculous...darn self-righteous mages and reclusive dragons).

As I recall, there wasn't any human in the place trying to kill you. Maybe you
accidentally hit the Empire Archer on the second level? He wasn't hostile,
though.

You can't get rid of quickfire once it's been created; the only thing to do is do
some odd jobs (or whatever) for a while until the quickfire is gone.

-Edward

Subj:  Filth Factory?? Date:  97-02-12 21:43:48 EDT From:  RSteele323 Posted on:
America Online

I reached the part with the control panel. I tried once and got stuck. What do I
do to get where I need to drop the egg??

Subj:  Re:Spiral crypt, etc. Date:  97-02-12 21:47:07 EDT From:  Scandium21
Posted on:  America Online

After you walk around the spiral crypt and press enough buttons (ie, there's
nothing left to do), use move mountains on the southern side of the center area
on some crumbling or moldy walls. You'll find a secret passage into the center
eventually.

Skribbane herb boosts your stats for a short time. Everyone's doin' it, man, come
on. Only 40g a bottle...there's plenty more where that came from, etc., etc., you
get the idea. It's what that smell is in Gale, what you get from Irvine in the
mysterious package, and what the Empire guards near Loreli get so upset about if
you have it.

Subj:  Re:Spiral crypt, etc. Date:  97-02-12 23:36:50 EDT From:  RobinRPH Posted
on:  America Online

Yeah, and so do you know what that makes you when you deliver that package in
Lorelei? A drug pusher. Isn't that just precious?

Subj:  Skribbane....Creepy Date:  97-02-12 23:55:02 EDT From:  Ali BlaBla Posted
on:  America Online

<>

BTW, I carried skribbane on me a lot before I finally used it (in deep-dungeon
desperation, of course), and the guards never got upset when they searched me at
Lorelei.  Were they supposed to kick my butt or something?  I was also hooked
after eating it only three times.  That's pretty hard-hitting.  I eventually had
to eat some evey few days to avoid getting ill at an unopportune time.  I though
it might be cool to go cold-turkey and never eat it again, but after getting
repeatedly ill it seemed as if I would never get over the craving.  Weird, too.

Was anybody else able to lick the craving? That would be neat...a little dialogue
box popping up saying you've licked it...and you're stronger for it!

<>

I don't mean to be a buzzkill but the skribbane eating and this package-delivery
scenario was the creepiest part of the entire game.  I suppose it's no different
than the bliss potions and wands, fine wines and magical quick-fixes we are used
to using already in Exile on a daily basis.  It's just when Jeff outright states
its a powerful, and highly addictive drug that it gets a little creepy.  He has
taken a huge risk here, considering the bad rap RPG's have gotten with
ignoramuses.

I know...we all have a choice of whether to eat it, yadda yadda
yadda.....but.....

Subj:  Re:Skribbane....Creepy Date:  97-02-13 00:28:25 EDT From:  IonBond Posted
on:  America Online

You can carry a dozen...err...vials?.... of Skribbane herb on you and the guards
won't stop you. They're not looking for relatively small amounts like that
(though it puzzles me that the mages don't detect whatever little you're
carrying). Try and bring that large package of herb through that blockade though,
and you'll get a different result.

While I never used the Skribbane herb once, I can tell you that if you quit cold
turkey, the withdrawal symptoms will eventually stop. Much as in reality, if you
keep taking more of the drug to cope with the withdrawal symptoms, you are just
digging yourself a deeper and deeper hole.

About the "creepiness" of the Skribbane herb.... Well, it's one of the most
realistic aspects of the game, and I am pleased by this. It may have been a risk
to include it in the game, but Jeff wisely made sure that use of Skribbane was
not ultimately the proper course to pursue. The short term gains might be
valuable, but in the long run, as every single person who opted to use the herb
more than once or twice will attest, it really hinders you. In the morality of
the game, Skribbane is a "bad thing," and this is as it should be. And, in any
case, it *IS* just a game.

Subj:  horses Date:  97-02-13 16:46:56 EDT From:  Swimingguy Posted on:  America
Online

does anyone know how I can get some horses? wherever I go it just tells me that
the horses arent mine.  Thanks alot.

Subj:  Re:horses Date:  97-02-13 17:01:09 EDT From:  IonBond Posted on:  America
Online

Usually, when you see horses, there will be horse merchant somewhere, or some
stranger who will sell you his mount for the right price. Look around that town
until you find the person selling the horse, and then purchase it--same as you do
with boats.

Subj:  Magic Barrier! Date:  97-02-13 17:40:27 EDT From:  Snifit4 3 Posted on:
America Online

Where can I get the Dispel Barrier spell and any rare weapon(I don't care which
one, but HELP! I need it.) Please e-mail me. Thanks!

Subj:  Control Panel??? Date:  97-02-13 19:06:36 EDT From:  RSteele323 Posted on:
 America Online

In Filth Factory,I reached the part with the control panel. I tried once and got
stuck. What do I do to get where I need to drop the Phoenix egg??

Subj:  Re:Control Panel??? Date:  97-02-13 19:11:03 EDT From:  Scandium21 Posted
on:  America Online

>> I tried once and got stuck<<

Try again. (In general, you look better if you ask about something after you've
worn out your mouse pressing buttons than if you ask after trying once.)

Clicking on one of the buttons will stop a nearby flow of filth-instead of water
there will be mounds of garbage that you can cross. You need to get across before
the machinery starts back up. When you get to the phoenix egg place there's a
special; the game takes care of the rest.

Subj:  Re:Control Panel??? Date:  97-02-13 19:32:26 EDT From:  RSteele323 Posted
on:  America Online

Actually,that was a repost. I had tried several more times since I posted last
night. I used the "halt slime" button and crossed. I did find a Cutting
rune,sampling barrels,and several levers. I also found an encounter saying it
would be hard to destroy the factory.

Subj:  Waveblade in Fort Emergence Date:  97-02-13 19:37:00 EDT From:  Shadowcatt
Posted on:  America Online

I found this waveblade behind a magic barrier in fort emergence, and I was
wondering what it does. Is it worth stealing it? Thanks.

Subj:  Re:Waveblade in Fort Emergence Date:  97-02-14 00:27:19 EDT From:  IonBond
Posted on:  America Online

I have never found any items flagged "Not Yours" that were worth taking. Magical
weapons just aren't left lying around. It's probably Bronze or something.

Subj:  Re:Filth Factory?? Date:  97-02-14 04:07:13 EDT From:  SpidWeb Posted on:
America Online

>> I reached the part with the control panel. I tried once and got stuck. What do
I do to get where I need to drop the egg?? >>

You need to turn off the slime river, go over it, climb down to level 2, solve
the puzzle to excape that little area, and then you'll be able to explore all of
level 2.

- Jeff Vogel Keeper of Exile

Subj:  Re:Spiral crypt, etc. Date:  97-02-14 04:09:40 EDT From:  SpidWeb Posted
on:  America Online

>> Skribbane herb boosts your stats for a short time. Everyone's doin' it, man,
come on. >>

Interesting note about that. I wanted Exile III to give people the option to be
amoral. Thus came the ability to smuggle herbs from Shayder to Lorelei. However,
one beta-tester rightly pointed out that the down sides of this action should be
pointed out, and that one good way to do this would be for the PCs to be able to
get addicted to the drug.

Thus came the skribbane herb. Stat boosts to suck people in, and withdrawl
symptoms to make their life hell. I'm very pleased with how it turned out.

- Jeff Vogel Keeper of Exile

Subj:  addiction Date:  97-02-14 08:32:07 EDT From:  Earthaid Posted on:  America
Online

An observation...think about it...if you find yourself addicted and having
extreme difficulty breaking the addiction...this might say something about your
real life. If you find yourself in difficulty with an addiction in a game, you
would never be able to handle a real life one. Remember this when you are tempted
to try that first cigarette or worse. Jeff, you have done some people a service .

Subj:  Re:addiction Date:  97-02-14 11:27:58 EDT From:  RobinRPH Posted on:
America Online

Hmm, this is all very interesting, moral dilemmas and that sort of thing.
Although, as one person pointed out, it IS just a game, still it is a
role-playing game and how you choose to handle some of the tough predicaments
should be based somewhat on your own belief system.

So I took the high road and I didn't take any of the skirbbane herb , I didn't
join the religious nuts, and I never attacked, killed or stole from anyone who
helped me. Boy, I could seem like this great person! Until I shamefully admit
that I stole from a religious group that never did anything to me and most of
whose members actually treated me pretty well.

Oh yeah, and I'M A DRUG PUSHER!!!!!

Subj:  Scond level filth factory Date:  97-02-14 12:56:37 EDT From:  RSteele323
Posted on:  America Online

Is there a way to get a barrel of slime to the rune? I keep trying to push it,but
the barrel won't get into the straight hall going to the cutting rune.

Subj:  Re:carrie Date:  97-02-14 13:20:40 EDT From:  Mocahontas Posted on:
America Online

how do i get her back to bernard?  where is she anyway?

Subj:  New Factory Funhouse Date:  97-02-14 18:09:29 EDT From:  Ali BlaBla Posted
on:  America Online

I'm still stuck in the New Factory, trying to get into the NE corner to the Safe
House.  Running in circles around the floor looking for switches to reverse the
conveyor in NE, with no luck.  Any clues are appreciated, since this floor
essentially isn't fun anymore. (that head-banging against the wall thing is
kicking in)  Oh yeah, did I mention I'm having the life sucked out of me and the
hair fried off my head if I don't watch my step? Ha Ha.

Subj:  sulfras's back room Date:  97-02-14 18:13:14 EDT From:  ChrisDeWan Posted
on:  America Online

hey, does anyone know how to get into the back room in sulfras's lair?  I've
tried all three entrances and can't unlock any of them.  It looks cool in their
(thanx to magic map), lots of vahnati furnature & stuff.  Just wondering.

also, about the "bunker" down in new cotra, the big black cube with no way in.
how do I get inside?  the manuals "answers" section wasn't any help (it said
something about chapter 9, but I looked in chapter nine and didn't see anything
about it).

lastly, I've almost gotten just about every spell.  the ones I'm missing are the
Death Arrows spell, and many of the 4th level priest spells (I think I missed
someone at sometime early on).  can anyone direct me to these?

Subj:  Re:sulfras's back room Date:  97-02-14 18:17:09 EDT From:  Snifit4 3
Posted on:  America Online

You can get some 4th level priest Spells from Ahonar, the Anama High Priest in
Shayder.

Subj:  Re:addiction Date:  97-02-14 18:23:03 EDT From:  Ali BlaBla Posted on:
America Online

<>

Well, the reason why I first brought this up was that I *did* try to go cold
turkey, but after a looooong time passing all I got was sick, and as far as I
could tell there was virtually *no* encouragement or sign that I would succeed in
my task.  How about "gee, you feel healthier and more pure this morning" rather
than "you are getting more ill"?  After getting nothing but illness messages for
a loooooong time, I resigned (wrongly) to the notion that there was no cure but
the "hair of the dog".

I agree that this aspect of the game does mirror real life in that if you do eat
the herb you pay the consequences, but the recovery rate and lack of
encouragement to quit still need refinement....these weaknesses make it difficult
to know even if it is indeed possible to kick the habit.  In fact, if it weren't
for this msg. board I never would have known it was possible to quit. (I suppose
there are a zillion other things I wouldn't have known without this message
board, but somehow I feel this aspect of the game requires a bit more
sensitivity).

Kudos to Jeff for at least trying to do something different!

Subj:  help! Date:  97-02-14 18:23:04 EDT From:  Kevin1393 Posted on:  America
Online

I have 2 questions. 1, where can I get the Magic Map spell? 2, I got seles to say
when you enter the portal you will be near the thieves place. When I enter I end
up in the tower of magi. What gives?

Subj:  Re:sulfras's back room Date:  97-02-14 19:57:06 EDT From:  Scandium21
Posted on:  America Online

Probably a red herring-Sulfras-, but I can't remember. (Helpful, huh?)

Death arrows is in one of the last dungeons in the game. Search around for it.

If you don't know about the bunker you're not talking to enough people. Talk to
Sandra, an Exile disguised as a monk in Loreli.

Subj:  Re:help! Date:  97-02-14 20:03:32 EDT From:  Scandium21 Posted on:
America Online

Magic map can be found in the small hut north of Sharamik, where you can stay.
You need a sapphire to cast it.

Can't retrieve the Orb of Thralni? You already have it. (Stroke of genius!)
Funny what the editor can do. I'd better be right about this; it happened to me.

Subj:  Re:help! Scandium Date:  97-02-14 20:20:03 EDT From:  Kevin1393 Posted on:
 America Online

Thanks but no thanks. I haven't regestered yet so I can't help myself get the
orb. Anymore suggestions?

Subj:  aargh, stupid pillar puzzle Date:  97-02-14 21:26:47 EDT From:  ChrisDeWan
Posted on:  America Online

I'm in the Remote Caves, in the Pillar Room and I can't get any farther.  I've
been all through it, found all the trapped spots, killed all the monsters, and
found the two false pillars.  But unlike the pillar problems in exile 2 I haven't
heard any clicks yet.  And what does it mean that the tiles are in a triangle
pattern?  I could use some hints on how to get through this one, maybe even a
spoiler .

Subj:  Re:help! Scandium Date:  97-02-14 23:06:42 EDT From:  Scandium21 Posted
on:  America Online

Well, the only other thing I can think of is that you got Seles to tell you that
you could go to the thieves but Anaximander/Levy hasn't given you the mission
yet. (A lot of people can be tricked into revealing details with the right words
in the "ask about" box.)  Anaximander has to give you the mission-ie go up and
talk to him about it after he says "There's been a theft! ..."-before you can
actually get to the thieves.

Subj:  Re:aargh, stupid pillar puzzle Date:  97-02-14 23:12:01 EDT From:
Scandium21 Posted on:  America Online

The remote cave? There's a nice surprise waiting for you at the end.

You can get a map with some nice answers to the puzzles in another town, quite a
ways from the caves. Ask a soldier about it in Angel's Rest, near Sharamik. If
the troglos have already destroyed Angel's Rest, look in Softport (important
people change towns-they don't die in an attack).  The map he sells you for a
healthy profit has the path through the puzzles and some hints on it.

Subj:  Bon-Ihorn Date:  97-02-14 23:14:58 EDT From:  VICKS20 Posted on:  America
Online

Can some one please tell me how to defeat him.  You can email me if you want ant
Vicks20

Subj:  Re:Bon-Ihrno Date:  97-02-15 01:40:02 EDT From:  IonBond Posted on:
America Online

>>How do I defeat Bon-Ihrno?<<

Umm.... well, you don't. Bon-Ihrno is a good friend of yours, and he'd never want
to hurt you, and you'd never want to hurt him. There is someone else you have in
mind, but I will not ruin anything for anyone with even a slightly specific
spoiler posting. The person of whom you are thinking is invincible. You can only
distract this person, and something else might take care of this person if you
could get to the control panel behind this person. Look in the basement.

Subj:  Re:Miscellany Date:  97-02-15 01:42:37 EDT From:  IonBond Posted on:
America Online

You cannot get into that huge chamber south of Sulfras' pedestal. If you can,
then Jeff lied to me when I asked him about it. *grin*

Death Arrows. If I remember correctly (I might not--I never really considered
this an important spell, so I don't entirely recall where I got it), I BELIEVE
that when you pray at the fifth stone circle (order doesn't matter, but when you
pray at the fifth one you find), you will learn the Death Arrows spell. Don't
quote me on this though, unless someone else confirms it first.

Subj:  augmentation Date:  97-02-15 03:08:16 EDT From:  RCooke123 Posted on:
America Online

I can't find the city where I can augment my weapons to +3 anymore.  Please tell
me where I can.

Also, the best weapon I think in the editor is the adamantite axe but I finished
the game and never found it. any hints?

Subj:  Problem with Itsy Party Date:  97-02-15 06:10:00 EDT From:  Kjetil Posted
on:  America Online

Please note that with a party of one, it is not possible to understand and thus
gain level seven spells, even at maximum mage lore.  I had to plug in another
character just for this situation.  Once his purpose had been served, he was
quickly tossed to the void.

Also, I've gotten several weapons augmented at Blackcrag, but they don't do
anything special that I notice.  Is there some trick to activating their power
that I am missing?

Subj:  Priest Spells Date:  97-02-15 11:22:45 EDT From:  KaareO Posted on:
America Online

Can anyone tell me where the fifth level priest spells are and where is the
Adamant Axe (or whatever it is called)?

Subj:  Preist spells Date:  97-02-15 17:22:41 EDT From:  Mouse59207 Posted on:
America Online

The fifth level preist and mage spells are in Sharimik.

Subj:  Re: Death Arrows Date:  97-02-16 00:02:38 EDT From:  ChrisDeWan Posted on:
 America Online

I don't know about the stone circles, but I also found this spell in the
rakshasa's lair along with the black halbert

Subj:  the beginning of the end? Date:  97-02-16 00:07:03 EDT From:  ChrisDeWan
Posted on:  America Online

Well, I've completed all (I think) of the major initial quests and quite a few of
the minor ones, but I haven't been able to get any farther.  i.e. what do I do to
start the sequence of events that leads me to the Vahnati and beating the game.
I've already picked up the Thought Crystal from the bunker, visited Ghikra and
the goodbye spirit, and been through the crystal caves.  What now?   This aimless
wandering has gotten  boring (plus I've got 30000 dollars and nothing in
particular to spend it on)

Subj:  Re:the beginning of the end? Date:  97-02-16 00:38:31 EDT From:
Scandium21 Posted on:  America Online

There are still some alien beasts who are just waiting for you to come and fight
with them. Look in the Keep of Tinraya.

I'd say something about the level of description of your post, but that would
only make it worse (figure it out).

Edward

Subj:  Bunker Date:  97-02-16 01:08:54 EDT From:  Kevin1393 Posted on:  America
Online

how do you get in the bunker in New Cotra?

Subj:  Re:Bunker Date:  97-02-16 14:25:49 EDT From:  Scandium21 Posted on:
America Online

>how do you get into the bunker?

Find Sandra, in Loreli.

Did you ever get the Orb of Thralni?

Subj:  Re:Bunker Date:  97-02-16 15:43:38 EDT From:  Kevin1393 Posted on:
America Online

no not yet. I thunk I need to beat the cochroach place first.

Subj:  Giant Trog barrier Date:  97-02-16 16:49:25 EDT From:  PasMic Posted on:
America Online

I wish to know how to destroy the  barrier theat seperates the giants from the
troglos I have done everything (I think) in the Giant caves with getting
prisoners and stuff I have read earlier posts were it syas to get  a piece of
paper from the room with that name puzzle thing i have done this and gotten the
map but I do not know if I have found the cave that they takl about. i can get to
the barrier i do not know what to do when there. Please help Thank you

Subj:  Help me please! Date:  97-02-16 17:08:10 EDT From:  Kevin1393 Posted on:
America Online

I am at the spiral crypt and can't figuare out the answer. The riddle is: I have
two knives, their sharp and red, I want to stick them in your head. What are
they? Can someone tell me the answer or give me a clue? Thanks! Oh yeah, great
game Jeff!!!! Thanks again!

Subj:  Black Halberd Date:  97-02-16 18:03:47 EDT From:  Jfmensch Posted on:
America Online

I'm stuck and frustrated in the Black Halberd quest-- I moved a crate over the
rune as the map instructed but still can't get through the door to the south.
I've tried everything I can think of but no dice...a nudge in the right direction
would be appreciated.

A few other questions:

- is there an artifact quest associated with Shayder/Isle of Bigail?  If so did I
ruin the oppurtunity by stealing from the Anama and angering the city?

- My party got off to a slow start and I wasted time early on wandering around
without horses.  At close to day 200 I'm just beginning the golems and have found
a number of northern cities destroyed or nearing destruction.  Is this natural
and if I'm behind did I miss good items or quests in the trashed cities?

Thanx

Subj:  Re:Help me please! Date:  97-02-16 18:13:26 EDT From:  Slacker775 Posted
on:  America Online

Think Snakes. Spoiler below....

Fangs

Subj:  Re:Help me please! Date:  97-02-16 18:54:24 EDT From:  Kevin1393 Posted
on:  America Online

Thanks!

Subj:  Re:Black Halberd Date:  97-02-16 20:09:07 EDT From:  RobinRPH Posted on:
America Online

Boy I don't know, you should be able to get out that door now. Did you get the
scroll out of the crate? That might be necessary. Somebody else may know
more(somebody else usually does!).

As for your other questions: There is a healer named Judith who has information
about the Fury Crossbow, she is sometimes in Shayder, but she moves around a lot,
I saw her in several different towns. No other artifacts are associated with
Shayder.

As for the slow start, according to past posts on this subject, you shouldn't
miss anything from towns that are destroyed. Important people that you might need
to talk to are now found in other towns. In fact, I think I was too worried about
the time thing, next time I go through this I'm going to take more time to stop
and smell the roses. That way nothing is missed.

hope that helps some, Robin

Subj:  Re: Giant Trogo Barrier Date:  97-02-16 20:39:42 EDT From:  ChrisDeWan
Posted on:  America Online

have you done the troglo quest yet?  that's where you find out about the map of
the secret cave.   The whole giant quest isn't really all that important.  Once
you finish the troglo quest (visit the mayor in shimarik for info on this).
You'll get a map from that quest and from there there's a huge series of traps
and puzzles to get to the barrier machine.  destroy it, and survive the ensuing
clash, then if you want you can go trash the troglo castle (good fun, good
experience, good treasure, not all that difficult)

Subj:  Five Artifact Quests Date:  97-02-16 20:44:58 EDT From:  ChrisDeWan Posted
on:  America Online

hey, where do you actually find out about these in the game?  I got the black
halbert only after stumbling onto the cave in the game (and even then, I had to
ask for help here to find the person who can tell me how to win it).  The only
place I ever read about them in the game was in the ending screen.  Is there some
person or scroll somewhere that clues you in to the existence of all five so that
you have an Idea you should be asking about them or what? thanx

Subj:  My Favorite Artifact Date:  97-02-16 23:18:38 EDT From:  Kjetil Posted on:
 America Online

My personal favorite is Pachtar's Plate.  BTW, does anyone know if the effect of
resistance items is cumulative?  Does wearing two rings of fire resistance make
one REALLY fire resistant, or does the effect simply level out on the first
artifact.

Speed items seem to accumulate effectiveness, but only intermittently.

Subj:  Re:My Favorite Artifact Date:  97-02-17 01:14:47 EDT From:  IonBond Posted
on:  America Online

No, wearing a resistance item gives you a certain "flag," so to speak (e.g.
"Resistant to many things," "Resistant to Fire," etc.). These flags are not
cumulative. Speed items, however, come in two flavors: a permanent increase to
action points per round (Rings of Speed, truly wonderful items), or a random
spell effect similar to the Haste spell (Helm of Speed, for example). These items
allow one to exceed the normal 12 action point per round limit, and this is why
every single member of my party wears a ring of speed, a helm of speed, and boots
of speed (stop by the item bazaars every single time the day changes; it's worth
it). Nothing beats spontaneously having your strongest warrior hasted to 18
action points per round and blessed (via a Fang necklace).

Subj:  what to do? Date:  97-02-17 14:51:25 EDT From:  Swimingguy Posted on:
America Online

I've beaten the slimes and roaches but I dont know what to do next.  Anixamander
just tells me to explore the surface more.  Also that guy in Krizzan who wanted
to sell me the location of the ring isnt there anymore. where can I find him
and/or the ring.  Post em if you know em.  Thanks.

Subj:  Slime Pit Help Date:  97-02-17 18:30:22 EDT From:  Zz101 Posted on:
America Online

In the slime pit the last stair case to the last slime pit just ends with a sign
saying ha ha.  Where's the last slime pit that I need to destroy so I can face
the alien slime guy?

Subj:  Re:Slime Pit Help Date:  97-02-17 20:15:46 EDT From:  Kevin1393 Posted on:
 America Online

I had the same trouble. From where it says haha go down until you see those webs
(you might of steped in them already) and go right. I think you will find the
answer.

Subj:  Filth Factory help Date:  97-02-17 20:49:09 EDT From:  Kevin1393 Posted
on:  America Online

I got the dragon scales at the the filth factory and tried to get into the center
but couldn't. It said I need a fire spell but I don't have it. Where can I get
it?

Subj:  Re:Five Artifact Quests Date:  97-02-17 21:03:01 EDT From:  Scandium21
Posted on:  America Online

There is a disgruntled/drunken/whatever soldier named Masok, in Angel's Rest, who
can sell you the map with some answers on it. If Angel's Rest is in ruins he's in
Softport.

There's no "one thing" that tells you about them, you just have to ask around-for
example, a beauracrat will tell you about an artifact and tell you to ask a
merchant, who will have you ask a priest, who will tell you about a person who
knows where an artifact. You just have to ask around.

The Five Artifact Quests come from:

The mage with no name The Library in Gale Judith the healer Masok the soldier
Foxfire the bard

Subj:  Re:Filth Factory help Date:  97-02-17 21:07:21 EDT From:  Scandium21
Posted on:  America Online

You need to get the Phoenix Egg from the hermit in Kneece. You can get to Kneece
from a ferry from one of the small towns on the Isle of Bigail.

I have to agree with Pachtar's Plate being the best. My PC wearing it takes half
the damage everyone else does, all the time.

I tried wearing the boots/helm/ring of speed together, but I still only got 1
extra AP per round. Major Haste is more effective for me than relying on items.

Subj:  Re: My Favorite Artifact Date:  97-02-18 01:23:48 EDT From:  Kjetil Posted
on:  America Online

<<>>

So, the ultimate setup is: helm of speed, fang necklace, ring of speed, ring of
resistance, boots of speed.

This has it's exceptions, of course.

Subj:  evidence Date:  97-02-18 15:59:06 EDT From:  Swimingguy Posted on:
America Online

I beat the slimes and roaches already and I got the dragon scales but where can I
find the runes to get evidence from the slimes?

Subj:  Re:evidence Date:  97-02-18 17:33:49 EDT From:  Snifit4 3 Posted on:
America Online

Check behind where the Alien Slime was.

Subj:  Now what? Date:  97-02-18 21:19:09 EDT From:  Kevin1393 Posted on:
America Online

I have the unregerstered version of Exile 3. I am regerstering this weekend but
first I want to find out what else I need to do or can do in the unregerstered
version of Exile 3. I might be forgeting something I did but here is what I can
remember: I beat the Slime Pit,  I beat the Roach Pit, I helped that dragon or
something living by the lava, I retrieved the orb of thralni and stole the other
stuff there, and I went to the murder cave and got the evidence (is there more
stuff to do for the New Formello murders? Please post a message! Thanks!!!!
Bye!!!!

Subj:  answers Date:  97-02-18 21:32:04 EDT From:  DoBu007 Posted on:  America
Online

<<>>>>

That sounds buggy.  He should be able to. 1. 1 character can have 20 ML 2. Jeff
says ML doesn't matter who has it 3. I got all spells with 20ML in the party.

Are you sure the character is level seven in mage skill (stupid Q, just asking).
If so, you are right, this shouldn't be.

<<<>>>>

Blackcrag gives flaming augment (the best and most expensive like Tevrono).  It
costs up to 10K (for stl broadswords or wave blades).  There should be an (F!)
after the item description.  When it hits it says "Joe hits for 16+ 17".  The 17
is the flame bonus.  Flame bonus does ZIP against flame immune characters like
many demons.

Subj:  Perfect Flower Date:  97-02-19 00:07:05 EDT From:  Nepharim2 Posted on:
America Online

I was just walkin' around in Exile 3 in the morning before I had to go to school,
when..I found this weird flower called the perfect flower.  It sells for 1 and as
far as I can see, no one owns it or wants it!  What is it here for and what am I
supposed to do with it?

Subj:  Orb of Thralni Help! Date:  97-02-19 00:09:33 EDT From:  Nepharim2 Posted
on:  America Online

I got the orb and all the other weird artifacts(the wand of unusual results and
the uranium bar), and searched EVERYWHERE..I found this place with a portal in
The Cult of The Secret Item place but it was faded and it didn't have any power
to transport me back to Fort Emergence! How do I escape?!  I've tried using the
Orb of Thralni, boating..everything!!

Subj:  Lil' Trick Date:  97-02-19 00:10:33 EDT From:  Nepharim2 Posted on:
America Online

Keep using the wand of unusual results and it will eventually say you feel
energized.  When it does this, your MP goes above the Max amount..cool, huh?

Subj:  Shielding Crystals&Ivory Bugs Date:  97-02-19 00:12:48 EDT From:
Nepharim2 Posted on:  America Online

Once, I went to a weird place and bought some Ivory Bugs and Shielding
Crystals..I don't remember where it was though..anyone help out?

Subj:  Weird Item Section Date:  97-02-19 00:14:18 EDT From:  Nepharim2 Posted
on:  America Online

Everyone post their weirdest items that they've ever recieved and below that  put
where they are found, and what they are for(if you know).

Subj:  Secret Passage-Reg. Required Date:  97-02-19 00:16:01 EDT From:  Nepharim2
Posted on:  America Online

I have an Unregistered copy of Exile 3, and I was wondering around somewhere
south of Castle Troglo where I found a hidden passageway that needed me to be
registered to enter!  I was really mad...anyone know what's in that passage?

Subj:  Roach Beach Date:  97-02-19 00:17:28 EDT From:  Nepharim2 Posted on:
America Online

I know I've been asking and posting alot, but..When I kill all the roaches at
roach beach, it says I hear some noises that sound like more roaches.  Where are
they?  And how do I get to the slime pit and the roach pit?

Subj:  Re:Perfect Flower Date:  97-02-19 12:40:45 EDT From:  RobinRPH Posted on:
America Online

Keep the flower, someone's looking for "something beautiful" , when you give her
the flower she'll give you something worth a whole lot more than one piece of
gold.

Subj:  Re:Orb of Thralni Help! Date:  97-02-19 12:43:56 EDT From:  RobinRPH
Posted on:  America Online

You escape through the portal. In order to do that you have to reactivate the
portal. I believe there's a special in front of one of the pedastals in a locked
room.

Subj:  Missing messages Date:  97-02-19 12:46:34 EDT From:  RobinRPH Posted on:
America Online

Anybody notice that the messages at the front end of this folder are
disappearing? Where are they? Maybe it's time to archive this folder and start
another one.

Subj:  Re:Missing messages Date:  97-02-19 19:01:49 EDT From:  Kevin1393 Posted
on:  America Online

They are missing. And you know what? There is no more room for another folder. I
say we e-mail the president of AOL telling him we need more room! Anyone agree?

Subj:  Re:Missing messages Date:  97-02-19 20:53:57 EDT From:  Scandium21 Posted
on:  America Online

>> I say we e-mail the president of AOL<<

But that would be pointless; he gets so much e-mail he wouldn't respond. It's
like writing to 1600 Pennsylvannia Ave. to ask about street repairs.

AFL Rod would be your best bet. It's all the people that create folders but don't
post in them or they're in the wrong space, and then they take up space for about
2 months.

Subj:  Now What? Date:  97-02-19 20:54:23 EDT From:  Kevin1393 Posted on:
America Online

I have the unregerstered version of Exile 3. I am regerstering this weekend but
first I want to find out what else I need to do or can do in the unregerstered
version of Exile 3. I might be forgeting something I did but here is what I can
remember: I beat the Slime Pit,  I beat the Roach Pit, I helped that dragon or
something living by the lava, I retrieved the orb of thralni and stole the other
stuff there, and I went to the murder cave and got the evidence (is there more
stuff to do for the New Formello murders? Please post a message! Thanks!!!!
Bye!!!!

Subj:  Folder Closed Date:  97-02-20 02:34:08 EDT From:  AFA Alice Posted on:
America Online

This folder is now closed. Please do not post in it, but rather post in Exile III
(folder 2). The archived version of this one will be posted shortly. AFA Alice,
AOL Mac Games & Entertainment

Subj:  Re:answers Date:  97-02-20 12:33:10 EDT From:  Kjetil Posted on:  America
Online

About the answers...

<<>>

The character has 20 Mage Lore and 20 Intelligence.  This only occurred once, and
early in the game.  Perhaps it has something to do with level.  Since that first
time it hasn't been a problem.

<<>>

Well, I guess I might've missed it if the bonus only appears in the text.  I was
expecting some sort of visual flame, but that never appeared.  I'll go back and
check some time.

Subj:  Divine Thud Date:  97-02-20 12:34:56 EDT From:  Kjetil Posted on:  America
Online

Sheesh, I can't remember where to find this spell.  If somebody could let me
know, I'd be very pleased (Non-Anama sources only).

Subj:  Re:Folder Closed Date:  97-02-22 20:36:22 EDT From:  Giule Posted on:
America Online

I'm writing in a closed folder ;-)

Subj:  Re:Folder Closed Date:  97-03-02 04:23:00 EDT From:  El Pubster Posted on:
 America Online

Me too

Subj:  Re:Magic Map spell ...book Date:  97-03-02 15:03:04 EDT From:  Benrickard
Posted on:  America Online

astro, it might not have been out when you did exile III but it is now, i ordered
it from spidweb

Subj:  linda, wassup with her? Date:  97-03-02 15:12:14 EDT From:  Benrickard
Posted on:  America Online

you all know linda, the one in exile II with the deamons, well, as most know she
is back, and i think her lab is in that part of the magi tower that is behind
barriar (the biggest one). and untile i finish the trogo mission to get the
dispel spell, i would guessthat she is up to her old tricks (ask her about deamon
and she freaks out!). has anyone here found anything out about her? or would that
spoil the game? hey, i had an idea, maybe her or her nether creations are causing
the plauges.... hmmm...

Subj:  Re:anama/editor Date:  97-03-02 15:14:06 EDT From:  Benrickard Posted on:
America Online

i figured this out too, but it left me feeling guilty. it spoils some of the fun.
at least beat the game before doing stuff like that

Subj:  Re:linda, wassup with her? Date:  97-03-08 12:24:45 EDT From:  Kevin1393
Posted on:  America Online

Trust me, around day 180 don't trust Linda. Whatever she says, don't believe her.

Subj:  YEAH! Date:  97-03-17 16:18:06 EDT From:  Kevin1393 Posted on:  America
Online

Guess what guys!? I am on day 81, have all the spells for Priest and Mage, Just
beat the golems, goten the orb of thralni back (I changed the date with the
editor then changed it back), and got 3 out of 5 of the ancient artifacts! Am I
doing good or what. You may have beaten the game a year before me but being 12
and this being the first computer game I ever bought/perchased/regerstered I
think I am doing pretty good! But even though I have the hint book be SURE to see
me write in often when I take on the Keep of Tinraya and The Keep or Rento-Renho
(oh whatever the Fools name is)! In the mean time I will get the other artifacts
and fast forward the day to 160 so I can kick Linda and the Demons ___! Thanks
for all The help so far! Bye!!!!

*Kevin*

Subj:  stumped again Date:  97-03-17 20:52:03 EDT From:  Swimingguy Posted on:
America Online

What do I do to get in drakos' lair?  Ive tried everything.  Also what is the
uranium bar good foor besides diseasing my party?  One more thing.... is the wand
of unusual results really good for anything?  It seems like its good at making me
dumber which I thought was just a joke until I realized that my intellegence was
actually dropping which really stunk.  Anyway thats all for now.  Im sure I'll
find something else to complain about soon enough.  Thanks guys.

Subj:  Re:YEAH! Date:  97-03-17 22:38:22 EDT From:  IonBond Posted on:  America
Online

IMHO, don't even bother posting how many days it's taken you to do such and such
if you've so much as opened the Editor. Of course, that's just my opinion, and
you're free to post whatever you want. *shrug* In any case, you're doing quite
well it seems.... You might want to try only using the hint book when you feel
you're totally stumped--it makes each victory all the more sweet.

Subj:  Barrier Room Date:  97-03-18 15:01:49 EDT From:  Lokkeltwo Posted on:
America Online

I have tried to push all the barrels into the holes and still can't get past the
magic force field.  What am I doing wrong.

Subj:  Re:Barrier Room Date:  97-03-18 15:16:51 EDT From:  RobinRPH Posted on:
America Online

If you're talking about the barrels in the Barrier Tunnel, you need to push ALL
the barrels into the pits. Start that head banging thing to look for secret
passageways.

Exile players have extremely hard heads!

Subj:  golem tower Date:  97-03-18 16:16:59 EDT From:  Lokkeltwo Posted on:
America Online

I can get down to the basement, but how do I keep the porticles open?

Subj:  Electrum keyhole Date:  97-03-18 17:36:08 EDT From:  Mizzou22 Posted on:
America Online

Where is the electrum key? I think I've searched everywhere in Erica's Tower and
I still can't find it!!

Subj:  Re:Electrum keyhole Date:  97-03-18 18:32:47 EDT From:  IonBond Posted on:
 America Online

Some doors were never meant to be opened. This is one of them.

Subj:  BIG RED BUTTON Date:  97-03-18 20:08:56 EDT From:  Mizzou22 Posted on:
America Online

What is that button in the secret passage way to the left of the portal in the
portal keep do?

Subj:  other folder Date:  97-03-18 20:39:08 EDT From:  GCKRAM Posted on:
America Online

Does anybody know what happened to the other folder?

Subj:  Re:other folder Date:  97-03-18 22:30:24 EDT From:  IonBond Posted on:
America Online

You mean the one called "Exile III (closed)?" Well, they finally actually closed
it. It's being archived, I imagine, and should be in the file libraries soon.

Subj:  Re:YEAH! Date:  97-03-18 22:53:37 EDT From:  Kevin1393 Posted on:  America
Online

Thanks for your "professional imput" for your ways of thinking. I appreciate your
"advice" but I strongly disagree. I feel that whatever makes you feel that you
beat Exile 3 on your own is fine. Pardon me if I am mistaking, but even yourself
and others have told Debugs to Exile 3. To me that is just like using the editor.
That is fine but in the future I would appreciate it if you would keep your
"comments to yourself." Thank you. Anyway, what are you doing in the game now? Is
it just me or Is Role Playing games geting better these days? :) *Kevin*

Subj:  Re:Barrier Room Date:  97-03-18 22:54:07 EDT From:  Kevin1393 Posted on:
America Online

Look for Hidden places?

Subj:  Re:golem tower Date:  97-03-18 22:54:51 EDT From:  Kevin1393 Posted on:
America Online

Try it again and go up the other way...

Subj:  Re:BIG RED BUTTON Date:  97-03-18 22:56:27 EDT From:  Kevin1393 Posted on:
 America Online

Try it but be sure to save it before you press it. Spoiler Below.

Boom *Kevin*

Subj:  Re:golem tower Date:  97-03-18 23:24:59 EDT From:  Lokkeltwo Posted on:
America Online

i do not follow you. Go up?  What other way?

Subj:  North Golem Tower Date:  97-03-19 11:34:40 EDT From:  Lokkeltwo Posted on:
 America Online

I can not figure out how to get to the north golem tower.  I can get to the
basement thru the lava pit in the middle of level 2, but then the porticles
always shut.  How do I keep the porticles open?  Is there another way down into
the basement?  Please help.

Subj:  Re:North Golem Tower Date:  97-03-19 12:57:02 EDT From:  RobinRPH Posted
on:  America Online

You need to find another way down into the basement. Go to level one and search
for a stairway going down.

Subj:  please help Date:  97-03-19 18:36:22 EDT From:  Swimingguy Posted on:
America Online

Someone answer my questions from before.  I'll repeat 'em (in a much less
colorfull maner) for anyone who has not read the post from before.  what good is
the uranium bar?, Does the wand of unusual results actually do anything? And how
do I get into drakos' lair.  I really need some help on these.  Thanks

Subj:  Sliths? Date:  97-03-19 19:27:27 EDT From:  Mizzou22 Posted on:  America
Online

what is this Slith mission that people keep talking about?

Subj:  Bon-Ihrno Date:  97-03-19 19:40:12 EDT From:  Mizzou22 Posted on:  America
Online

In the Vahnatie (SP) place in upper exile the old vahnatie talks about this
vahnatie that goes on a mission, I think his name is Bon-Ihrno, and that old guy
tells me to tell him if I ever find Mr. Bon.  So, where is he?

Subj:  Re:YEAH! Date:  97-03-19 20:15:48 EDT From:  IonBond Posted on:  America
Online

>>...even yourself and others have told Debugs to Exile 3...<<

Others, perhaps. Not I.

>>...I would appreciate it if you would keep your "comments to yourself."<<

I included a disclaimer stating that my post was of course only my own opinion,
and that you are free to do whatever you like. My post was not necessarily
addressed personally to you either. In any case, I am simply stating that what
"makes me feel that I beat Exile III on my own" is doing just that--beating it on
my own. Apparently, you have a different definition of the phrase. I have the
right to state my opinion (within the limits of reason), as I did, and you have
the right to state yours, as you did. You do not have the right to tell me not to
state mine. Period. Now, I'll use that technique which Robin is just so fond of,
and suggest that we let this topic rest.

In response to your other question, right now I'm going through the game in my
spare time with something of a fine-tooth comb, exploring the nooks and crannies
of the Surface World, Orb'ing around in random places, etc, trying to discover
any secrets like the Green Crystal Mace in Exile II (IMHO, the hardest item to
find in any Exile game, unless I'm missing something big in Exile III), or that
marvelous EasTer Egg, also in Exile II (if you don't know what I mean, think
about it....).

Subj:  Tools to win Date:  97-03-19 21:22:50 EDT From:  RParadigm Posted on:
America Online

There is absolutely nothing wrong with using tools like editors, hint books, or
message boards to win an Exile game.  I check this board all the time for help.
Exile is an extremely wonderful man-made world designed to thrill and entertain.
I enjoy trying to beat it.  My greatest satisfaction comes without the editor.  I
have never used it, not even for gold.  IMHO, it would be like a million dollars
dropping out of the sky so I could pay off debts and get the stuff I really want.
 It's a crutch.  There are times when you are in an impassable pickle where you
must use it.  Again, IMHO, it's for emergencies.

By the way, this is a wonderful group.  You are polite and helpful yet mysterious
and withholding at the same time.

-RParadigm

Subj:  Re:golem tower Date:  97-03-19 22:20:35 EDT From:  Kevin1393 Posted on:
America Online

Go down in the basement. Go through the exit. Then go back the way you came in.
*Kevin*

Subj:  Re:North Golem Tower Date:  97-03-19 22:22:43 EDT From:  Kevin1393 Posted
on:  America Online

Go the same why then go back the same way. When you come from the south the
portcuicles will do something different... *Kevin*

Subj:  Re:please help Date:  97-03-19 22:24:38 EDT From:  Kevin1393 Posted on:
America Online

Someone answer my questions from before.  I'll repeat 'em (in a much less
colorfull maner) for anyone who has not read the post from before.  what good is
the uranium bar?, Does the wand of unusual results actually do anything? And how
do I get into drakos' lair.  I really need some help on these.  Thanks

U bar only causes sickness. Sell it!

Subj:  Re:Tools to win Date:  97-03-19 22:30:00 EDT From:  Kevin1393 Posted on:
America Online

I have never used it, not even for gold.  IMHO, it would be like a million
dollars dropping out of the sky so I could pay off debts and get the stuff I
really want.

I figuare, if you can't get ALL you want in life, why shouldn't you be able to
get ALL you want in Exile 3. Yet, I am looking at it at a kids point of view.
*Kevin*

Subj:  Re:please help Date:  97-03-20 01:10:03 EDT From:  Scandium21 Posted on:
America Online

>>wand of unusual results...<<

Yes, it a) lowers your stats, b) takes some gold, c) makes you eat, d) diseases
the party or e) gives you extra HP/MP temporarily. It does some other stuff as
well but those are the major things.

>>And how do I get into drakos' lair<<

You have to enter it from the west, then go south and look for secret passages
(plain old head bashing, as everyone here is so fond of talking about).  There
are some nasty puzzles inside...make sure your party is ready. Don't go inside if
you're party isn't up to fighting two very strong drakes and a cadre of undead,
serpents, and other creatures. Doing this tower to gain experience for the roach
mission is _not_ a good plan (you can tell what my experience with the place
was...)

As for the editor...I used it to help my first fledgling party fight off the
demons in the Tower of Magi. I certainly wasn't up to the challenge. I only used
the unregistered stuff though (Jeff hadn't sent out the codes). I have no problem
with the editor in a tight spot, especially the first time through when it takes
the party unaware and unready. I do think that maxing out everyone's stats and
giving them all the spells/items/recipies/special items is grossly unfair and
makes the game boring. Fights aren't challenging; they just become nuisances. And
its too much strain on the mouse button! But that's beside the point.

-Edward

Subj:  To Start Off... Date:  97-03-20 16:10:56 EDT From:  Archimage4 Posted on:
America Online

Whew!  I just found these message boards today, and I am very happy.  First, I'd
like to say that I am very impressed.  I thought that Exile III would be as big a
dissapointment as Exile II.  Exile was my favorite... until I finished the DL on
III (on my 2400 modem... ugh!).  It is every bit as good as I hoped it would be
(thank heaven that you ditched the Exile II artwork!), with all new animations,
special effects, and a very cheap 'Make monsters easier' option.  I will probably
register I and III as soon as I scrouge $50 from the loose change around my
house!

A few things, however.  The time thing, while intriguing, makes the game a lot
more difficult.  Instead of lounging around and building levels, it can sometimes
take me days to clean out a dungeon.  I get lots of helpful items, but I can't
help but think that if I wait too long, I'll get creamed when the time factor
'tweaks' the difficulty.  Also, I want to know how to get started quickly,
safely, and so that I don't get the snot beaten out of me by monsters in areas I
shouldn't be in.  Any help would be greatly appreciated.

The Archimage

Subj:  Re:To Start Off... Date:  97-03-20 18:43:05 EDT From:  Swimingguy Posted
on:  America Online

dont put too much stress on time.  The only way that it makes the game more
difficult is that some towns get destroyed which really isn't much of a big deal.
 One thing about time, make sure you're ready for the demon mission at the tower
of magi.  I've heard they can get pretty nasty.

Subj:  Re:please help Date:  97-03-20 18:46:14 EDT From:  Swimingguy Posted on:
America Online

Oh dont worry scandium the roach mission is long dead for my party.  I think they
can handle it.  Thanks for your help!!

Subj:  Re:To Start Off... Date:  97-03-20 21:05:56 EDT From:  Scandium21 Posted
on:  America Online

>> I thought that Exile III would be as big a dissapointment as Exile II.  Exile
was my favorite... <<

Blasphemy. 2 was the best (with 3 a close second) I spent much longer playing it
than I did 3. I'll concede that the graphics got a much-needed overhaul in 3...
but Ornotha Ziggurat wipes the floor with the Great Walls. Any day.

Just my humbly stated opinion...

By the way, make sure you're well prepared when day 180 rolls around. _Well_
prepared.

-Edward

Subj:  Re:please help Date:  97-03-20 22:00:44 EDT From:  GCKRAM Posted on:
America Online

The urarnium bar(if you keep it) just diseases you

The wand of unusual results can give you up to 40 extra spell points if you keep
useing it(After you get SP, don't use the restore spell points in the editor.
You'll lose them) and after you get the SP, you can't use it anymore.

I have no idea about howto get into Drakos' lair(ask kevin1393 about it)

Glad to help out another soul.

Geoff

Subj:  Re:Bon-Ihrno Date:  97-03-20 22:02:02 EDT From:  GCKRAM Posted on:
America Online

In the goblin lair.  There is a secret passage in the wolf pit in the goblin
lair.  It's in the NE corner, I THINK!

Geoff

Subj:  Re:To Start Off... Date:  97-03-20 22:08:07 EDT From:  GCKRAM Posted on:
America Online

I completely agree with you Scandium21.  I think that  Exile 2 was the best too.
But also, NEVER JUST REST FOR THE DAYS TO JUST ROLL BY.  Get as much experince as
you can.  Don't make the same mistake I did.  If you don't just rest, you may be
strong enough when day 180 rolls along...

Subj:  Re:Tools to win Date:  97-03-20 22:10:08 EDT From:  GCKRAM Posted on:
America Online

WHAT THE HELL DOES IMHO MEAN?

Subj:  Re:Tools to win Date:  97-03-20 22:45:55 EDT From:  Nu2U4U Posted on:
America Online

IMHO: In My Humble Opinion

Subj:  Formello Murders Date:  97-03-21 16:49:15 EDT From:  TheLegend6 Posted on:
 America Online

I think I may have found a slight bug which I sorta need help with.

I spoke to Anaxaminder or however you spell it, and I asked him about the
Formello murders.  He didn't tell me until I asked.  Then I journeyed up to N.
Formello.  Now here's the strange part.  I spoke to McDonald I believe about the
murders, and he said that they found Foley and Thompson's bodies up in the murder
cave (which is called the remote cavern, if I'm not making a mistake.)  Not only
were there no bodies in the cavern, Flanagan wasn't in New Formello, AND Foley
and Thompson were sitting at the bar!

What's going on, and how do I get Flanagan to go to New Formello so the murders
can take place?  I've got the amulet from Erika, I found the rune in the slime
pit, I got my reward from the mayor, I spoke to Berra, etc.

Subj:  Re:Formello Murders Date:  97-03-21 17:18:19 EDT From:  GCKRAM Posted on:
America Online

did you kill the roaches?  If you didn't, that's why the murders didn't take
place.

Subj:  Re:Formello Murders Date:  97-03-21 18:09:50 EDT From:  TheLegend6 Posted
on:  America Online

Hmm, it was my impression that I only had to kill the slimes.  Oh well, I'll try
to find out how to kill the roaches.  That doesn't explain the bug, though.  Why
do Anaxim.. and McDonald in Formello think that the murders happened when clearly
they didn't because Foley and Thompson are sitting in the bar?!

Subj:  Re: Magic Training? Date:  97-03-21 18:41:14 EDT From:  TheLegend6 Posted
on:  America Online

Also, I've learned new spells from X, but I can't use them because I can't train.
 How does one train, or use the skill points that one gains every level?

Subj:  Erika's tower Date:  97-03-21 18:59:50 EDT From:  NeutronFox Posted on:
America Online

how do you get into her tower with permission?

Subj:  Re: Magic Training? Date:  97-03-21 19:22:37 EDT From:  Scandium21 Posted
on:  America Online

Find a trainer in one of the cities. Fort Emergence has one, Golddale does, and
some other places. Signs on the door say "training" or "Vo Tech."

Subj:  Re:Formello Murders Date:  97-03-21 19:24:07 EDT From:  Scandium21 Posted
on:  America Online

You probably asked Anaximander about the murders on a whim and he gave you the
information about them. Note that this does not mean they already happened. If
Flannagan in still in his office in Ft. Emergence they haven't happened yet.
He'll say something about needing you to go on a little side jaunt.

Subj:  Re:Erika's tower Date:  97-03-21 19:25:31 EDT From:  Scandium21 Posted on:
 America Online

You have to have reason to suspect her of causing the monsters on the surface.
Evidence of this is found hidden in the Slime Pit.

-Edward

Subj:  Re:Formello Murders Date:  97-03-21 19:42:32 EDT From:  Kevin1393 Posted
on:  America Online

I had the same trouble with the orb of thralni, you all remember robin and ion
:), anyway if you ask to soon (you might have found out from SOMEONE at this
message board) the person might tell you about it but Anax. actually has to tell
you when you walk into the room. If you don't know what I mean E-mail me! *Kevin*

Subj:  Re: Magic Training? Date:  97-03-21 19:43:48 EDT From:  Kevin1393 Posted
on:  America Online

Have you tried talking to someone at fort emergence? That person is the easiest
and I think cheapest one. *Kevin*

Subj:  Demonslayer Date:  97-03-21 21:59:11 EDT From:  Rraksash Posted on:
America Online

Oh most knowlegdable players...

Where is demonslayer and the other powerful things you can get in the editor??? I
haven't the faintest idea the hint book doesn't help!

Thanks, Rrak

Subj:  Re:Demons at the tower Date:  97-03-21 22:13:54 EDT From:  DoBu007 Posted
on:  America Online

<<<<<>>>>>

As a beta tester, I didn't have this message board and was caught entirely
unaware by the demons (and they came earlier then- Jeff slowed down the clock
since).  I had no firestorm or high spells.

So what?

I never fought a demon except in the athame room (a toughie for me then).  Who
told you to fight demons?  They tell you to avoid the center, they tell you where
linda, the athame & the secret crack are.  Stealth sneaks you past the guards on
the perimeter (never leave the perimeter).  Stealth gets you next to the portal
(1 hit from the Haakai hits as you approach).  Lowlevel characters can survive
here.  No I never even considered the editor (not sure it was even written then).
 The tower wasn't one of my 20 hardest battles IMO.

don

Subj:  Re:Demons at the tower Date:  97-03-22 01:02:46 EDT From:  RobinRPH Posted
on:  America Online

You know, I didn't think the tower was that tough either, until I got to the
portal. There I fought wave after wave of demons. Two of my charactors turned to
dust, it was very tramatic. (It's really only now that I can even bring myself to
talk about it). Then the brilliant (and rather obvious) idea of just trying to
cut the portal with the Blessed Athame FINALLY came to me. I cannot tell you how
stupid I felt when all those demons then simply disappeared. AAARRGG! The wasted,
wasted time and effort! I'm still kicking myself.

Robin

Subj:  Re: Anama? Date:  97-03-22 01:03:30 EDT From:  TheLegend6 Posted on:
America Online

I'm on the Isle of Bagail and I'm wondering.. should I join the Anama?  I have
two saved games, one where I have joined, and one where I haven't joined.  Any
help would be appreciated.

I realize that by joining I lose the use of magic, however, does the gain in
priest spells make up for that?  Is this simply a judgement call?

Subj:  Re:Demonslayer Date:  97-03-22 01:08:54 EDT From:  RobinRPH Posted on:
America Online

Well, you asked for a knowledgeable player, sorry to disappoint you but I'm going
to answer you anyway. :-)

Demonslayer is not in the game. Total bummage huh? Robin

Subj:  Re:Demons at the tower Date:  97-03-22 02:27:19 EDT From:  Astro Nine
Posted on:  America Online

I thought the tower was easy too. I guess alot of people just rested for days and
days, wasting Time. Gosh, I beta tested it and found the encounter at day 160, as
I was about to enter the Barrier Cave (The cave where you open the barrier
between the Gients/Troglodytes), and had already beat the roaches and the slimes,
and had joined the Anama, AND I HAD TO RAN OVER THE ENTIRE GAME SO FAR WITH A
FINE TOOTH COMB!

One kinda bug: In the slimes mission, you learn that you destroy the pits with a
fireball, but some people, like me have already joined the Anama and think they
can't complete the mission. But what I found was that a Firestorm works also (5th
level Priest Spell). tell that in the game Jeff.

Astro

Subj:  Re:Cockroaches Date:  97-03-22 03:06:30 EDT From:  TheLegend6 Posted on:
America Online

Hmmm.. I found the spider lair and the chief told me to kill a bunch of roaches
to the northwest.  I went to the northwest, and the only two things I can find
are:

1) The Lighthouse tower which I can't enter because I'm not yet registered. 2)
The bunch of guard-like encounters and a subsequent hissing noise that I can't
place.

Is one of these two things the area of roaches I must kill to enlist the Spider
Chief's aid?

Subj:  I need some GIANT HELP! Date:  97-03-22 08:01:41 EDT From:  JediKniteX
Posted on:  America Online

I killed those stupid Nagas (That Wand of Nulity sure does the trick), and I
get... ABSOLUTELY NOTHING! I step on a floor... CLICK!!!!!! And what does that
do... I HAVE NO STUPID IDEA!!! (opps hehe that lets you go free) Anyway, I KILL
NAGA, NO GET KEY?? Krog confused. Simple I killed the nagas... WHERE IS THE
STUPID KEY?? I freed all the prisoners and killed all the giant chieves. I can't
the barrier. Yes I know you need to get the key to put in that door and it gives
you something! WOW! Help!!! Reply ASAP (as soon as possible!)

Subj:  Re:I need some GIANT HELP! Date:  97-03-22 13:51:54 EDT From:  IonBond
Posted on:  America Online

I think you've been hanging around giants too long, it's affecting the way you
talk.

Anyway, well, you SHOULD find the Giant Key behind the Nagas in a corner of their
lair. If for some odd reason you simply can't find it, go down to the lower
level, head to the NE corner, and go up the stairs there. You'll be in the middle
of an island, surrounded by water. You can walk on parts of the water.... Use
this to get to a nearby landing (you'll need to push a button on the west wall of
this small area first), where you'll also find the Giant Key (yes, there are two
of them in the dungeon).

Subj:  Re:Demons at the tower Date:  97-03-22 13:53:04 EDT From:  IonBond Posted
on:  America Online

Try entering the tower and striding bravely through the central garden, and tell
me how easy it seems then.

Subj:  Bandits! Date:  97-03-22 13:59:23 EDT From:  JediKniteX Posted on:
America Online

Do the bandits ever steal the Demonslayer, the fury crossbow, or anything of
importance?

Subj:  Artifact Quests Date:  97-03-22 14:19:00 EDT From:  Nu2U4U Posted on:
America Online

I was playing around in Exile 3, when I thought,"hey I should get thoughs
artifact things".  Well I was doing just fine until the Tower of Zkal.  From what
I've read, others had had problems with the tower of zkal, but not the problem
I've had.  I've gotten past most of the puzzels, all I need to is open the 3
gates In the Domain of Zkal.  Please help, this is driving me crazy

Subj:  Re:Demons at the tower Date:  97-03-22 14:38:44 EDT From:  Scandium21
Posted on:  America Online

Hear, hear... (or is it here?)

It's much more entertaining when you actually go through the tower and witness
all the carnage rather than sneaking through the outer halls trying to avoid the
demons.

My first woefully ill-prepared party never even got the Athame but I still can
say I tried. Ah, the ignominy of the stealth spell!

The Fury Crossbow is never stolen by the Cult of the Sacred Item; you can get it
through an artifact quest. Demonslayer is not available in the game outside the
editor.

Subj:  Re:Demons at the tower Date:  97-03-22 14:40:45 EDT From:  RobinRPH Posted
on:  America Online

Aaah IonBond, we all stand in awe in the face of your valliant courage. We are
perhaps a bit dismayed at the power of your cognitive thought process, but what
the heck, you're still our hero!

Subj:  Slime pit green fields Date:  97-03-22 22:24:08 EDT From:  JohnatUNC
Posted on:  America Online

I can't find a way around the green fields in the slime pit.  I've found the orb,
and several other secret areas, but no way into through those impenitrable
fields.  I am stuck.  Can anyone help?

Subj:  Re:Demons at the tower Date:  97-03-23 02:39:41 EDT From:  Astro Nine
Posted on:  America Online

IonBond, If that was directed to me well then. I shall reply: I DID. I Killed
everything in the tower.

Astro

Subj:  I found a demon slaying thing! Date:  97-03-23 09:04:45 EDT From:
JediKniteX Posted on:  America Online

When I was shopping at a used goods store, I came across the Arrows of light.
They had the ability to slay demons. Is that cool or what?

Subj:  Exile cheat debugs whatever Date:  97-03-23 09:09:23 EDT From:  JediKniteX
Posted on:  America Online

If you like to cheat, when you do business with a used goods dealer and you don't
like the selection, exit the business session and press Shift-w. Some thing
should say in the event box Debug: shops/job refreshed. This also works for job.
If you want towns to forget you then press Shift-. I only tried this once,
becuase I don't want to cheat. A few mislead keystrokes led me to discovery.

Subj:  Demon tower-- Killing them Date:  97-03-23 09:18:42 EDT From:  JediKniteX
Posted on:  America Online

I have a few questions, if you kill Linda, does the tower ever forgive you? And
do the demons not comes? And some herb guy said I could stop Linda. How? (other
than killing) I also got the area where I think Linda is getting the demons. You
know the place with all those magical barriers. Fight golems to gain experience
for when D-Day rolls around (Demon Day). Golems are incredibly easy. Well that's
becuase my human fighter has giant gauntlets an alien blade, and a magic axe. He
also has a gold skill ring that increases damage and another that gives you a "to
hit" bonus. Then my slith fighter has a magic halberd and giant gauntlets and two
rings of speed and boots of dancing. Then my Nephilim fighter have a ravage knife
and an iron wave blade (+1) and a magic crossbow and magic bolts and an archer's
bow and 2 infinite arrows. Kill golems!!!!!!

Subj:  How do I destroy the barrier? Date:  97-03-23 09:22:55 EDT From:
JediKniteX Posted on:  America Online

How do I destroy the barrier? I recovered the pocessions (sp?) of dead soliders,
and rescued prisoners.I found the key, killed the nagas, got the map, and can't
find this tunnel place. I found a secret passage in the stone wall in the eastern
hill giants reigon. Is that the place? reply ASAP please. Oh and my thanks to
IonBond for replying so promptly. And yes the giants are getting to me. (-:

Subj:  Giants.. etc. Date:  97-03-23 13:24:37 EDT From:  TheLegend6 Posted on:
America Online

A question or two:

1) I have the little map of the alternate tunnel for the Giants/Trolgos, I've
killed Elhioc, and I've beaten the Naga and helped the prisoners escape, but what
do I do now?  Also.. Anamaxindar told me to visit this guy, Dwayne I think he
said, but I pressed "return" too quickly and didn't read his message.  I remember
that he said Dwayne was in hiding, and I suspect Dwayne is really "Kendra" the
gloves salesman in Lorelei, but I can't figure out what to say to him/her.  Is
this because I missed something Anamaxindar said or am I just missing something
obvious?  Also.. do I need to speak to this guy about the trogos/giants?

Another question:  After I beat the trogos/giants, should I try to find the golem
tower?  I think my characters need experience.  The only reason I was able to
beat the Nagas was I stocked up on potions beforehand.  I tried once without
potions, and they slaughtered me.

Subj:  Re:Giants.. etc. Date:  97-03-23 13:57:40 EDT From:  TriMania21 Posted on:
 America Online

Dwain is in Lorelei around the southeast section. To do something really neat go
to Kendra and ask her about herbs... I think!

*Trivia Mania*

Subj:  Re:How do I destroy the barrie Date:  97-03-23 14:57:41 EDT From:  IonBond
Posted on:  America Online

I believe that's it, yes.... There's a cave in the east side of the mountain
range near the major Giant Caves.... Destroying the barrier once you get there is
a trivial thing (a dialogue box, essentially asking "Do you want to destroy the
crystal? Yes/no?"), but I should warn you about one thing in the tunnel before
this. If you've played Exile II, you'll recognize this from the Halls of Chaos
there, but when you're asked to get rid of all the barrels, don't forget to check
for secret passages....

Oh, and mind the DoomGuard.

Subj:  Re:Demon tower-- Killing them Date:  97-03-23 14:58:22 EDT From:  IonBond
Posted on:  America Online

>>Then my slith fighter has a magic halberd and giant gauntlets and two rings of
speed and boots of dancing.<<

Boots of dancing are cursed boots that slow you down occasionally. Toss 'em.

Subj:  Re:Demons at the tower Date:  97-03-23 14:59:18 EDT From:  IonBond Posted
on:  America Online

>>We are perhaps a bit dismayed at the power of your cognitive thought process<<

Hmm, I'm not sure if that's flattery or an insult. Ah well, I'll just have to use
my cognitive thought process....

Subj:  Re: Demonslayer Date:  97-03-23 14:59:56 EDT From:  Swimingguy Posted on:
America Online

Everybody seems to think that the demonslayer is not actually atainable through
the game.  If you have registered the editor you can use it to get it.  the other
items are scattered throughout the world.  Dont worry you'll find 'em.

Subj:  Re:Demon tower-- Killing them Date:  97-03-23 15:24:31 EDT From:
JediKniteX Posted on:  America Online

Thanks IonBond! (no sarcasm (sp?)).

Subj:  Re:How do I destroy the barrie Date:  97-03-23 15:25:58 EDT From:
JediKniteX Posted on:  America Online

Thanks for reminding me of the halls of chaos! That brings back some memories.

Subj:  Re: Demonslayer Date:  97-03-23 16:36:49 EDT From:  IonBond Posted on:
America Online

>>If you have registered the editor you can use it to get it.  the other items
are scattered throughout the world.  Dont worry you'll find 'em.<<

On a side note: has anyone actually found the Adamantite Axe in the game?

Subj:  Re: Demonslayer Date:  97-03-23 21:51:47 EDT From:  Kevin1393 Posted on:
America Online

No I haven't heard about it from anyone. Have you?

Subj:  Re:Slimte Pit..Need help! Date:  97-03-24 00:07:53 EDT From:  Kawaii Pan
Posted on:  America Online

If you haven't found out yet... ask me! I (finally) got to that place!

Subj:  Roach Lair and Egg Date:  97-03-24 00:09:03 EDT From:  Kawaii Pan Posted
on:  America Online

I just put in the phoenix egg in the roach thingy. Now, I don't know how to get
back and survive! Can anyone help me? Arigato!

Kawaii Chibi Pan

Subj:  Adamantite Axe Date:  97-03-24 12:48:18 EDT From:  Lloyd14934 Posted on:
America Online

Ionbond, you mentioned an adamantite axe a few messages ago.  What is it?

Subj:  Re:Roach Lair and Egg Date:  97-03-24 14:50:06 EDT From:  RobinRPH Posted
on:  America Online

You need to get to the stairway to the SW. I think that it would better to find
the stairs before you throw the egg, but oh well, some people think it's sort of
boring to do things the easy way. Putting yourself in the combat mode and casting
haste spells will help you move a little faster.

Robin

Subj:  Re: Demonslayer Date:  97-03-24 18:58:03 EDT From:  Scandium21 Posted on:
America Online

Without even checking if there are already comments to this effect...

As you said, Demonslayer is not available through the game.

Subj:  Re:Roach Lair and Egg Date:  97-03-24 19:00:41 EDT From:  Scandium21
Posted on:  America Online

Off on (off on?) a tangent, does anyone know right off if the quickfire goes
through the trash walls or not? In the beta version the walls seem to block the
fire but in the latest one I don't think they do, or it'd be possible to stay out
of combat mode.

Subj:  Re:Roach Lair and Egg Date:  97-03-24 19:22:49 EDT From:  Fridge Art
Posted on:  America Online

For what it is worth, drop the egg then calmly walk back to the staircase. If you
enter combat mode, the quickfire will go through the trash walls. If you walk out
it won't.

I hope this helps.

Subj:  golems Date:  97-03-24 20:05:51 EDT From:  Swimingguy Posted on:  America
Online

how do I reach the northern golem spire?  and what happens when all 4 power
crystals are destroyed?  I would appreciate any help because I really dont like
having to restore my game after I crash land in the mountains.  It's a real pain.

Subj:  Re:Roach Lair and Egg Date:  97-03-24 20:08:22 EDT From:  Kevin1393 Posted
on:  America Online

go out of the "Trash Pit" to the west

Subj:  Re:Roach Lair and Egg Date:  97-03-24 20:08:45 EDT From:  Kevin1393 Posted
on:  America Online

Forgot to sign off! *Kevin*

Subj:  Re:golems Date:  97-03-24 20:12:03 EDT From:  Kevin1393 Posted on:
America Online

You must enter The Tower Of Shifting Floors to get in the North Spire. *Kevin*

Subj:  Help, Golems are Killing me! Date:  97-03-24 20:47:39 EDT From:
JediKniteX Posted on:  America Online

What the best way to build levels in preperation to fight golems? Thanks in
Advance!

IonBond, please respond I'd like to hear what you think.

Subj:  Jeff.. A month... Date:  97-03-24 20:57:45 EDT From:  JediKniteX Posted
on:  America Online

I get the feeling Jeff is working on that Sci Fi RPG. He's abscent for a month.
Oh well. Any other opinions?

Subj:  Re: golems Date:  97-03-24 21:59:54 EDT From:  Swimingguy Posted on:
America Online

I found the map thing that shows that I have to get to the basement before I hit
the north golem spire.  I cant find how to get there before  I run out of
resources andthe horde of golems get me. HELP!!

Subj:  Re:Jeff.. A month... Date:  97-03-24 22:29:46 EDT From:  Seanachai Posted
on:  America Online

On the SpiderWeb home page he says he's working on another RPG, probably based on
the Exile world (but emphatically not Exile IV).  Says the RPG thing is going too
well to ignore.

Subj:  Re: golems Date:  97-03-24 22:40:05 EDT From:  RobinRPH Posted on:
America Online

You have to get up to the second level in the Tower. Once there, get to the
control room in the SE corner.(You'll have to find a lever to pull to make this
possible) One of the buttons in the control room will switch the conveyer belt in
the basement.

Subj:  Re:Demon tower-- Killing them Date:  97-03-24 22:44:03 EDT From:  Snifit4
3 Posted on:  America Online

I suppose you could kill Linda if you used the editor a lot (let me rephrase
that--- a LOT.) Use "Scry Monster" (Lv 1 Mage spell) and take a look at her
stats. With level 7 mage AND Priest spells, you'd better have a lot of nullifying
items.  Even if you kill her though, you'll probably have another problem- The
dictation of the game (as in code) would probably send you there at day 180 with
no Linda to stop, or another Linda.  And no, they probbably wouldn't forgive you.

Subj:  Re:Help, Golems are Killing me Date:  97-03-24 22:55:53 EDT From:
RobinRPH Posted on:  America Online

Well this should be a fascinating dialog. I wonder, is there any way you can
"prepare" to fight the golems? Try this one: Be really, really, really, really,
strong! Oh come on Krog, go for it! Kick some golem butt!!!! :-) If wimpy old me
managed to get through the golem tower (and yes, I admit it, I squeezed up
against those outer walls in the Tower of Magi) surely you can handle it.

I know, I know, I'm not IonBond, but I once played IonBond on T.V. Robin

Subj:  Re:Jeff.. A month... Date:  97-03-25 02:00:53 EDT From:  IonBond Posted
on:  America Online

>>I get the feeling Jeff is working on that Sci Fi RPG. He's absent for a month.
Oh well. Any other opinions?<<

Jeff is currently working hard on porting Exile III to the PC, with a whole
separate PC beta-testing team. Latest I've heard was sometime in April for the
release of that.... Don't forget, also, that even superhuman programmers like
Jeff do need to sleep occasionally.

Subj:  Re:Help, Golems are Killing me Date:  97-03-25 02:10:41 EDT From:  IonBond
Posted on:  America Online

>>What the best way to build levels in preperation to fight golems? Thanks in
Advance!<<

Well, here's the best advice I can give....

First off, you shouldn't be going anywhere near the golem tower until you have
done the Slime, Roach, and Troglo/Giant missions. The golem tower is tough! (In
case you haven't noticed.) Also, good equipment helps a lot. In particular, this
might be a good time to recover a few of the artifacts, if you haven't done so
already. Pachtar's Plate is simply a beautiful item, and is also, IMHO, the
easiest artifact to find (now that you've gotten to Gale, search that
library...!) The Ring of Magery might be a good addition, as well. I didn't get
it until I was basically at the end of the game (I saved my game outside the
final fort, and cast Word of Recall so I could explore more...), but when you
have tons of SP at your disposal, things become a LOT easier. Finally, if you
haven't done so already, go see the dragons in the NW area of Valorim and get a
Mithral Broadsword forged (very easy quest once you get there). Now, about the
golems.... Well, they come in different flavors, as you know. Golems of Blades
are a joke. The Fire and Ice varieties are a bit more dangerous, but they aren't
very hardy, and can't cast spells, and if you run up next to them, they won't
breathe very often.... Jeweled Golems are rough. Getting hit with acid is just
nasty (maybe consider a Basic Necklace for a couple of weak party members...?),
so these should be a major priority. Finally, the infamous Demon Golems. You'll
only have to face maybe ten or so of these in the whole tower, but they are,
IMHO, the single hardest regularly-occurring creature in the game. Throw
everything you've got at them. Remember to use Major Blessing regularly (you DID
explore that lake NW of Ft. Emergence, didn't you?), which, along with Slow
Group, will be a staple combat spell from now on. About Tower strategy.... well,
spend as little time as possible on the ground floor. Make a beeline to the NW
corner to start off (to get to the second floor). Things are much calmer above
and below the ground floor (except of course in that master control room at the
top......), and you will find these other areas less challenging. In many cases,
don't even bother fighting golems on the first floor unless they're directly in
your path. By running on the conveyors you can outdistance most of them when you
need to.... Good luck! (You'll need it....)

Subj:  Re:Anama Rings Date:  97-03-25 11:36:00 EDT From:  Fridge Art Posted on:
America Online

I know that joining the Anama has some benefits. What I would like to know is
exactly what are the benefits or handicaps of wearing the rings in battle. I have
noticed, when when wearing the rings in battle, in the dialog "Your Anama rings
glow".  What I want to know is what happened, or didn't happen.

On a similar subject, did anyone else figure out how to keep all the benefits
that the Anama give you when you join and still be able to train as a mage?
Spoiler below. . . . . . . . . . . . . . . Simlply steal, or attempt to steal,
the treasure on the second floor of the Anama temple. They will be very unhappy
with you, they will never forgive you, and will attack you every time you enter
Shayder, but you will be able to train as a mage.

Subj:  Re:Anama Rings Date:  97-03-25 11:59:09 EDT From:  Leifire ma Posted on:
America Online

First of all, I think that when a rings glow it means that it has just stoped
something from affecting you. I could be wrong though. Also there is arother way
to get mage spells and be an anama member,you have to have the editor, but if you
simply add mage spells to your character, you get to keep the amama benifits.

Leifire ma also if your bored, and have nothing better to do,look at my page at
http://members.aol.com/leifirema/inferno/THE_INFERNO.html

Subj:  Re:Help, Golems are Killing me Date:  97-03-25 16:00:28 EDT From:
RobinRPH Posted on:  America Online

That's what I said! Be really, really, really really strong! Who says I can't
strategize?

Subj:  Re:Anama Rings Date:  97-03-25 16:23:52 EDT From:  Nu2U4U Posted on:
America Online

If I remember correctly the Anama Rings protect you from being slowed.

Subj:  Filth Factory Date:  97-03-25 20:22:35 EDT From:  ZZhou22876 Posted on:
America Online

I just downloaded Exile II a few days ago, and have completed the slime mission.
Right now I'm in the filth-making factory of the roaches. However, I can't seem
to find a way past the buildings, or to another level. Aside from the basilisk
(what is the 'ha ha'? I've seen two already...), nothing has troubled me yet.
Also, can the town healers remove curses? My secondary fighter is stuck with a
cursed broadsword, and that has hindered experience gaining quite a bit (11
levels behind my primary fighter). Since I'm not going out of the factory until I
activate the egg, I thought I might as well get an answer here quickly.

Note: the 'I' that is referred to in this post may sometimes actually refer to my
characters. Use your own judgement to tell which is the case.

Subj:  Re:Roach Lair and Egg Date:  97-03-26 20:22:49 EDT From:  ChibiPanGT
Posted on:  America Online

what stairway?

Subj:  Re:Filth Factory Date:  97-03-26 22:11:09 EDT From:  Scandium21 Posted on:
 America Online

The town healers can remove curses, and so can a priest spell I believe.

To get to the inner part of the roach factory-note that the game refers to it as
floors and levels but it is all one level-you need to find the river of slime
that you can't cross.

The control room is nearby. The button that stops the slime flow is the important
one. The strategy here is to press it and get across the erstwhile impassable
river as soon as you can. It will start flowing again (you'll have plenty of
warning, though) after a bit. The rest should be self-explanatory.

-Edward

Subj:  Re:Help, Golems are Killing me Date:  97-03-26 23:19:28 EDT From:
Kevin1393 Posted on:  America Online

>>Golems of Blades are a joke. The Fire and Ice varieties are a bit more
dangerous, but they aren't very hardy, and can't cast spells, and if you run up
next to them, they won't breathe very often.... Jeweled Golems are rough.>>

IMHO, I think that they are all not too hard. Jeweled ones are harder. But have
you encountered at the Tower of Shifting Floors a Demon Golem yet?          I
hate those things!!!! *Kevin*

Subj:  Re:Filth Factory Date:  97-03-26 23:23:01 EDT From:  Kevin1393 Posted on:
America Online

I am pretty sure they do. *Kevin*

Subj:  Re:Help, Golems are Killing me Date:  97-03-27 04:24:07 EDT From:  IonBond
Posted on:  America Online

>>>>Golems of Blades are a joke. The Fire and Ice varieties are a bit more
dangerous, but they aren't very hardy, and can't cast spells, and if you run up
next to them, they won't breathe very often.... Jeweled Golems are rough.>>

IMHO, I think that they are all not too hard. Jeweled ones are harder. But have
you encountered at the Tower of Shifting Floors a Demon Golem yet?          I
hate those things!!!! *Kevin*<<<<

Errr..... Read the part you quoted over again....? I said that Jeweled golems are
hard. And, if you read the next sentence of my original post (which you didn't
quote), I explain all about Demon Golems.

Subj:  Beginners question Date:  97-03-28 01:05:57 EDT From:  Skandaloss Posted
on:  America Online

I can't find the two magic items in Colchis that will help in the slime pit.
Help? Don

Subj:  Doomguards Date:  97-03-28 04:29:22 EDT From:  EMT837046 Posted on:
America Online

Any hints on how to kill doomguards????

Thanks

Subj:  Re:Doomguards Date:  97-03-28 11:32:29 EDT From:  IonBond Posted on:
America Online

DoomGuards in Exile III are what DoomGuards in Exile II should have been, but
weren't--nearly impossible to kill. There are two in the game that come to mind
at the moment.... the one right by the Troglo/Giant crystal, which I'd advise you
simply run past, as there's no way you'll ever manage to kill it at that point in
the game.... The other one guards the secret entrance to Blackcrag, and, if you
want to kill it for kicks, here's the strategy I've found most helpful...

Cast Major Blessing a whole bunch of times. Have everyone except your best
armored and best armed fighters hide in the back ranks (in Exile III, DoomGuards
can actually hurt you!). And, well, hack away. If you trap the DoomGuard in a
small area, eventually it won't be able to split anymore. Be warned that this
method will take a darn long time, but, as the DoomGuards are immune to
everything besides weapons, it's the only method. Whereas killing them was fun in
Exile II, I'd say that fighting them now is more trouble than it's worth.

Subj:  those darn golems Date:  97-03-28 14:00:40 EDT From:  Swimingguy Posted
on:  America Online

OK I flipped the switch north of the control room but I cant find my way into the
control room.  I went into the throne room and trashed that horde of demon
golems, through the fire pit and into the basement.  I escaped the basement but
now I'm back on the ground floor.  What should I do?  also do all the golems die
when I destroy the 4th power crystal.  Thats what I'm hoping for.  Thanks guys.

Subj:  Re:Beginners question Date:  97-03-28 15:58:52 EDT From:  Kevin1393 Posted
on:  America Online

Have you talked to the ghost yet? One, if not both, don't appear unless you talk
to the ghost at Cholcis Ruins. *Kevin*

Subj:  Re:Doomguards Date:  97-03-28 15:59:12 EDT From:  RWGibson13 Posted on:
America Online

> Cast Major Blessing a whole bunch of times. Have everyone except your best
armored and best armed fighters hide in the back ranks (in Exile III, DoomGuards
can actually hurt you!). And, well, hack away. If you trap the DoomGuard in a
small area, eventually it won't be able to split anymore. Be warned that this
method will take a darn long time, but, as the DoomGuards are immune to
everything besides weapons, it's the only method. Whereas killing them was fun in
Exile II, I'd say that fighting them now is more trouble than it's worth<<

That's what I finally figured out.  I'd just hurry to the closed portal, then
have everyone run inside once we killed one of the Doomguards and it opened.

As an alternative, I wonder what would happen if you wasted a LOT of magic points
and put up force barriers everywhere around one of 'em except from the direction
where your group is amassed.  Then attack him.  Could he split if there were no
empty spaces around him? Unfortunately, I don't have a save anywhere near the
area...

RWG

Subj:  Re:Demon tower-- Killing them Date:  97-03-28 16:50:57 EDT From:  GCKRAM
Posted on:  America Online

The tower can't forgive you for killing linda because it gets destroyed.  This is
the only way that I know of to complete the mission.  Also, there is a secret
store room in the top NW corner of the tower.  Use Move Mountains on the southern
wall in the store room. In order to kill Linda, you have to get the blessed
athame.  It's in the temple where you can get all of the priest spells.

Subj:  Big Anvil Date:  97-03-28 18:04:01 EDT From:  Mizzou22 Posted on:  America
Online

Sorry I have to post an Exile I question here but nobody seems to look in the
Exile I folder so I'm gonna have to put it here to get an answer.

In the Tower of the Magi in that secret room is 'X' researching that funky spell
that drops an anvil on someone's head.  He won't teach me spells until I give him
the name of that guy with a "Big Anvil".  So, what is his name?

Well so far you people have answered all of my questions, so, Thanx in advance,
Mizz

Subj:  golems Date:  97-03-28 19:09:14 EDT From:  Swimingguy Posted on:  America
Online

Well I found the northern spire and destroyed the crystal but that didn't seem to
do much.  Now I'm back in the tower and I hit the button which changes the
directions of the star belt but I still cant get tho the 3rd floor.   which
setting should the star belt be on to get to the 3rd floor.  Thanks. BTW: whats
up there(3rd floor)?

Subj:  Re:Big Anvil Date:  97-03-28 19:27:08 EDT From:  MDarke Posted on:
America Online

He can be found in Fort Draco. It is always more fun to solve it for yourself.
You have 1 chance to redeem yourself!

Oh well, you can scroll if ya have to.

His name is Boutell

Subj:  Troglo Kahzi's Cell? Date:  97-03-28 19:53:31 EDT From:  Dyggerman Posted
on:  America Online

Hi,

I'm stuck in the Troglo level beneath Castle Troglo, trying to kill the Khazi as
per King Troglo's message.  I've explored every part of the dungeon and killed
all the Kahzis, but I can't figure out the proper combination to get into the
cell (the one where you have to push a bunch of those different red buttons)  Can
someone offer a hint to this frustrated gamer?

Many thanks, Dennis

Subj:  Re:Troglo Kahzi's Cell? Date:  97-03-28 20:22:39 EDT From:  EMT837046
Posted on:  America Online

There are six buttons, matching the six levels of wall. (I know the description
sucks!)

Try pushing one button at a time and looking to see what moved.

Chris

Subj:  Re:Doomguards Date:  97-03-28 20:24:26 EDT From:  EMT837046 Posted on:
America Online

I did get by the doomguard by stealthing and running, but I wanted to see how
long it would take to kill it. Well, the only way I could do it was by using the
editor.  I had to replace spell points 8 times!!!!  Seems kind of unfair doesn't
it???

Subj:  Crate puzzle help Date:  97-03-28 21:09:55 EDT From:  SeigfriedH Posted
on:  America Online

I'm wandering around in the wilderness near western valorim. I've ended the
plauges of Slimes, Giants, Troglodytes, and Roaches, and have the Beastslayer. I
stumbled across a remote cave in the mountains... The first section is a swampy
area, and you have to wade through some of it to get to the enterace to the
second section, which is one of those Box puzzles. There are several strips of
pit with bridges between them, and there is a door surrounded by pilliars at the
bottom of the area. Whenever I try to go through the door, I hear a Nephil's
voice telling me I am not finished... What am I supposed to do with these crates?
Any advice would be appreciated, I'm stuck... -{-Seig---

Subj:  Re:Troglo Kahzi's Cell? Date:  97-03-28 23:46:13 EDT From:  Kevin1393
Posted on:  America Online

If you really want help let me know. I have the Hint Booklet! *Kevin*

Subj:  Re:Doomguards Date:  97-03-28 23:46:34 EDT From:  Scandium21 Posted on:
America Online

>>I wonder what would happen if you wasted a LOT of magic points and put up force
barriers everywhere around one of 'em except from the direction where your group
is amassed. <<

Wouldn't work. He always moves when you take a turn, so you can't fence him in.

Even if you left a gap open, the clone would appear in the nearest open space,
probably on the other side of your party.

Subj:  Re:Crate puzzle help Date:  97-03-28 23:50:23 EDT From:  Scandium21 Posted
on:  America Online

You need to move one of the crates on to the rune on the floor. When it gets
there, look inside and read what you find.

The whole cave is full of puzzles and hordes of Raksashi but there is a
substantial reward in it for you if you can beat them.

Subj:  Re:Crate puzzle help Date:  97-03-28 23:52:12 EDT From:  Kevin1393 Posted
on:  America Online

Push them in the holes. Look for secret doors. Congratulations! You now have
started the Black Halbred Quest (I Think)! *Kevin*

Subj:  Re:Crate puzzle help Date:  97-03-28 23:59:11 EDT From:  Kevin1393 Posted
on:  America Online

Sorry I thought you were talking about something else!

Subj:  Doomguards Date:  97-03-29 02:28:48 EDT From:  RParadigm Posted on:
America Online

I hope this isn't redundant.  The Doomguards can't split into anti-magic squares.
 I get real close, zap 'em with anti-magic, and hack away.  Just don't let any
holes show up in the field or he'll be splittin' away.

BTW - I just registered and am amazed at how huge this is.

-RParadigm

Subj:  Re:golems Date:  97-03-29 02:48:15 EDT From:  IonBond Posted on:  America
Online

Every single one of your questions ties into the others. The third floor contains
what is responsible for the golem plagues. Destroying all four power crystals
lowers a barrier at the beginning of the third floor, allowing you to reach the
rest of it. Now, the "star" conveyor belt, as you describe it (I'm assuming you
mean the Greek letter 'gamma'...), needs to be switched so it moves INTO that
top-central room. The stairway up to the third level is at the very center of the
north wall of the second floor. The third floor isn't as hard as the rest of the
tower, IMHO, though the final battle is rough. Enjoy.

Subj:  Re:Big Anvil Date:  97-03-29 02:52:34 EDT From:  IonBond Posted on:
America Online

>>Sorry I have to post an Exile I question here but nobody seems to look in the
Exile I folder so I'm gonna have to put it here to get an answer<<

Well, yes, it's just one question, and it's already been answered, but please
avoid this in the future. It causes confusion both to new players who might not
realize which game you're talking about, and to those who are looking for general
hints about Exile I, and missing some of them due to the fact that they're in
other folders. I, for one, read and respond to messages in the Exile I folder
just as regularly as these other Exile folders, as do many other people.

Subj:  Re:Doomguards: Ionbond! Date:  97-03-29 07:54:32 EDT From:  JediKniteX
Posted on:  America Online

>>the one right by the Troglo/Giant crystal, which I'd advise you simply run
past, as there's no way you'll ever manage to kill it at that point in the
game....>>

Ionbond.... My fighter had a magic axe and alien blade he also had a 20 in egded
weapons and my characters had good stuff, too. Of course my characters were at
very high level for that day 20-50 at day 99. No joke.

Subj:  Re:Doomguards: Ionbond! Date:  97-03-29 11:14:16 EDT From:  IonBond Posted
on:  America Online

>>Of course my characters were at very high level for that day 20-50 at day 99.
No joke<<

*nod* I was in a similar situation at the time, but it's still not worth the
trouble. Besides, the crystal platform is such an open area that the DoomGuard
will be splitting all over the place. Let me amend my statement then: MOST people
will not be able to kill the DoomGuard at this point (you really need to be able
to consistently do 30+ points of damage or so per character per round with
physical attacks), but even for those who can, there's little reason to do so.

Subj:  Roaches Date:  97-03-29 14:39:24 EDT From:  ShaneS7551 Posted on:  America
Online

Where is the egg to blow up the factory?

Thanks Shane

Subj:  Re:Roaches Date:  97-03-29 14:57:08 EDT From:  Kevin1393 Posted on:
America Online

Have you taken a ferry, or boat, ride to Kneece from Kuper yet?

Subj:  Re:Slimte Pit..Need help! Date:  97-03-29 15:40:04 EDT From:  Landfish
Posted on:  America Online

after you go all the way through the west corridor, there is a secret entrance to
another slime pit.  you have to kill it to make the barriers go down.

Subj:  need four hints please help!!! Date:  97-03-29 15:48:34 EDT From:
Landfish Posted on:  America Online

hi i need four hints: 1)  where is kuper? 2) how do i destroy the filth factory?
i got the phoenix egg, and i've been in the control room, and i can't figure out
how to get to the lower levels. 3)i talked with zalifar about this flying drake
that hates him, and i found the hidden place sw of greendale, but where's the
drake? 4) i killed all the troglos in their holy temple place, but how do i
destroy the altar?

Subj:  erika Date:  97-03-29 16:00:40 EDT From:  Landfish Posted on:  America
Online

how do i get into erika's tower?

Subj:  Re:need four hints please hel. Date:  97-03-29 16:18:03 EDT From:
RobinRPH Posted on:  America Online

1. Kuper is on the SE corner of the Isle of Bigail, if you've got the egg then
you had to have passed through Kuper on your way to Kneece.

2. In the control room, you need to push the button that turns off the garbage
flow. Then head east. (after you reunite with your party). An area previously
closed to you will now be accessible.

3. You can't get to the drake without flight. This comes a little later in the
game.

4. Have you spoken to the mayor in Sharimik? This starts you on the journey to
receive the ritual of sanctification, which is what you need to destroy the
altar. Be warned however, your priest will need 50 spell points to cast this.

Robin

Subj:  Re:erika Date:  97-03-29 16:18:50 EDT From:  RobinRPH Posted on:  America
Online

You should be able to get to Erika's after you complete the slime mission.

Subj:  Re:need four hints please hel. Date:  97-03-29 16:26:51 EDT From:
Kevin1393 Posted on:  America Online

1)  where is kuper? On The Isle Of Bigail

4) i killed all the troglos in their holy temple place, but how do i destroy the
altar? Ritual of Sancutary

Subj:  Re:erika Date:  97-03-29 16:29:57 EDT From:  Kevin1393 Posted on:  America
Online

You need to get the "evidence" that erika might be help responsible for the
monster plagues. The "Evidence" can be found north of where the alien slime was
(or is). Look for secret passages. Also is it just me or is the alien slime one
of the ugliest things (along with the nagas) in Exile 3? :) *Kevin*

Subj:  Re:erika Date:  97-03-29 18:07:13 EDT From:  Mizzou22 Posted on:  America
Online

>>>Is it just me or is the alien slime one of the ugliest things in Exile III<<<

Personally I think the ugliest are the cockroaches.  I mean if that were real
life those guardian roaches would be TWICE the size of a normal human being. I
want to throw up after I see one that is 3 inches long after doing that
mission!!!!!!

Subj:  gale herbs Date:  97-03-29 19:28:57 EDT From:  Landfish Posted on:
America Online

in gale, i've talked with everyone about the mumbling herbalist with info on
golems and the library, but where is she?

Subj:  Re:need four hints please hel. Date:  97-03-29 19:31:12 EDT From:
Landfish Posted on:  America Online

>>>>3. You can't get to the drake without flight. This comes a little later in
the game.<<<< i have flight, but the drake isn't there

Subj:  orb of thranali Date:  97-03-29 23:33:57 EDT From:  Landfish Posted on:
America Online

i was told to talk with levy about the missing orb, but WHERE is levy???

Subj:  filth factory Date:  97-03-29 23:44:45 EDT From:  Landfish Posted on:
America Online

someone told me that if i hit something in the control room, there would be an
opening to the east.  but i can't find it.  where is it?

Subj:  Re:orb of thralni Date:  97-03-30 00:47:34 EDT From:  IonBond Posted on:
America Online

>>Where is Levy?<<

D'oh.... In Fort Emergence, just outside of Anaximander's little bunker, and a
bit to the northeast.... (Oops.)

Subj:  Re:filth factory Date:  97-03-30 00:53:37 EDT From:  Scandium21 Posted on:
 America Online

>>but i can't find it.<<

It #1, being the switch that opens the secret panel: The control room is past a
secret door (maybe, or is it locked?) and you can only take one person through.
Note that there are some big roaches and some undead so select your character
accordingly. After going through a locked door, you will be in the control room.
There's only one panel that works. Find the button that says "Stop slime flow" or
something to that effect and press it. From then you have only a short time to
reach...

It #2, the 'opening to the east,' or more accurately a newly crossable river of
slime (where water once was, now there's garbage). Go through the short river
through the doors and there will be a few more puzzles before you get to the
inner circles of filth.

Roaches...the bane of all humanity. However, they do make a darn fine analogy for
Mac users...

Edward

Subj:  Re:need four hints please hel. Date:  97-03-30 00:57:23 EDT From:
Scandium21 Posted on:  America Online

Are you sure you're flying around in the right place? Directly south of the town
is one or two spaces of rubble. This is not the pile of rubble where the drake
is... The big pile of rubble is south of some water. You will know it when you
see it-it's pretty obvious.

>>Where is Levy<<

Near Anaximander's office. East of it, to be precise.

Subj:  friendly advise Date:  97-03-30 01:05:59 EDT From:  Landfish Posted on:
America Online

should i or not let erika give me the amulet?

Subj:  Unlock Date:  97-03-30 01:28:45 EDT From:  RyanHecox Posted on:  America
Online

I have found a number of doors that refuse to be bashed or picked open and was
wondering where the unlock spell could be found?

Slash

Subj:  Re:Unlock & Erika Date:  97-03-30 10:45:14 EDT From:  Scandium21 Posted
on:  America Online

Didn't we go through this with someone else?

Well, see, the unlock spell is one of the basic spells you can have in levels 1-3
when you train up to that level. For example, if you train to 2 in mage skill,
you will be able to cast most of the level 1 and 2 spells immediately-they're not
hidden in the game.

So, you need to get up to 3 in mage skill for your character (if you want a
dedicated mage 3 is about the lowest you should start off with when you create
the character). Then you will be able to cast unlock.

Landfish, unless you're opposed to being helped in a crisis situation, take the
amulet and let her activate them.

Edward

Subj:  Re:erika Date:  97-03-30 12:06:52 EDT From:  Kevin1393 Posted on:  America
Online

>>Is it just me or is the alien slime one of the ugliest things in Exile III<<

>>Personally I think the ugliest are the cockroaches.  I mean if that were real
life those guardian roaches would be TWICE the size of a normal human being. I
want to throw up after I see one that is 3 inches long after doing that
mission!!!!!!<<

This is one subject that will lose my lunch! Have you seen the Nagas yet? YUCK!
Anyway I have a question, I have done all the artifacts, Orb of Thralni, Slimes,
Roaches, Troglos, Giants, and the Golems. Right now I am going to go get the
power metal in Amiro for Carmine (I think). Besides beating the Alien Beasts what
else can I do before the Alien Beasts? Thanks for you help!!!! *Kevin*

Subj:  Re:orb of thranali Date:  97-03-30 12:10:05 EDT From:  Kevin1393 Posted
on:  America Online

At FT. Emergence. *Kevin*

Subj:  Re:friendly advise Date:  97-03-30 12:11:24 EDT From:  Kevin1393 Posted
on:  America Online

Yes you should

Subj:  Re:friendly advise Date:  97-03-30 14:02:28 EDT From:  IonBond Posted on:
America Online

>>should i or not let erika give me the amulet?<<

Good question. Do you feel you trust Erika? Has she convinced you of her
innocence in the monster plagues on the surface? Anything suspicious about her,
in your opinion? Well, in any case, it's up to you. You can just wait and decide
later if you want, since whether or not you take the amulets won't be important
for quite a while.

Subj:  Re:orb of thranali Date:  97-03-30 14:09:58 EDT From:  GCKRAM Posted on:
America Online

you know the office that anixnamdimer(spelling) is?  well just out side the
corridor that leads to his office is a turn to the right.  follow this walkway to
levy.

Subj:  Re:friendly advise Date:  97-03-30 14:10:26 EDT From:  GCKRAM Posted on:
America Online

get the amulet

Subj:  Re:Unlock Date:  97-03-30 14:11:44 EDT From:  GCKRAM Posted on:  America
Online

you already have it.  It's a level 3 mage spell.

Subj:  Mandrake Root Date:  97-03-30 14:45:23 EDT From:  Badsector1 Posted on:
America Online

Does anyone know have to get the mandrake root? I get to the basilisks, and they
turn my party into stone! Please help!

Subj:  Re:Mandrake Root Date:  97-03-30 19:55:17 EDT From:  MDarke Posted on:
America Online

The basilisks are easy..don't worry. My party was only level 12 or so. Like all
encounters you need to cast: slow group, curse all, bless party, ect. first.
Haste your warrior.. walk up to one so it will fight not gaze. Area spells are
great for these things, and a last ditch idea is to summon things right next to
the basilisks.

Subj:  Bon-Ihrno Date:  97-03-30 20:46:12 EDT From:  Mizzou22 Posted on:  America
Online

Well guys, I didn't find Bon-Ihrno in the NW corner of the wolf/goblin lair. Did
I miss him or isn't he there?  Are you talking about the statue of the shaper who
gives you the soul crystal.  By the way, that doesn't seem to make much
difference if you have it or not.  It doesn't let me cast Capture Soul unless I'm
in attack mode anyway.

Also to whoever was unhappy for me posting an Exile I question here, I'm sorry I
just didn't think anybody looked at the Exile I folder now that there is Exile II
and III.

Didn't mean to make anybody mad, Mizzou

Subj:  Re:erika Date:  97-03-30 20:50:54 EDT From:  Mizzou22 Posted on:  America
Online

No, I haven't seen the Nagas yet what are they, what do they look like and what
threat do they pose?

Subj:  Re:erika Date:  97-03-30 21:28:57 EDT From:  Kevin1393 Posted on:  America
Online

No, I haven't seen the Nagas yet what are they, what do they look like and what
threat do they pose?

They are Snake bodies with a women head. They are twice (I think) the size of a
character of yours, and I think they are some at the Giant Liar or some where
during the Giant Mission! Good Luck to all and Happy Easter!!!! Or whatever you
celebrate! *Kevin*

Subj:  Re:Bon-Ihrno Date:  97-03-31 00:17:35 EDT From:  IonBond Posted on:
America Online

>>Also to whoever was unhappy for me posting an Exile I question here, I'm sorry
I just didn't think anybody looked at the Exile I folder now that there is Exile
II and III.<<

Ack, I thought I'd made sure that my post WASN'T criticizing. I was simply
pointing out that it wasn't necessary to post here, since people DO read the
Exile I boards. I wasn't upset or displeased with you in any way--don't worry
about it.

Subj:  Tro/Giants.. Date:  97-03-31 01:10:02 EDT From:  TheLegend6 Posted on:
America Online

I've gotten past the rune puzzle, beaten the nagas, etc, but I can't figure out
how to knock down the barrier.  Where do I do this?  I heard it was in a cave
east of the hill giants original caves, but I can't find any cave that way.  :(

Subj:  Re:Exile I Date:  97-03-31 04:12:13 EDT From:  JimPonce Posted on:
America Online

Never thought about it, but you're right; few people might bother to check Exile
I since they're playing Exile III. A simple solution to that might be to download
the previously archived folders of Exile I, found right here on AOL Gaming Forum.
They're full of a wealth of information!!

Jimbo

Subj:  Re:Tro/Giants.. Date:  97-03-31 11:40:47 EDT From:  RobinRPH Posted on:
America Online

You need a map to the Barrier Cave. If you've beaten the nagas, you should have
found a key. There's a door towards the east side of the bottom level that you
need to go through.

Robin

Subj:  Re:Tro/Giants.. Date:  97-03-31 11:55:18 EDT From:  RobinRPH Posted on:
America Online

Good grief, my brain must be fuzzy. I'm sorry, I reread your message and realized
you must have already found the map if you've done the rune puzzle. So just
ignore my last post. That is unless you DON'T have the map, then you need to go
back and get it. The map is one of the chests in a room beyond the rune puzzle.

I'm assuming you've done the trog castle, if you haven't you need to head back to
Sharamik and speak to the mayor there. Now, if you've done the trog thing and you
have the map, then the tunnel should be accessible to you now. Go all the way
around the mountains to the east side, then head south. The mountain ranges will
form a V, the tunnel is in the middle of the V.

I hope you can glean some kernels of information from this post, I'm still not
sure I'm making any sense, Robin

Subj:  Re:Tro/Giants.. Date:  97-03-31 12:05:51 EDT From:  RobinRPH Posted on:
America Online

Yep, it's me again. It's kind of like an unending nightmare isn't it? I just keep
posting and posting and posting. I forgot something, (are  you surprised?) If you
didn't find the map it's because you didn't do the trog castle. I'm pretty sure
you won't find the map until you've met with the Trog king. I did the giant cave
before the Trogs, and I didn't find the map. I had to go back to get it after I
was officially "told" about it's existence.

I've probably still left something out, or I haven't explained it very well, but
I promise I'm not going to post any other messages under this thread. (Well, I'll
try real hard anyway)  If I've screwed up, somebody else will have to take over.
Do you suppose this is why nobody ever asks my opinion about anything? Hmmm.
Robin

Subj:  Need Help! Slime Pit trouble Date:  97-03-31 14:30:42 EDT From:  GSkeeks
Posted on:  America Online

When I try to go to the place in the Slime valley it says i need more
information.  I cant find information anywhere.  I already killed the slime pit
in that fort on slime penninsula and all mayor Arbuckle says is that i havent
found the true source of the slimes.  Well how am I supposed to when it wont let
me in the main slime place.

Subj:  Dryad Riddle Date:  97-03-31 15:22:19 EDT From:  ShaneS7551 Posted on:
America Online

What is the answer to the first goblen riddle in the dryad grove? it goes I have
a 1000 little knives, my hands are red and white, can give them to your maid to
make things turn out right

Thanks Shane

Subj:  Re:Need Help! Slime Pit trou Date:  97-03-31 15:23:49 EDT From:
ShaneS7551 Posted on:  America Online

Have you beaten Jordan in his tower yet?

Spoiler (Where tower is located):

It is located west of Kriszan over river behind a mountain and just west of the
snake slayers house.

Subj:  Re:Need Help! Slime Pit trou Date:  97-03-31 15:29:49 EDT From:  Landfish
Posted on:  America Online

after beating jordan, you should have been told about the main slime cave se of
the colchis ruins

Subj:  kazi kill Date:  97-03-31 15:33:33 EDT From:  Landfish Posted on:  America
Online

after i kill the kazi under the troglodite castle, should i do anything else
while i'm there?  or just leave

Subj:  alien beasts Date:  97-03-31 15:49:33 EDT From:  Swimingguy Posted on:
America Online

What the hell am I supposed to do in footracer province?  nobody ever told me
anything about it except prazac who granted me permission to enter.  also is the
ring of magery in the cave with the 2 vanahti soldiers?

Subj:  Re:kazi kill Date:  97-03-31 16:27:05 EDT From:  RobinRPH Posted on:
America Online

After you kill Ehliok(the evil trog mage) go back up the stairs, you will be met
there by the trog king again, then you're finished.

Kazi-???? I don't remember what those are.

Subj:  Re:alien beasts Date:  97-03-31 16:34:05 EDT From:  RobinRPH Posted on:
America Online

The foottracer province is where you put an end to all these monster plagues by
finding the one responsible. (You should have figured out who this is).  Begin at
the Keep of Tinraya.

The ring of magery is one of the artifact quests and is found at the Tower of
Zkal. You have to talk to the wizard with no name first.

The cave with the two Vahnatai soldiers is the Defiled Crypt. Do what they want
and you get the spell "word of recall" as a reward.

Subj:  Re:Dryad Riddle Date:  97-03-31 16:36:37 EDT From:  RobinRPH Posted on:
America Online

This may have been answered before, but here it is again. I guess I'd better make
you scroll.

The answer is (scroll some more-I love to be mysterious)

Roses

Subj:  Trogo/Giant.. Date:  97-03-31 19:23:29 EDT From:  TheLegend6 Posted on:
America Online

Hmm... I've beaten the Trogo Castle, gotten the map, etc. and I think I found the
"v", but there was no cave.  Is the place in the "v" a secret passage through the
mountains where I fight gorgons in a special encounter?  That looks to me to be
the "v" in the mountains.  If so, I still can't find the barrier cave. :(

Subj:  Re:Trogo/Giant.. Date:  97-03-31 21:51:29 EDT From:  MrtinMouse Posted on:
 America Online

I just finished beating my head against the wall during that same search for that
cave, and I understand your confusion.  Follow the mountians east and you should
find the cave.  Enter, solve the puzzles and meet the lovely inhabitant(soon to
be plural).

Did anyone else notice that while you can't cast "Magic Map" in that cave, you
*can* use an Orb of Sight? Greetings from Redwall, John Sitar Martin the Warrior
Mouse

Subj:  Re:Doomguards: Ionbond! Date:  97-03-31 22:58:23 EDT From:  DoBu007 Posted
on:  America Online

<<<<<>>the one right by the Troglo/Giant crystal, which I'd advise you simply run
past, as there's no way you'll ever manage to kill it at that point in the
game....>Ionbond.... My fighter had a magic axe and alien blade he also had a 20
in egded weapons and my characters had good stuff, too. Of course my characters
were at very high level for that day 20-50 at day 99. No joke.>>>>>>

If you have a fighter party that does not depend on magic or potions (beyond
basics- haste, slow group- major blessing-etc) much, doomguards are easy.  I
killed doomguards when i met them.  You have to be able to hit hard and have well
armored front characters (or 1 character).  I have 1 man kill them to minimize
splitting, and he has 2 flaming steel wave blades and pachtar plate armor (with
approp other armor).  With just a magic axe or alien blade or other weak weapon,
I think I'd dodge a doomguard instead.  You don't meet many doomguards, though
there is another "splitty" creature.

don

Subj:  Re:Doomguards Date:  97-03-31 23:02:52 EDT From:  DoBu007 Posted on:
America Online

<<<>Maybe Robin can give better directions

Yeah. This is definitely a strong point of mine. <> At the risk of double
double answering answering, (because Scandium DID answer, and did so correctly) I
will add a little more information. Eagle Rock is straight west of the square of
rocks. You'll see the sign first,  keep going west and walk onto the special.

I thought about writing this whole post backwards, but I just haven't got the
energy, or the brain power, or the time. Robin

Subj:  Pre-registration Date:  97-04-02 00:20:24 EDT From:  ZZhou22876 Posted on:
 America Online

I'm almost sure I've done basically everything I could do before registering.
(Really frustrating when I see a tower that I can't enter because an invisible
shareware demon blocks me.) I've finished the slime and roach missions, with the
only problem being that I burned the filth factory before picking up any
evidence. Also found the Ravage Knife, and repelled the demons from the Tower
(after I had prepared for seemingly forever with buying shielding crystals). Is
there anything that I can do before I go purchase the weapon to destroy the
shareware demon?

Subj:  What to do next? Date:  97-04-02 03:25:33 EDT From:  GSkeeks Posted on:
America Online

So far I have destroyed The slimes and the roaches, I have also killed Elhioc and
gotten the dispel barrier spell and have gotten the key in the murder cave.  But
what am  I supposed to do about the giants now?  Should I go to Erika's place
soon?  I also cant find 'x', I ve found Solberg but where the heck is 'x'? I'm
kinda in the middle of several quests right now and unsure of where to go. The
day is around 85, am I behind schedule?  Oh and one last thing, I gave the
suspicious package to that lady in Loreilei and payed that guy in the secret room
for some assistance from the thieves guild, what was the point of this and what
will they do to "help" me?

Subj:  Re:What to do next? Date:  97-04-02 04:13:50 EDT From:  IonBond Posted on:
 America Online

>>      So far I have destroyed The slimes and the roaches, I have also killed
Elhioc and gotten the dispel barrier spell and have gotten the key in the murder
cave.  But what am  I supposed to do about the giants now?  Should I go to
Erika's place soon?  I also cant find 'x', I ve found Solberg but where the heck
is 'x'? I'm kinda in the middle of several quests right now and unsure of where
to go. The day is around 85, am I behind schedule?  Oh and one last thing, I gave
the suspicious package to that lady in Loreilei and payed that guy in the secret
room for some assistance from the thieves guild, what was the point of this and
what will they do to "help" me?  <<

Bunch o' questions...

Well, you did the Sharimik half of the quest, now go ask around in Lorelei and
then pay the giants a visit.

You can go see Erika now, provided (I believe), you found the rune in the Alien
Slime lair...

'X' is hiding in his library, same as in the other Exile games, in the SE part of
the Tower. Go to the far eastern corridor, and look for a secret psg in... it's a
bit south from the defunct Vahnatai portal.

No such thing as "behind schedule."

You'll need the thieves' help when the time comes to enter Blackcrag (right
before the endgame).

Subj:  Re:Roaches & Eagle Rock Date:  97-04-02 04:25:40 EDT From:  IonBond Posted
on:  America Online

>>On a more personal note, I find it pretty inconceivable that you're done with
everything except you-know-who (is this a secret anymore, really?) and the Tower
of Magi and you're only on day 80.<<

I suspect this has a lot to do with use of the hint book. It's easily possible to
finish the game by day 125 or so (I've done it), if you only tackle the major
quests (i.e. no artifacts, no exploring the small towns, etc.). The hint book is
an excellent tool for this purpose. Now, I'm going to take the "purist" bent yet
again here, and say that using the hint book this way ruins the game to a certain
extent. I realize that each player has his/her own style, and many enjoy
finishing the game as soon as possible, and there's nothing wrong with that. If
you do EVERYTHING in the hint book, you will miss out on a LOT of what the game
has to offer. I didn't have access to the hint book when I was beta-testing until
the very end (it hadn't been written yet--I only helped proofread it at the end),
so I didn't know that you can finish the game by going from point A to B to C,
talking to person D, getting item E, returning it to point B, etc. So, I did the
only thing I could do--I explored every inch of the countryside, talked to every
person in every small town, explored every little dungeon, magic mapped them and
delved into all those nooks and crannies. And I finished the game. I also
stumbled through dryads' groves, broke the curse of an evil lich, slew a mighty
demon who thought I was just more prey lured into his trap, braved fearsome Mad
Monks, and exterminated ursagi. Did you do all this? The beauty of Exile is that
is ISN'T linear. Yes, there's a starting point, and an ending point, but there
are a thousand paths to take between them. If you only follow the path outlined
in the hint book, you're missing the best of what the game has to offer.

Disclaimer: All of the above is IMHO.

Subj:  Re:Roaches & Eagle Rock Date:  97-04-02 13:48:57 EDT From:  Kevin1393
Posted on:  America Online

<>

I did all that which brings me to my next question, the Ursag, or is it Ursagi?
Anyway, I went to this island right by Storm Port. This lady tells about the
Ursag(i) and says they can't hurt me with this amulet. I suspect that if you
destroy the Ursag(i) she gives you the amulet. Am I right? If I am I have tried
asking her about mission but she doesn't say any thing really. Am I missing
something? If I am wrong what do I do with the Ursag(i) and amulet? Thanks for
your help Ionbond and Robin! sknahT rof lla ruoy pleh!

yeH niboR, uoy dedoced em! *Kevin* *niveK*

Subj:  Ravage Knife Date:  97-04-02 14:41:18 EDT From:  GCKRAM Posted on:
America Online

Does anybody know where the ravage knife is?  I will be thankful for any and all
answers.

Subj:  Eagle Rock Robin: Not again! Date:  97-04-02 16:01:18 EDT From:  Kevin1393
Posted on:  America Online

Ok Ok, I found Eagle Rock. Just one problem, I can't find any power or any medal.
Where is it? *Kevin*

Subj:  Re:Ravage Knife Date:  97-04-02 16:34:24 EDT From:  ZZhou22876 Posted on:
America Online

Ravage Knife is on the surface, due north-northwest of Fort Emergence, on a tiny
island in the water. You can reach it by walking through a lot of water, or by
using the Orb of Thralni.

Subj:  Re:Roaches & Eagle Rock Date:  97-04-02 16:37:09 EDT From:  ZZhou22876
Posted on:  America Online

I believe the amulet is for basilisks near Lost Isle. I haven't succeeded in
clearing the basilisks, since there is no real dungeon there. Perhaps you can get
to it after registration, but I don't really think so. Ursagi is the plural for
Ursag, I think.

Subj:  Re:Erika's tower Date:  97-04-02 16:52:30 EDT From:  DezineEFK Posted on:
America Online

Complete the slime quest and find the rune that is in the alien slime's lair.
Then go to Berra in Kritzan or Fort Emigrance(I can't remember but try Kritzan
first) and ask about "evidence" Then you can enter her tower.

Subj:  Zalifar's Drake Date:  97-04-02 18:55:52 EDT From:  Czarnuchst Posted on:
America Online

I got to the large field of rubble in between the two rivers, and I think I can
see the drakes lair west of the rubble, but my flight spell ends before I can
make it and I crash into the mountains.  Please help me!

Subj:  Re:Zalifar's Drake Date:  97-04-02 21:41:22 EDT From:  Scandium21 Posted
on:  America Online

>>my flight spell ends...<<

Use the Orb of Thralni-the flight spell is a complete rip-off. To get it, go
visit Anaximander. If you're at the golems, it should be time for the Orb quest.

Edward

Subj:  Re:Eagle Rock Robin: Not again Date:  97-04-02 23:13:13 EDT From:
RobinRPH Posted on:  America Online

Well, if I remember this right, the metal is not at Eagle Rock, you have to
follow the directions FROM Eagle Rock. Read the scroll again.

Robin

Subj:  Flight Spell Date:  97-04-03 00:57:57 EDT From:  Landfish Posted on:
America Online

the flight spell is NOT a 'rip-off'.  you can use it to get past the guards
around Lorelei, and to get to see Zalifar.  although the orb is better, flight
spell is just fine

Subj:  Re:Flight Spell Date:  97-04-03 01:25:03 EDT From:  IonBond Posted on:
America Online

Once you have the Orb, though, the Flight spell is utterly useless, with one
exception. In the depths of FootRacer province, the Orb of Thralni mysteriously
fails to function. However, Flight will still work.....

Subj:  Re:Ravage Knife Date:  97-04-03 03:23:55 EDT From:  SerSpense Posted on:
America Online

I also found a Ravage Knife, misidentified at first as either an amulet or a
necklace (sorry, can't remember which) in one of the rooms in Erika's tower.  Not
really worth the pain and anguish, IMO!

BTW, someone posted EONS ago that the necklace (or amulet) that he picked up in a
room in Erika's Tower had disappeared from his inventory...Hmmm...I bet his
turned into a Ravage Knife when he cast Identify, just like mine did.

Cheers, --Ser

Subj:  Re:Flight Spell Date:  97-04-03 09:42:10 EDT From:  Scandium21 Posted on:
America Online

>>the flight spell will still work....<<

I got the impression there were too many mountains to fly over behind Tinraya, or
in other places.

Wnat I'd like to see is being able to reuse the orb as you descend to keep flying
to let you fly one or two spaces more. Maybe I'm inept but I'll still fly too far
out into the mountains and crash trying to get back.

Edward

Subj:  Burmura shave Date:  97-04-03 11:08:26 EDT From:  Taz047 Posted on:
America Online

Jeff where did you come up with Burmura shave? It's in Exile 2 and three. Is it
an item or just a rhyme?

Subj:  Re:Flight Spell Date:  97-04-03 11:09:16 EDT From:  RobinRPH Posted on:
America Online

>>What I'd like to see is being able to reuse the orb as you descend to keep
flying to let you fly one or two spaces more.<<

Yes!! Six spaces is not enough! I've crashed quite a bit too, but how else are
you going to find out if there's something there? I've found quite a few hidden
spots in the mountains. But I do find the dying screams of my party pretty
entertaining.

And now for a question along the same note but completely different. (??) Has
anybody found a way into the Empire's Third Outpost? I keep thinking that there
must be a way in. If there is don't tell me what it is, I just want to save
myself the aggravation if there's not. (O.K., so I admit it, the dying screams do
occasionally get on my nerves)

Robin

Subj:  Re:Big Anvil Date:  97-04-03 11:12:16 EDT From:  Taz047 Posted on:
America Online

Boutel is the guy with the anvil

Subj:  Re:Flight Spell Date:  97-04-03 13:13:26 EDT From:  IonBond Posted on:
America Online

Well, first of all, if you could fly more than 6 spaces with the Orb of Thralni,
it would make all the barriers except for the "very tall" mountains useless and
irrelevant, ruining some of the balance in the game.... (Oh, a lake? I don't need
to capture no stinkin' boat! I'll FLY across!)

>>And now for a question along the same note but completely different. (??) Has
anybody found a way into the Empire's Third Outpost? I keep thinking that there
must be a way in. If there is don't tell me what it is, I just want to save
myself the aggravation if there's not. (O.K., so I admit it, the dying screams do
occasionally get on my nerves)<<

No, there isn't. Recall the Empire front in Exile II, or the cave with Khoth in
Exile II, or the area south of the Ornotha Ziggurat in Exile II....or....well,
you get the idea. Despite all you've done for the Empire thus far, you still
can't walk through the front gates of Blackcrag, and you certainly can't walk
right up to an entire garrison of elite troops and hope they'll do nothing more
than wave merrily and invite you in for a cup of tea.

Subj:  Re:Flight Spell Date:  97-04-03 16:40:13 EDT From:  RobinRPH Posted on:
America Online

>>Well, first of all, if you could fly more tha 6 spaces with the Orb of Thralni,
it would make all the barriers except for the "very tall" mountains useless and
irrelevant, ruining some of the balance in the game...<<

Well gee whiz, who invited the "Voice of Reason" in here to rain on my parade?
Yes IonBond, I acknowledge and cede your point. Rules exist so that there are
boundaries and make everyone safe and happy. <> But admit it, when you
played the game I'll bet you made pretty darn sure that there was no way into
that place, or any other that seemed "off limits".

Robin

Subj:  Advice concerning days Date:  97-04-03 18:51:38 EDT From:  Kevin1393
Posted on:  America Online

Ok, Ok. I have done pretty much everything, gotten every artifact, recovered the
Orb, and pretty much been to every section of Exile 3. As you may know, I only
need to Save the Tower and destroy the alien beasts and you know who. I am at day
97 right now. Should I take on the beasts or should I use the editor to go
forward in time to around day 180? This may be a little off topic but I would
like to know other peoples opinion. Thanks!

Just so I ask a regular question, Can you actually do more for the Formello
Murders then find the key and the bodies? And does Anix. little assistant every
return from New Formello to Fort Emergence? *Kevin*

Subj:  Re:erika Date:  97-04-03 19:28:45 EDT From:  Mizzou22 Posted on:  America
Online

I just registered and saw the Nagas and, yes you described them perfectely thanx

Subj:  Re: "X" Date:  97-04-03 19:30:46 EDT From:  TheLegend6 Posted on:  America
Online

Where is "X" I can't find him, and Solsberg doesn't want to reward me for the
trogo-giant mission or the rescued orb of thralni since he rewarded me for
roaches and slimes.

Subj:  Re: "X" Date:  97-04-03 20:23:36 EDT From:  Swimingguy Posted on:  America
Online

Solberg rewards you for the slimes and roaches X will give you your reward for
the giants and troglos.  If you rally absolutely need to know where X is scroll
down.

X is in the southeast corner of the tower.  You must find a secret door to access
his chambers.

Subj:  Re:Advice concerning days Date:  97-04-03 20:25:37 EDT From:  Scandium21
Posted on:  America Online

>>Should I take on the beasts or should I use the editor to go forward in time to
around day 180? <<

Be careful with this-I've never tried it, but Footracer province is pretty
unforgiving about going back once you finish the Keep of Tinraya, and after the
great walls it's impossible. The catch-22: you lose the game completely if you
don't get back to the Tower in time after you start getting the mental jolts.

My advice would be to go through Footracer and build your levels and just wait
around. I wouldn't use the editor to change the day; it can do some weird stuff
and has been known to be buggy. (If you do, make a copy of your game first.)

Finally, if you think you can finish Footracer and the rest of the game before
day 180 and don't feel like taking out a bunch of demons, go for it. Again, I
don't recommend this. I'd build plenty of levels and stats-the last dungeon is
very hard. I'm hard-pressed to pick the more difficult of Garzahd's Fortress
(from Exile II) and this last one.

Edward

Subj:  Re:Advice concerning days Date:  97-04-03 20:26:51 EDT From:  Scandium21
Posted on:  America Online

>>      Just so I ask a regular question, Can you actually do more for the Formello
Murders then find the key and the bodies? And does Anix. little assistant every
return from New Formello to Fort Emergence?<<

No and no, although that key is relatively important.

Subj:  Spells Date:  97-04-03 23:27:45 EDT From:  Nu2U4U Posted on:  America
Online

I've been going through the game with a semi fine tooth cone, but I'm missing two
spells: Major Blessing, and Raise Dead.  I don't really need Raise Dead, but I'd
like Major Blessing before the final battles.  Any help will appreciated. Also,
where is the Monk Cult?  I've looked where Instructed, am I missing something?
Thanks

Subj:  Re:Spells Date:  97-04-03 23:48:04 EDT From:  ZZhou22876 Posted on:
America Online

Major Blessing is found in Upper Exile. More specifically, buy a boat from New
Cotra and head to the Vahnatai town Ghikra from the west.

Subj:  Re:Monk Cult Date:  97-04-03 23:55:06 EDT From:  ZZhou22876 Posted on:
America Online

"Feisty Slap of Pain" monks should be on the 'Even More Remote Isle'. Go to Gebra
Isle, and let the fishermen take you as far as you can go. On the third island,
you will find stepping stones in the ocean for you to head to the final island.
It should be in plain sight. If it isn't there, you need to talk to someone
first.

Subj:  Re:Spells Date:  97-04-03 23:55:53 EDT From:  RobinRPH Posted on:  America
Online

You can find the Raise Dead spell in the library in Moon. As for the Monastery of
Madness-go to Stormport and buy a ticket to ride. You'll end up on an island, but
that's not where the Monks are, you'll have to check out the other islands.
They're not very big, you'll find it.

Robin

Subj:  Re:Spells Date:  97-04-03 23:58:23 EDT From:  RobinRPH Posted on:  America
Online

And this was not a double answer thing, I posted my answer 48 seconds after
ZZhou22876. So nobody crab at me.

Subj:  Re:Golem Tower Date:  97-04-04 00:47:52 EDT From:  UnKnown999 Posted on:
America Online

When you enter the golem tower, just block off those little pockets of golems
with force barrier.  You'll never have to fight anything but the two demon
golems.

Subj:  Re:Flight Spell Date:  97-04-04 00:52:17 EDT From:  IonBond Posted on:
America Online

>>But admit it, when you played the game I'll bet you made pretty darn sure that
there was no way into that place, or any other that seemed "off limits". <<

Oh, but of course. I would never dream of being anything less than utterly
thorough. Were I to lapse in this for even a moment, my facade of perfection that
I have worked ever so hard to build would crumble around me.... And we couldn't
have that happening, now, could we?

Another Disclaimer: All of the above is typed with tongue firmly planted in
cheek.

Subj:  I Cheat and am proud of it Date:  97-04-04 00:52:59 EDT From:  UnKnown999
Posted on:  America Online

I am a damn cheater.  Got 6 50 level pc's, completly maxed out.  All with steel
flaming weapons.  AND I DON'T CARE.  besides, if i don't beat this game quick, my
grades will sufer.  This freaking game came out during midterms.

Subj:  Re:Advice concerning days Date:  97-04-04 02:34:47 EDT From:  RWGibson13
Posted on:  America Online

>>      Ok, Ok. I have done pretty much everything, gotten every artifact,
recovered the Orb, and pretty much been to every section of Exile 3. As you may
know, I only need to Save the Tower and destroy the alien beasts and you know
who. I am at day 97 right now. Should I take on the beasts or should I use the
editor to go forward in time to around day 180? This may be a little off topic
but I would like to know other peoples opinion. Thanks!<<

Have you gotten into the Vahnatai rooms in Sulfras' lair?

RWG

Subj:  Re:Golem Tower Date:  97-04-04 10:04:47 EDT From:  Scandium21 Posted on:
America Online

The only problem is when they break through the barriers. They'll come after you,
eventually. Darn loopholes (the monsters can do it, but we have to use spells!
C'mon!)

Edward

Subj:  Giants Prisoners Date:  97-04-05 00:50:31 EDT From:  GSkeeks Posted on:
America Online

I am in the Giants lair and I just found a prisoner, after asking him about
escape he told me to find a safe way out and then come back to lead him out.
What am I supposed to do? Where is the safe way out, or does talking to him get
him rescued, the hint book doesnt say anything about this and neither do the
messages in this folder.  This must be a stupid question but I'm confused about
it.

Subj:  Re:Giants Prisoners Date:  97-04-05 01:49:24 EDT From:  Kevin1393 Posted
on:  America Online

Check the bottem right. *Kevin*

Subj:  Re:Ravage Knife Date:  97-04-05 03:11:11 EDT From:  MrtinMouse Posted on:
America Online

>> I also found a Ravage Knife, misidentified at first as either an amulet or a
necklace (sorry, can't remember which) in one of the rooms in Erika's tower.  Not
really worth the pain and anguish, IMO!

BTW, someone posted EONS ago that the necklace (or amulet) that he picked up in a
room in Erika's Tower had disappeared from his inventory...Hmmm...I bet his
turned into a Ravage Knife when he cast Identify, just like mine did.

Cheers, --Ser >>

Ser- Is *that* what happened to it?  Interesting bug there.  I believe it was a
necklace.  "Pain and anguish" - Oh, c'mon.  Is fighting a Ur Basilisk really that
bad? ;)  Thanks for clearing that up for me, anyways.

Greetings from Redwall, John Sitar Martin the Warrior Mouse

Subj:  Dispel Barrier Date:  97-04-05 14:08:27 EDT From:  BridgetK Posted on:
America Online

Where do I find the Dispel Barrier spell?

Subj:  Re:Dispel Barrier Date:  97-04-05 14:26:36 EDT From:  XTiger Posted on:
America Online

You can get the dispel barrier spell after completeing a quest in Sharamik.

Subj:  Burma Shave Date:  97-04-05 15:12:02 EDT From:  JediKniteX Posted on:
America Online

If you are stranded, in a cave, you should hope you brought, Burma Shave.

If the world, you want to save, You must use, Burma Shave

Subj:  PC Version??? Date:  97-04-05 15:20:11 EDT From:  KMitch1212 Posted on:
America Online

When is the pc version going to be available??  I'm going nuts waiting for it!!!!
 Please let me know something!!!  ARRRGGGHHH!!

Subj:  Re:PC Version??? Date:  97-04-05 16:40:13 EDT From:  DoBu007 Posted on:
America Online

<<<<>>>

In the latest Inside Mac Games (a CDRom magazine) Jeff is interviewed and says
the mac version took 9 mos to write but the PC port only took a month.
Presumably then it is in beta now and will be out soon.  Perhaps Jeff will pipe
in here with the real answer.

don

Subj:  A few slight probs... Date:  97-04-05 21:03:56 EDT From:  TennisJMB Posted
on:  America Online

I recently downloaded the game and registered it after seeing it RULED!!!!!!!  I
probably am doing well after having levels in the 30s to 40s in day 26 or so.  I
use the editor MAJORLY for healing and SP points. I am doing well, except I have
a few probs.  (These have probably been answered in other posts I have read.

1.  I have been through the Giant's Cave/Castle after doing the assasination for
the King of the trogolites (sp?), and in the cave, I haven't been able to find
anything about removing the barrier.  There was nothing of major worth in the
Cave of Sacred Booty (Lowest level).  What is left?

2.  Golems-I have been to two of their towers (With a Power Crystal) and
effectively destroyed both, but I have only seen 3 (I use the editor for maps)
and one seems inaccsesible (sp?).  What is this about the Golem's major tower?

3.  Trogolites (sp? (again))- I explained about Castle Trogolo.  Is anything left
for them?

4.  Alien Beasts-I have been to the three dragons (barely from the one w/ metal
bar) and recieved the beastslayer blade.  I am in the Footracer Province.  What
do I need to do?

5.  Others, which I can't think of now.

TennisJMB

Subj:  Earning From X Date:  97-04-05 21:56:09 EDT From:  Landfish Posted on:
America Online

i read somewhere on this board that after i complete the troglodite mission for
sharamik, that x would teach me some new mage spell(s).  he didn't.  what's the
deal?

Subj:  Re:Earning From X Date:  97-04-05 22:05:56 EDT From:  IonBond Posted on:
America Online

You didn't finish the mission. There is no real "troglo" mission, per se, except
for the ambassador mission Mayor Knight sends you on. The mission has two parts,
both of which must be completed in order for you to receive recognition. At this
point, you've discovered the the troglos dislike humans, but they dislike giants
much more, and that if they weren't prevented from accessing the giant caves,
they wouldn't be bothering with the humans. If you go up to Lorelei, you'll
discover that the people there are having a similar problem with the giants. So,
you need to bring down the barrier between the troglos and the giants. How? Good
question.

Subj:  Golem help Date:  97-04-06 08:44:52 EDT From:  EMT837046 Posted on:
America Online

Help!!!!

I'm in the golem tower, on the second level.  I can see the room in the SE corner
w/ the action spots in it, but I can't get to it.  I found one lever directly
north of the room, but it doesn't seem to do anything.  Please help... I'm going
crazy!!

Thanks..    Chris

Subj:  Re:Golem help Date:  97-04-06 10:49:59 EDT From:  RobinRPH Posted on:
America Online

Pulling the lever changes the direction of the conveyer belt so that you can get
into that room. You can now get into to it from the west side of the room
(traveling east).

Robin

Subj:  HELP!!!!!!!!!!!!!!!!!!!!!!!! Date:  97-04-06 12:48:08 EDT From:  JEDI
GLYNN Posted on:  America Online

I NEED SERIOUS HELP! AFTER I REPORT ABOUT THE SLIMES I DO NOT KNOW WHAT TO DO! I
NEEED A PLACE TO GET GOLD ALLOWANCE IS TOO SHORT PLEASE EMAIL MEAND GOD BLESS YOU

Subj:  Re:HELP!!!!!!!!!!!!!!!!!!!!!!! Date:  97-04-06 13:57:31 EDT From:
Scandium21 Posted on:  America Online

Anaximander should have told you about some other problems the surface is having.
Talk to him. You should probably take out the roaches next, after building some
levels.

Who has levels 30-40 in day 26?! In my first game... oh yeah, day progression was
slowed down after beta. But still! Geez!

Subj:  Re:PC Version??? Date:  97-04-06 14:35:59 EDT From:  Seanachai Posted on:
America Online

On Spiderweb's Home page, Jeff has a message (updated as of 4/3), saying that the
PC version is coming along nicely, and that he hopes to release it on April 16th
or 17th.

Subj:  Re:HELP!!!!!!!!!!!!!!!!!!!!!!! Date:  97-04-06 22:21:09 EDT From:  IonBond
Posted on:  America Online

>>Who has levels 30-40 in day 26?! In my first game... oh yeah, day progression
was slowed down after beta. But still! Geez!<<

Said it once, I'll say it again.... E-D-I-T-O-R.

Subj:  Re:Advice concerning days Date:  97-04-06 22:50:17 EDT From:  GILTHANAS
Posted on:  America Online

RWG,  how do you get into those rooms?  I've got a twisted gold key, but it
doesn't work.  Also, I looted the treasure room and even killed Sulfras in a
failed attempt to find another key.  I haven't run into any other keys in the
whole game and I've been playing this since the early beta stage.  Could you
point me in the direction of the answer?

Subj:  Re:Giants Prisoners Date:  97-04-07 00:16:48 EDT From:  Landfish Posted
on:  America Online

uh, kevin, 'bottom right' of what?  do you mean se corner?  i have the same
problem, and i don't think i understand.

Subj:  Roach Pit Date:  97-04-07 00:19:19 EDT From:  Landfish Posted on:  America
Online

Being the slow moron that i am, i just now (on day 130)  destroyed the roach
lair.  i know it's pitiful, but i need to know, what does the mayor give you
after you're done, and is it neccecary to have to beat the game?

Subj:  Re:Advice concerning days Date:  97-04-07 00:49:22 EDT From:  RWGibson13
Posted on:  America Online

>> RWG,  how do you get into those rooms?  I've got a twisted gold key, but it
doesn't work.  Also, I looted the treasure room and even killed Sulfras in a
failed attempt to find another key.  I haven't run into any other keys in the
whole game and I've been playing this since the early beta stage.  Could you
point me in the direction of the answer?<<

heh, my post was just meant to yank his chain a bit :-)    There are no other
keys listed on the editor... It's probably one of Jeff's little surprises
(similar to the "Eas Ter Egg" thing in E2).  Since no one else has mentioned it
since my original post, I assume you might have to ask Jeff himself...  Like the
Empire Army outposts east of the castle...

BTW, for those who asked about the PC version, I know I've finished the game in
beta twice, the second time without encountering any major bugs.  Looks like Jeff
might be right on target with the April release...

RWG

Subj:  Re:HELP!!!!!!!!!!!!!!!!!!!!!!! Date:  97-04-07 08:26:43 EDT From:
TennisJMB Posted on:  America Online

About the levels, that was me.  And I was wrong.  It is 20-30 levels on mid to
upper 30s.

TennisJMB

(I use the editor alot, gave my guys everything, and went around getting rid of
stuff but not missions)

Subj:  Concealed tunnel portculi Date:  97-04-07 14:16:23 EDT From:  Pangeakids
Posted on:  America Online

Ok, while I'm waiting for the hint book in the mail, can anyone help me out on
this?  I'm in the concealed tunnel (not the concealed cave or anywhere else) and
done the barrells, etc.  But I'm stuck!!!  I've true sighted everything around
but it's no use.... help.

Subj:  Re:Concealed tunnel portculi Date:  97-04-07 15:08:44 EDT From:  RobinRPH
Posted on:  America Online

There are a total of 5 barrels. You have to bang yourself into walls to find a
couple of them.

Robin

Subj:  black halberd Date:  97-04-07 18:49:55 EDT From:  Landfish Posted on:
America Online

uhm, can anyone tell me how i can find the black halberd?  i found the remote
cave, but there's nothing i can do there.  please help me?

Subj:  Artifacts Date:  97-04-07 19:34:47 EDT From:  Czarnuchst Posted on:
America Online

I must sound like a dolt, but what are these artifacts I see people asking about,
and where can I find them?

Subj:  i am pathetic Date:  97-04-07 20:43:09 EDT From:  JEDI GLYNN Posted on:
America Online

i suck at this game even though i love it ok here are my problems and the things
i have done

i have killed all goblins in lair killed giant and got all his stuff found slimes
reported slimes reported mayor who wants me to help him with the slimes what does
the necklace do anaximder tellls me to to search more but search for what i am
stuck on these soon i willl get the hintbook and stop bugging you but please help
me out and maybe i can help you out with something just maybe such as n64 games
or other systems codes!!!!

Subj:  Re:Artifacts Date:  97-04-07 21:54:33 EDT From:  Kevin1393 Posted on:
America Online

<>

Well, RME, you aren't a dolt! It isn't just one artifact, just in case you didn't
know, so that, ofcourse, they are scattered around everywhere. The artifacts are
the 5 Ancient Artifacts which are scattered around on the surface. If you need
any more help with this subject feel free to E-mail me! Bye!!!! *Kevin*

Subj:  Re:Concealed tunnel portculi Date:  97-04-07 22:44:32 EDT From:
Pangeakids Posted on:  America Online

Thanks, Robin but I'm up to the gates... what's the secret?

Subj:  Re:Concealed tunnel portculi Date:  97-04-07 23:11:19 EDT From:  RobinRPH
Posted on:  America Online

I believe there are hidden levers to open the gates. Remember that banging into
walls thing that I mentioned before? Still applies. In fact it's amazing how many
questions that answers!

Robin

Subj:  Vahnetia Crypts Date:  97-04-08 00:19:07 EDT From:  ShaneS7551 Posted on:
America Online

I was wondering if anybody could help with removing the statues at the entrance
to the bottom buiding in the vahnitia crypts?

Thanks

Shane

Subj:  concealed tunnel porcullis Date:  97-04-08 00:22:37 EDT From:  Landfish
Posted on:  America Online

i also need help.  i've done all 5 barrels, and i am now in that room with all
the fluxing, moving walls, and i've truesighted everywhere and can't find
anything.  how do i get out of THAT part?

Subj:  Re:concealed tunnel porcullis Date:  97-04-08 13:21:13 EDT From:  RobinRPH
Posted on:  America Online

>>i also need help. i've done all 5 barrels, and i am now in that room with all
the fluxing, moving walls, and i've truesighted everywhere and can't find
anything. how do i get out of THAT part?<<

Please refer to my prior post, there might be a clue there. (hint, hint, nudge,
nudge) More specifically, concentrate on the wall on the west side. Tired of all
that sticky gooey rasberry jam mess? Force barriers can do wonders, or if you can
find something to stop that moving wall......(wink, wink) However, I do think
that the whole rasberry jam thing is a vital part of the Exile experience. Just
my opinion.

Robin

Subj:  Re:concealed tunnel porcullis Date:  97-04-08 13:45:14 EDT From:  IonBond
Posted on:  America Online

>>Force barriers can do wonders, or if you can find something to stop that moving
wall<<

Flame barriers are even better, as you can stand in the barrier with no danger
from the moving walls....

Subj:  a few problems Date:  97-04-08 14:11:46 EDT From:  CParker999 Posted on:
America Online

A couple of problems:

1) I have located 2 of the 3 dragons. Where can I find Athron with the metal bar?

2) Where can I get Magic Map?

3) Where is Bon-Ihro (sp?) located?

4) and...how do I get past the 5 transporter puzzle in the Tower of Zikal?

Any help would be greatly appreciated! Thanks -Craig H. Parker

Subj:  Trog/Giant Barrier Date:  97-04-08 16:24:52 EDT From:  GSkeeks Posted on:
America Online

I solved the barrel puzzle and made it to the next room.  When I get in there I
get smooshed by moving walls.  What are you supposed to do in here?  I cant find
any doors or ways out in it or anything?  Can someone help me?

Subj:  Golems Date:  97-04-08 16:31:26 EDT From:  Czarnuchst Posted on:  America
Online

I can't beat the golem tower.  There are too many golems and I don't know where
to go.  I put up the barriers to stop the golems but they destroy the barriers
and swarm me before I can block many machines.  When I get back to the entrance,
there are too many golems to fight. I also have no clue what to do once I'm in.
Help please!!!!!

Subj:  The real Exile. Date:  97-04-08 17:47:13 EDT From:  NeutronFox Posted on:
America Online

AGHHHH I'm stuck down back in the REAL exile. I keep getting attacked by a bunch
of soldiers. I need help. Where do I go and what do I do.

Subj:  Cheat Date:  97-04-08 17:47:48 EDT From:  NeutronFox Posted on:  America
Online

Also does anyone know any cheat codes?

Subj:  Re:Trog/Giant Barrier Date:  97-04-08 17:54:08 EDT From:  Kevin1393 Posted
on:  America Online

Try force or (I think) fire barrier. *Kevin*

Subj:  Re:The real Exile. Date:  97-04-08 18:13:13 EDT From:  Landfish Posted on:
 America Online

i assume that you're in the real exile looking for the orb of thralni.  anyways,
near the se corner of that whole section there is another cave, where you can
find a teleporter and a few items.

Subj:  Re:Golems Date:  97-04-08 20:19:40 EDT From:  Scandium21 Posted on:
America Online

It sounds like you need to build more levels before you try to take on the
golems. Once you do, though, you need to get to the second floor-there is a
staircase in the NW corner. After that is a huge mess of conveyer belts, lava,
and the path to the northern golem spire (helps a lot, huh?). A kind of gauge: if
you are badly beaten by the group at the entrance of the tower, you'll never make
it through.

Also, there are no cheat codes.

Edward

Subj:  Introduction Date:  97-04-08 21:19:40 EDT From:  ZZhou22876 Posted on:
America Online

Could anyone give a text version of the introduction which starts "Exile(verb)-to
banish..."?

Subj:  Re:The real Exile. Date:  97-04-08 21:25:05 EDT From:  ZZhou22876 Posted
on:  America Online

There's another cave there? All I remember is finding some docks by circling the
large lake counterclockwise and capturing a boat while my gazers kept the
defenders busy. The boat took me to the central island of the sacred items. Also,
I didn't think 'power metal' was worth carrying around, especially since I
identified it as uranium. I figured that I could just let the cult worship the
metal. Is there any real use for it?

Subj:  power metal Date:  97-04-08 21:33:24 EDT From:  Landfish Posted on:
America Online

i know that the power metal in the bandit's room of magic items is neccecary NOW,
but before, i picked it up and it made me sick and i dropped it OUTDOORS.  that
was awhile ago.  i guess i'm screwed.  is there anything i can do to get it back?

Subj:  Re:Giants Prisoners Date:  97-04-09 00:34:46 EDT From:  Neal Op Posted on:
 America Online

find the passage at the se corner then return and tell the captives.

neal

Subj:  Re:Trog/Giant Barrier Date:  97-04-09 11:54:45 EDT From:  MrtinMouse
Posted on:  America Online

If you can't see enough with "True sight," try using an Orb of Sight.  Although
you can't cast "Magic Map," the Orb will cast it for you. John Sitar Martin the
Warrior Mouse

Subj:  Re:power metal Date:  97-04-09 13:15:32 EDT From:  IonBond Posted on:
America Online

Nope, you're mistaken about the "power metal." The metal in the Cult cabinet is
radioactive uranium which will make you sick. You don't need it at any point in
the game, and there is no reason why you should even take it at all. Perhaps you
are confusing it with the "strange lumps" which you will find at three places on
the surface. That is the "power metal" you might be thinking of, and it will show
up in your special items list. Don't worry about the uranium you tossed.

Subj:  Re:Cheat Date:  97-04-09 13:17:20 EDT From:  IonBond Posted on:  America
Online

>>Also does anyone know any cheat codes?<<

There are none. This isn't DOOM. If you insist on being invincible and being able
to hack your way through the game with little or no effort, pay to register the
Editor.

Subj:  Re:a few problems Date:  97-04-09 13:20:35 EDT From:  IonBond Posted on:
America Online

>>1) I have located 2 of the 3 dragons. Where can I find Athron with the metal
bar?<<

There should be two caves, side by side, in the mountains. One is Khoth's lair,
the other is Athron's. Both caves have passages into Sulfras' lair below. Once
you have spoken to Sulfras, Athron will now speak to you. Just make sure you
don't attack the hatchlings.....

>>2) Where can I get Magic Map?<<

Pray at one of those stone circles.

>>3) Where is Bon-Ihro (sp?) located?<<

Bon-Ihrno.... Don't worry about this one for a while. When you need to see him,
he's next to impossible to miss.

>>4) and...how do I get past the 5 transporter puzzle in the Tower of Zkal?<<

Pay close attention to the mushrooms on the floor each time you go through one of
the transporters.....

Subj:  keep of tinraya Date:  97-04-09 17:57:06 EDT From:  Swimingguy Posted on:
America Online

How do I get inside the big black room that seems to have "grown" at the west end
of the keep of tinraya?  I've been underneath the keep but I keep getting blocked
by that river that goes through it.  I've tried head banging and even using
shatter and move mountains but I can't seem to get in.  Someone help me out
please! thanks

Subj:  I Messed Up Date:  97-04-09 18:50:13 EDT From:  Landfish Posted on:
America Online

hey, i messed up again.  after finding the spell from khoth, i gave it to sulfras
BEFORE getting the metal from athron.  for some reason, sulfras was able to make
the sword anyways, and now my metal lumps are gone!  do i still need to talk with
athron?  what should i do?

Subj:  Erika's Tower Date:  97-04-09 19:15:29 EDT From:  NeutronFox Posted on:
America Online

what do you have to do to get into her tower?

Subj:  Re:Erika's Tower Date:  97-04-09 19:38:06 EDT From:  Swimingguy Posted on:
 America Online

You have to find a reason to suspect erika's involvement in the monster plagues
which are occuring on the surface.  Scroll down for a spoiler.

After defeating the alien slime, look for a secret passage near the back of its
lair.  You should find a strange rune there.  Talk to Berra in Ft. Emergence and
ask him about 'evidence'.

Subj:  Soul Crystal? Date:  97-04-09 20:48:08 EDT From:  HeathMH1 Posted on:
America Online

Well, I have more questions than just about a soul crystal: 1) Where does one
find a Soul Crystal? (I already have Capture Soul and Simulacrum)

2)Where does one find Weak Summoning, Summon Beast too? (don't worry, I have some
7th level spells too)

3) Just an idea: If you use the editor to always give yourself gold, is there any
reason to take jobs(such as increased experience?)?

Subj:  Re:Soul Crystal? Date:  97-04-09 21:28:46 EDT From:  ZZhou22876 Posted on:
 America Online

Soul Crystal: talk to Koriba, in Ghikra. He sends you on a mission to find
something for him, and will give you a crystal in return.

Subj:  Re:keep of tinraya Date:  97-04-09 22:56:33 EDT From:  Scandium21 Posted
on:  America Online

>> I've been underneath the keep but I keep getting blocked by that river that
goes through it.<<

It's always good to be observant and read the little boxes that appear on the
screen. One particular box, appearing in the general vicinity of the river in
question, casually points out that it might be possible to walk across the river,
say, a few spaces to the east.

It's self-explanatory from there, unless you skipped some important things.

Subj:  Re:I Messed Up & Jobs Date:  97-04-09 23:06:01 EDT From:  Scandium21
Posted on:  America Online

>now my metal lumps are gone!

Metal lumps are metal lumps, regardless of from whom or where you get them.
Sulfras the androgyne used metal lumps you found somewhere else. You can still
get the lumps from Athron, also an androgyne. In fact, they all are except the
late Motrax and Pyrog (Don't believe me? Run through the first two games again).

>Just a thought...

There is no real reason to accept jobs if you're so rich you can't hold any more
money. The only way you could get experience from the jobs is doing one of the
magical supplies jobs and slaying a monster.

-Edward

Subj:  Re:I Messed Up & Jobs Date:  97-04-09 23:28:46 EDT From:  RobinRPH Posted
on:  America Online

>>Sulfras the androgne used metal lumps you found somewhere else. You can still
get lumps from Athron, also an androgyne.<<

I just figured they were having severe sexual identification crises, I didn't
realize that there was a logical scientific explanation to the whole thing. Wow,
the things you can learn in this message folder!

Subj:  the ethics of using the editor Date:  97-04-10 01:24:32 EDT From:  RSnowy
Posted on:  America Online

Using the Exile editor to give yourself gold may have seemed to have been fine
during the first two Exile games, where gold could never really buy experience
points or skill points. However, in Exile III there are places to purchase
knowledge brew and/or mandrake root and ember flowers.  Using the editor to give
yourself gold, then, is akin to simply changing your attribute points as it is
obvious that if you have unlimited gold, then you have unlimited access to skill
point increasing potion and the materials to make such potions.

Subj:  Re:the ethics of using the ed. Date:  97-04-10 12:01:28 EDT From:  IonBond
Posted on:  America Online

>>Using the Exile editor to give yourself gold may have seemed to have been fine
during the first two Exile games, where gold could never really buy experience
points or skill points.<<

Ah, but you CAN buy Knowledge Brew in the first two Exile games.....

Subj:  Re:Soul Crystal? Date:  97-04-10 12:24:17 EDT From:  Mizzou22 Posted on:
America Online

I didn't have a soul crystal and I could cast similacrum and capture soul. Now I
have a soul crystal and still can.  Do you actually need it or don't you?

Subj:  Tower of Zkal Date:  97-04-10 12:31:51 EDT From:  Mizzou22 Posted on:
America Online

I'm in the 2nd leval of the tower of zkal and I can't get past those stupid
teleporters that don't go anywhere.  Did I have to do something up on the first
leval? Bye the way when you do these artifact quests does everybody get one or is
it just that one lucky person? Also, I found the knowledge brew recipe in the
Monastary of Madness.  I didn't hear it was there from anyone and when I looked
in the bookshelves it said I wouldn't have found it if I didn't know it was
there.  Who told me? *Mizzou*

Subj:  Golems Date:  97-04-10 16:38:57 EDT From:  Mizzou22 Posted on:  America
Online

I know what to need to do I just can't do it!  I need complete and total help!
I'm on the second leval but can't get farther than that.  Good thing my party is
strong (45, 44, 42, 48, 46, 42) cause I have a feeling I'm going to be here a
while! Thanx

Subj:  Mad Monks Date:  97-04-10 21:00:36 EDT From:  HeathMH1 Posted on:  America
Online

I got to what I think was the last island in the Southest corner of Krizsan. But,
I never discovered why there were Mad Monks. What should I do there, if anything?

Subj:  re: Golems Date:  97-04-11 10:21:11 EDT From:  Mizzou22 Posted on:
America Online

Well I don't believe it, I figured out the golem tower(s).  Once I figured out
how to get to the control panel I got it. Now that I'm done though do I get a
reward from anyone near gale?  They are all jealous.  And does Gale ever let me
in through the front gates?  I really hate going in through that dot!

Subj:  Now what? Date:  97-04-11 12:46:46 EDT From:  CParker999 Posted on:
America Online

Well now I am stuck. I defeated the golems and went back to Fort Emergence where
I was sent to Ghirka (sp?), when I came back to Fort Emergence there was nothing
new for Animax (sp?) to tell me. Not having been thorugh the Keep, I went there
and destroyed the crystal souls. I never found the one who helped me in the caves
(beyond the reat walls?). I came back to Fort Emergence and again, nothing. What
do I do now? After the Keep do I have to go back to the Empress? Erika? Any help
would, as always, be greatly appreciated.

Thanks, -Craig H. Parker

Subj:  Thieves guild? Date:  97-04-11 14:02:17 EDT From:  CParker999 Posted on:
America Online

I have seen references here to the thieves guild in a secret room in Lorelei.
There, the glove lady is obviously looking for something which must be this
"suspicious package" mentioned on this board. Did I miss something? Where do I
get this package for her?

Thanks, -Craig H. Parker

Subj:  Re:Now what? Date:  97-04-11 14:06:41 EDT From:  IonBond Posted on:
America Online

When you went to Ghikra, did you walk down that hallway near the entrance that
had previously been sealed off?

Anyway, I'm assuming you're talking about the Keep of Tinraya.... Now, north of
that huge hall with the special encounter (you know the one I mean, no
spoilers).... if you head west, you'll find a back door out of the Keep. You do
need a certain key though.... Once you go out the back, look around for hidden
passages. Oh, and don't forget that Firewalk. Also, make sure you're fully
prepared, as it's a pain to have to turn around because you're not strong enough,
don't have enough potions, etc. Things will really start to come together from
here, and most of your questions about the plot will be answered....

Subj:  Re:Thieves guild? Date:  97-04-11 15:56:02 EDT From:  DoBu007 Posted on:
America Online

<<<>>>

She will buy a suspicious pkg (a minor moneymaking adventure).  But that's not
the main thing.  She'll buzz you into a back room with the right clever
conversation.  Visit every square inch of lorelei (magic map) and meet your exile
spy friend- he'll give you a hint.  What the heck- visit every square inch of
EVERY city before you give up on a puzzle in that city!!

don

Subj:  Bon-Ihron Date:  97-04-11 19:53:32 EDT From:  NeutronFox Posted on:
America Online

Where is the Vhanahti. I can't find him anywhere

4/25/97 12:07:50 PM Suspending Log.

4/25/97 12:26:35 PM Resuming Log.

Subj:  Re:Tower in Exile Date:  97-04-11 20:18:02 EDT From:  Scandium21 Posted
on:  America Online

Bon-Ihrno comes later in the game. Don't worry about it for now.

I'm assuming that you are having problems with getting the door unlocked...If one
set of doors won't unlock, try another set. There is at least one that will open
with the unlock spell.

Subj:  Re:Tower in EXILE Date:  97-04-11 20:19:12 EDT From:  Mizzou22 Posted on:
America Online

If you are talking about the invisible electricity that keeps frying you, tough
it out.  If you are talking about the locked doors enter from the North or South.
 Other than that I don't think there are any more defenses (I think).

Mizz

Subj:  Re:Cheat Date:  97-04-11 20:21:55 EDT From:  GCKRAM Posted on:  America
Online

There is one cheat code that I know of.  It's a debug code that allows you to
give a new supply to the junk shops, and replenish all shops.  The code is-shift
w-. Glad to help someone out.

P.S.-There is a junk shop in Storm Port (SE corner of the surface).  Just talk to
the sales clerk, press buy button, buy what you want, then press "done".  Then
press "shift w".  Then repeat.

Subj:  Debug Date:  97-04-11 20:27:31 EDT From:  Mizzou22 Posted on:  America
Online

When you press the = or clear/number lock (I can't remember) it says 000 000
Debug or something along that order.  What does that do?

Mizz

Subj:  Re:Thieves guild? Date:  97-04-11 21:15:54 EDT From:  XTiger Posted on:
America Online

>>I have seen references here to the thieves guild in a secret room in Lorelei.
There, the glove lady is obviously looking for something which must be this
"suspicious package" mentioned on this board. Did I miss something? Where do I
get this package for her?<<

You can get the suspicious package somewhere on the Isle of Bigail.

Subj:  Re:Debug Date:  97-04-11 21:41:48 EDT From:  IonBond Posted on:  America
Online

>>When you press the = or clear/number lock (I can't remember) it says 000 000
Debug or something along that order.  What does that do?<<

For you, probably nothing. For Jeff though, it might cause a huge lightbulb to
appear next to his head, rapidly clarifying the source of a devilish bug.

Then again, it might reveal nothing, and merely prompt Jeff to start brewing some
more coffee. . . .

Subj:  Golem Tower Date:  97-04-12 11:29:17 EDT From:  TheLegend6 Posted on:
America Online

I've gotten to the control room, but I can't seem to make it to the Hall of the
Mind Crystal.

I assume that the way to get there is through the room directly above the special
event which shows you the star symbol, but I can't get into that room.

My control panel reads:  Alpha: B, Beta: B, Star: B, Thal Intensity: Low.   Any
other buttons I should have pressed?  Directions through the conveyor belts would
be greatly appreciated.

Subj:  Re:Golem Tower Date:  97-04-12 12:21:58 EDT From:  IonBond Posted on:
America Online

Switch the direction of the "Star" conveyor (push the Star button on the panel
again).

Subj:  Passage in Ghidirk Date:  97-04-12 12:49:39 EDT From:  NeutronFox Posted
on:  America Online

how do you enter the place where the vhanahti keep it protected by an energy
feild. ( the one after the visible barrier.)

Subj:  keep of tinraya Date:  97-04-12 16:46:14 EDT From:  Swimingguy Posted on:
America Online

I'm still stuck on the keep guys.  I've been underneath it I've pulled the lever
I've banged my head everywhere and I still  can't find my way into that room that
seems to have 'grown' on the west side of town.  Someone told me that I could
walk accross the river underneath the keep but that didnt work. someone help!!!

Subj:  Re:keep of tinraya Date:  97-04-12 20:48:15 EDT From:  XTiger Posted on:
America Online

>>Someone told me that I could walk accross the river underneath the keep but
that didnt work. someone help!!!<<

I'm almost positive you can walk across the river somewhere in the N to W half (I
think.) Try walking on some rocks across the river.

Subj:  Re:Passage in Ghidirk Date:  97-04-12 21:05:11 EDT From:  ZZhou22876
Posted on:  America Online

I believe you have to find some evidence of Vahnatai involvement in the monster
plagues.

Subj:  Re:keep of tinraya Date:  97-04-12 21:13:16 EDT From:  Scandium21 Posted
on:  America Online

>Someone told me that I could walk accross the river underneath the keep but that
didnt work. >someone help!!!

Glad to see I'm so memorable...

You can! Walk across the stones, whatever your name is.

Subj:  Re:keep of tinraya Date:  97-04-12 21:15:40 EDT From:  Scandium21 Posted
on:  America Online

>whatever your name is.

Crime of passion. Sorry. (I'm worse than El Pubster, God forbid.)

Subj:  Re:keep of tinraya Date:  97-04-12 21:20:18 EDT From:  MrtinMouse Posted
on:  America Online

>> Crime of passion. Sorry. (I'm worse than El Pubster, God forbid.) >>

Gaaa!  Not the Pubster!  He's scary...yell at me...scares me.  (Remember that
girl in Loreiei? "Giants scary...frow tings...scares me.") Anyways...  Sorry.
I'll try to compose myself. John Sitar Martin the Warrior Mouse

Subj:  Re:keep of tinraya Date:  97-04-12 21:30:06 EDT From:  MrtinMouse Posted
on:  America Online

Does anyone know why my arrows have suddenly started exploding at random times?
They are ordinary Iron crossbow bolts, launched from the Fury Crossbow (Is the
Fury Crossbow the cause?  It never exploded my arrows before!).  Thanks.

Subj:  Bon-Ihrno Date:  97-04-12 21:44:46 EDT From:  ShaneS7551 Posted on:
America Online

I have found the Vanehtia(sp?) crypt with Bon-Ihrno in it.  I have also figured
out how to move the statues to the rooms in the bottom, but don't have the
platinum key.  I guess it is in the other room to the north but I can't get in
the door because the ceiling is collapsed.  I haven't done the Keep yet, do I
need to finish that first or what?  Any help would be appreciated.

Shane

Subj:  Re:Bon-Ihrno Date:  97-04-12 22:11:52 EDT From:  RWGibson13 Posted on:
America Online

> I have found the Vanehtia(sp?) crypt with Bon-Ihrno in it.  I have also figured
out how to move the statues to the rooms in the bottom, but don't have the
platinum key.  I guess it is in the other room to the north but I can't get in
the door because the ceiling is collapsed.  I haven't done the Keep yet, do I
need to finish that first or what?  Any help would be appreciated<

Do you have the Move Mountains spell?

RWG

Subj:  Bon-Ihron Date:  97-04-12 23:15:25 EDT From:  NeutronFox Posted on:
America Online

Where do you find him? if you can.

Subj:  spells Date:  97-04-12 23:17:22 EDT From:  NeutronFox Posted on:  America
Online

where do you find the conflagration spell and the summon beast spells?

Subj:  Re:Bon-Ihrno Date:  97-04-12 23:43:56 EDT From:  ShaneS7551 Posted on:
America Online

Yes I do have the move mts. spell, but there is no where I can use it in the
North room.

Neutron:  it is located one screen north of the dragons lair in the mts.

Shane

Subj:  Re:keep of tinraya Date:  97-04-12 23:45:29 EDT From:  RobinRPH Posted on:
 America Online

>Crime of passion. Sorry.<

You used HUMOR! People should not have to explain or apologize for using humor.
Come on you guys, don't you remember-"ha ha!"? Now if you were really being nasty
you would have said, "whatever your name is-you suck". But please, exercise
extreme caution when using this phrase, it can really devastate people.

Subj:  Re:Move mountains Date:  97-04-13 01:17:31 EDT From:  DARVader21 Posted
on:  America Online

You find move mountains from Paulo in Perigis, Krizan Province. It's  around the
far south region of Krizan around those mountians.

Subj:  Re:Bon-Ihrno Date:  97-04-13 04:27:22 EDT From:  RWGibson13 Posted on:
America Online

>Yes I do have the move mts. spell, but there is no where I can use it in the
North room.<

Hmm, that's strange.  I don't recall any keys needed for the crypt, but do
remember stepping on a rune in a room in the complex to the north that could be
entered by using the move mountains spell.  After that, you trip the two switches
in the caverns to move the statues.  Check the walls for moss.  This is an
indication the wall can be smashed.

RWG

Subj:  Pit of the Wyrm Date:  97-04-13 11:37:32 EDT From:  Jesse 923 Posted on:
America Online

Somebody help me! I fought my way down to the bottom of the pit of the wyrm and
find the tomb of salsis without any doors, cracked walls, portcullis's, and
nothing in the entire place to make a hole. How in the world do I get in? A sign
is on the far side but no door. Also, I have searched every place for secret
entrances and no luck.

Subj:  Re:Bon-Ihrno Date:  97-04-13 13:55:18 EDT From:  IonBond Posted on:
America Online

Why is everyone suddenly asking where to find him, when they'll meet him, etc? I
didn't even know he was around until darn near the end of the game.

1) Bon-Ihrno is not in a crypt. 2) You have no chance of meeting him until VERY
close to the end of the game (I'm talking post-Tinraya here). 3) You don't even
have to talk to him.

Subj:  Re:Pit of the Wyrm Date:  97-04-13 17:27:03 EDT From:  ShaneS7551 Posted
on:  America Online

Go back to the pit with the dead people in it.  There is a secret passage up
there.

Shane

Subj:  Re:Bon-Ihrno Date:  97-04-13 17:44:17 EDT From:  RWGibson13 Posted on:
America Online

>Why is everyone suddenly asking where to find him, when they'll meet him, etc? I
didn't even know he was around until darn near the end of the game.<

Actually, the fact that he's actually the "mysterious" figure was VERY much a
surprise to me, considering I (and by the look of things, lots of other folks)
found him MUCH earlier. I'm surprised you didn't.

>>1) Bon-Ihrno is not in a crypt.<<

Hmm.  I think I'll ask Jeff about this one in the next beta-test e-mail to see
what he says.  This is starting to give me a headache.

Bon-Irmo and his/her(?) mate (whom we met in Exile2) are found in Exile3 in a
cavern to the north of the area where you meet the dragons (and south of the west
end of the great Empire wall).  They are identified as the two Vahnatai who ask
you to explore the ancient Vahnatai crypt.  Did you miss this part or do you just
not remember the names?  After discovering that there were, indeed, ancient
Vahnatai on the surface, I really expected this to be part of the storyline.

>2) You have no chance of meeting him until VERY close to the end of the game
(I'm talking post-Tinraya here).<

See above. This is why I was so surprised at finding him down below and the fact
that the storyline didn't advance like I expected it to.

RWG

Subj:  Re:keep of tinraya Date:  97-04-13 19:10:40 EDT From:  Scandium21 Posted
on:  America Online

What you said is true, but it was the way I said it (at least in my mind), and
the fact that it originally wasn't meant to be funny (I would have said it in a
cold way). See, in person, I'm a block of ice and people often tell me that I'm
overly mean and put people down without thinking about it. So I try to be careful
who I lash out at, and it's worked, because I've never had any threats made on my
immediate safety/health/life (public school sure is a riot, huh?)

Oh well. Compare "whatever your name is" to a friend whose favorite line is "Hey,
that's cool, so how long have you been gay?" (Note which is more inflammatory.)

But it is really that hard to look to see who answers your questions?

Seeing as I seem to have the "OK" to be slightly acerbic, I won't worry about it
anymore.

Edward The grovelling impulsive forgettable waster o' bandwidth

Subj:  Rentar-Ihrno Date:  97-04-13 20:58:10 EDT From:  Mizzou22 Posted on:
America Online

I KILLED RENTAR-IHRNO!!!!!! I thought killing her was supposed to be impossible.
I was just so exited when I did it I just had to let someone know.  There, I
spilled my guts, now I'm happy. Bye, Mizz

Subj:  Re:Bon-Ihrno Date:  97-04-13 22:12:58 EDT From:  RobinRPH Posted on:
America Online

You're all making me very very confused. All right, so it's not all that
difficult, but this is worse than usual. Bon Ihrno is NOT in the Defiled Crypt.
The two Vahnatai who can be found there are Abra and Bohen Irno. I have no idea
if they're mates or not. I didn't ask them. They probably wouldn't have told me
even if I did. It doesn't matter. I just want you all to stop it now. Please. I'm
begging you. Mercy.

Robin

Subj:  orb of sight? Date:  97-04-13 22:31:23 EDT From:  Landfish Posted on:
America Online

i've seen on this board that i need the orb of sight to get through one of the
rooms to destroy the barrier between the trogs and giants.  where can i find it?

Subj:  Re:Bon-Ihrno Date:  97-04-13 22:31:38 EDT From:  RWGibson13 Posted on:
America Online

>You're all making me very very confused. All right, so it's not all that
difficult, but this is worse than usual. Bon Ihrno is NOT in the Defiled Crypt.
The two Vahnatai who can be found there are Abra and Bohen Irno.<

Fair enough.  So, which one of them did the Vahnatai in Grikka originally ask you
to find?

> I have no idea if they're mates or not. I didn't ask them.<

I did. They told me they were

>They probably wouldn't have told me even if I did. It doesn't matter. I just
want you all to stop it now. Please. I'm begging you. Mercy.<

Darned, just when it was getting fun...  Didn't know if it was a screw up during
Beta or not.  Now, I guess I do.  Jeff must've had to enter a lot of the dialogue
and the pop-up screen texts again, because I had a file of spelling corrections
and such I was planning to send him.  Wasn't sure if this was one or not. And my
nearest save was quite a distance from there.  Thanks...

BTW, last I heard, the planned PC release was less than a week away...

RWG

Subj:  Re:Rentar-Ihrno Date:  97-04-14 19:05:36 EDT From:  IonBond Posted on:
America Online

>>I KILLED RENTAR-IHRNO!!!!!!  <<

This is a bug, then. How did you accomplish this? What happened afterwards?

Subj:  Re:Rentar-Ihrno & orb Date:  97-04-14 22:55:23 EDT From:  Scandium21
Posted on:  America Online

Doesn't she just cast avatar over and over again, which, among other things,
heals her completely? A little like Erika, in that regard, only more so.

Anyway, the orb of sight is _not_ necessary. In fact, its not even that hard to
go at it unaided. I mean, it's a point of casting fire barriers and searching for
secret doors, basically.  Give it a try-it's really not that hard.

Edward

Subj:  Knowledge Brew Date:  97-04-15 02:17:38 EDT From:  TempleBnai Posted on:
America Online

OK, I found Foxfire.  However, I can't get her to cough up the Knowledge Brew
recipe.  I've tried asking her about "alchemy", "potion", "spell", and "knowledge
brew."

What's the secret word?

Subj:  Re:Knowledge Brew Date:  97-04-15 15:14:43 EDT From:  Nu2U4U Posted on:
America Online

Have you stayed in the inn in Loralie (sp?) thats where the Knownledge brew quest
starts.  IF you can't wait for the answer scroll down Spoiler

Try Reci short for recipe

Subj:  Re: Keep of Tinraya Date:  97-04-15 17:57:20 EDT From:  Swimingguy Posted
on:  America Online

OK guys I dont know if you and I are talking about the same place because I still
cant seem to be able to cross the river.  I'm talking about the place where you
go down the stairs right after you step over the rune that fries you.  If were
talking about the same place maybe its a bug.  Thanks for everything guys.

P.S.   Sorry about that 'someone' thing Scandium.

Subj:  Re: Keep of Tinraya Date:  97-04-15 19:00:15 EDT From:  Scandium21 Posted
on:  America Online

OK: You can cross the river a little east of where I think you are right now, by
walking across some stepping stones. However, you have to go a different way, and
I think use the boat, to get to them. Haven't found the boat? It's through a
secret door near the entrance.

Subj:  LOOK I SUCK Date:  97-04-15 19:22:12 EDT From:  JEDI GLYNN Posted on:
America Online

I CAN NOT BEAT JORDAN!!!! HOW FAR SHOULD MY LEVELS BE HE KEEEPS ON SUMMONING HIS
             MINIONS AND THEY GET ME I NEED SERIOUS HELP PLEASE EMAIL ME

Subj:  Re:LOOK I SUCK Date:  97-04-15 19:41:25 EDT From:  IonBond Posted on:
America Online

It's not so much a matter of levels as proper training and strategy. Get a couple
of fighters with a high strength and give them steel or iron broadswords or wave
blades, toss a couple of blesses on them, and a couple of Hastes from your mages,
and they'll hack Jordan to bits before he knows what hit him. Also, try casting
your spells BEFORE a tough fight once you know it's going to occur. Outside his
lair, go into combat mode, cast those hastes and blesses, then walk through the
door fully prepared. Then again, working on your levels never hurts either....
did you go through the goblin and bandit caves in Upper Exile before heading to
the surface? They are fairly easy dungeons, and provide valuable experience that
you'll need in battles to come....

Subj:  Manse Mansion Date:  97-04-15 21:07:39 EDT From:  Tycho 2000 Posted on:
America Online

Those of you that have totally wasted your 8000 bucks on the Manse mansion as I
did in Lorelei, have you figured out what to say to or use on the Ghost of Hawke?
It doesn't seem there's really any point to this house other than to encounter
the ghost and have a feeling of "home" (yeah right). Maybe someday I'll have
friends I can spy on in the guest bedroom, but as of now--nothing. And killing
the housekeeper only results in immediate death :-(

Thanks.

Subj:  Re:Manse Mansion Date:  97-04-15 23:45:38 EDT From:  IonBond Posted on:
America Online

The Manse would be a bargain at double the cost.

When the ghost appears, where does he appear? What does he do? Maybe he's trying
to help you out....? Search carefully in his immediate vicinity.

When the ghost appears the second time, he doesn't have much of a purpose, but I
did find it highly amusing. (Remember back to how the retailer told you Hawke
died....)

Subj:  Re:Manse Mansion Date:  97-04-16 02:02:47 EDT From:  JimPonce Posted on:
America Online

Man, I would have had a hard time beating this game were it not for the value I
found in Hawke's Manse. Trust me, it's worth it!!

Jim

Subj:  Mad Monks - Hall of Duels Date:  97-04-16 02:15:42 EDT From:  TempleBnai
Posted on:  America Online

Well, I'm in the tower, & cleaned it out.  However, what do I do in the Hall of
Duels?  I get in, but nothing happens and I can't unlock that door.

Subj:  Re: manse mansion Date:  97-04-16 14:59:18 EDT From:  Swimingguy Posted
on:  America Online

Wait, theres a gohst in Hawkes manse?  How come I never found him?  : (

Subj:  Re: manse mansion Date:  97-04-16 15:34:43 EDT From:  RobinRPH Posted on:
America Online

Go back!!! Look again!! He's there, right beside something you will like ever so
very much. What are you waiting for ? Go Go Go!

Robin

Subj:  Re: manse mansion Date:  97-04-16 15:54:53 EDT From:  SirDidymus Posted
on:  America Online

Don't worry about the ghost not appearing for you. Just keep visiting your new
home occasionally, and he will eventually appear. Even if he doesn't, you should
always search a place thoroughly before calling it home. You'd be surprised what
previous tenants leave behind!

Subj:  slimey Date:  97-04-16 21:41:02 EDT From:  JEDI GLYNN Posted on:  America
Online

i cant beat the slime pit i already killed slime pt l2 but i dont know what the
pedestal buttons do  please email  or post and email me telling me you helped and
i will go crazy if i do not register soon so please help your exiled friend jedi
glynn

Subj:  Re:slimey Date:  97-04-16 22:36:17 EDT From:  ZZhou22876 Posted on:
America Online

The pedestal buttons correspond to portculli on the second level. A magic map
would certainly help, but I doubt you have the spell at this points. Explore the
first level of the slime pit. There are five entrances to the second level, and a
slime pool at the end of each one. If there happens to not be a slime pool at the
end of one of them, then you have been duped and will need to search for secret
passages. Remember that slimes will regenerate all over the cave, so resting is
best done outdoors.

Subj:  Doomguard bug.v1.0.1 Date:  97-04-16 22:59:10 EDT From:  Pangeakids Posted
on:  America Online

Found the doomguard/Guarded tunnel bug in v 1.0.1 and only realized it after
deleting my saves prior to trying to enter Blackcrag.  ("...if the doomguard
appears and you leave the dungeon w/o killing it, you can get permanently
stuck."-Mr. Vogel)

Does anyone know if the update to 1.0.2 will cure this or am I royally screwed?

PS. I really love these characters and I only have a 2400 baud modem... sniff...

Subj:  Re:Doomguard bug.v1.0.1 Date:  97-04-17 00:27:27 EDT From:  IonBond Posted
on:  America Online

Updates will fix bugs such as this one. The problem is in the application, not
the save file.

If you feel the download is too long because of your 2400 baud modem (I know
you've probably heard this a million times, but why not get at least a 14.4? You
can probably get one used for maybe $40 nowadays...), you can E-Mail me your save
file where you're stuck. I'll open it up on my v1.0.3 and get you out of the
Guarded Tunnel, and then E-Mail it back to you.

Subj:  Golems - What now? Date:  97-04-17 01:00:17 EDT From:  TempleBnai Posted
on:  America Online

OK.  Now I'm really stumped.  The story so far:

I went in to the Golem factory.  Found the basement, went down and explored all
around.  We back up and ran to the stairs to the second level.  Found the stick
and found the control panel.  I changed it to the recommended settings from an
earlier post:  Alpha: B, Beta: B, Star: A, Thal Intensity: Low.  Went to the
throne room.  Defeated the Demon Golems.  Got a message "a conveyer belt nearby
changes directions."  However, I couldn't go anywhere but south into the lava
pit.  Went south into the lava pit and back down to the basement.  Found nothing
had changed, so I went back up to Level one and now I'm back up in level two.  I
can't seem to get to that north area on level two.  What to do?  What to do?

*sigh*  please help!

Subj:  Re:Golems - What now? Date:  97-04-17 02:56:35 EDT From:  RWGibson13
Posted on:  America Online

> I went in to the Golem factory.  Found the basement, went down and explored all
around.  We back up and ran to the stairs to the second level.  Found the stick
and found the control panel.  I changed it to the recommended settings from an
earlier post:  Alpha: B, Beta: B, Star: A, Thal Intensity: Low.  Went to the
throne room.  Defeated the Demon Golems.  Got a message "a conveyer belt nearby
changes directions."  However, I couldn't go anywhere but south into the lava
pit.  Went south into the lava pit and back down to the basement.  Found nothing
had changed, so I went back up to Level one and now I'm back up in level two.  I
can't seem to get to that north area on level two.  What to do?  What to do?>

Ick. Sounds like you zigged when you should've zagged.  You don't need to enter
the throne room if the control room settings are correct.  At the intersection
where you went south to the throne room (or audience chamber) the Star belt
should've let you go north if it was set correctly.  I assume you've already
destroyed the last spire (the one you get to through the basement), right?

Try going back around to the west of the "throne" room and see if the belt will
allow you to go north at that intersection instead of south.  If it doesn't,
you've got the Star belt button set wrong in the control room.  Go back and reset
it and try again. You need to get into the room directly NORTH of the "throne"
room.  The stairway to the upper levels is through there...

RWG

Subj:  Re:Golems - What now? Date:  97-04-17 03:29:42 EDT From:  SirDidymus
Posted on:  America Online

If I understand your situation, you need to go back to the first floor and find
the stairs down to the basement from that level. This will allow you to exit to
the north and destroy the fourth crystal. (You have destroyed the other three
Spires first haven't you? If not, you need to do that before attempting the total
destruction of the factory.)

After you return to the factory, return to the second level and try again. You
may have to reset the controls again, but you should find it much easier this
time.  I found the destruction of this factory to be the most satisfying victory
in the entire game, and the demon golem loot was good, too.

Happy hunting,

Sir Didymus

P.S. You can only carry 125 golem gems per person at one time. This information
should give you some idea how much time I spent in that factory! It gave me the
intense determination to destroy whoever created it...in the game of course!

Subj:  Re:Golems - What now? Date:  97-04-17 11:55:02 EDT From:  IonBond Posted
on:  America Online

The advice that has already been posted is correct. One addition, though. When
you are on the conveyor at the top central area of the second level, you should
have a choice between a north room and a south room. The north room leads to the
third floor (and to access it, you must have adjusted the control panel
accordingly), while the south room, the "throne" room, is a special demon golem
encounter. The only reason to go into that south room at all is to snag a Power
Geode (5) that is on a table in there (wonderful item, it's like a powerful
Strong Energy Potion with 5 doses)....

Subj:  Re:Golems - What now? Date:  97-04-17 12:54:14 EDT From:  TempleBnai
Posted on:  America Online

Hmmm.... Thanks for all the advice.  I haven't destroyed anything in the
basement.  When I go down there. I find a huge conveyer belt at the north that
pushes me back.

Does this conveyer belt lead to another spire?  If so, how do I change the
directions?

Also, what are Golem Gems for?  I've also got a whole bunch, but haven't found a
use for them.

Subj:  Re:Golems - What now? Date:  97-04-17 13:56:31 EDT From:  SirDidymus
Posted on:  America Online

If the conveyor belt is still pushing south, you should return to the control
panel on level 2 and press the star button again. Then return to the basement
from the first floor. This should solve the problem, and allow you to get to the
fourth spire.

As far as golem gems go, just sell them when you get back to town. They have no
